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shnar Ensign
Joined: 10 Oct 2008 Posts: 45 Location: Elk Ridge, UT
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Posted: Fri Oct 10, 2008 2:33 am Post subject: Dodge and Cover |
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A player brought this up the other night. He felt that the extra dice from Cover added to the default difficulty. Then if a character were to do a Combat Dodge, it replaced the difficulty (including the extra roll for cover).
For example, Pirate is hiding around a pillar, +2D for Cover. He rolls a total of 4. The Rebel firing at him is Moderate range of 12 difficulty, add 4 for a total of 16 difficulty. Pirate is doing a Combat Dodge and has 4D Dodge skill. He rolls a 14 on his dodge. Does he get a total dodge of 14 or 18 (the extra 2D for cover)?
-shnar |
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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Fri Oct 10, 2008 3:58 am Post subject: |
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I would think your exemple is correct. Dodging behind cover has a much higher chance of success that just dodging all by yourself, so the cover bonus should be added to the dodge roll. _________________ "He's Gry Sarth, of course he has the stats for them." |
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Phalanks Balas Lieutenant Commander
Joined: 05 Jul 2005 Posts: 176 Location: Paris - France
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Posted: Fri Oct 10, 2008 5:41 am Post subject: |
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I agree with Gry.
Assuming the dodging caracter will try to be more masked by the cover, that makes sense to add cover bonus to the dodge roll. _________________ Phalanks
A day you will be facing the guns of the Black Pearl. You will know what means damned pirates ! |
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ifurin Lieutenant Commander
Joined: 20 May 2007 Posts: 208
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Posted: Fri Oct 10, 2008 6:51 am Post subject: |
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we've always added the cover bonus to both the dodge and the difficulty to hit. +3 to the difficulty for every die of cover then if they dodge they also get to add the cover die to it. in our games cover is a good thing! besides if people are smart enough to use cover they are usually smart enough to duck behind it when shot at. |
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shnar Ensign
Joined: 10 Oct 2008 Posts: 45 Location: Elk Ridge, UT
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Posted: Fri Oct 10, 2008 2:32 pm Post subject: |
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That's how I ruled, but I figured I should get a general consensus.
-shnar |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Fri Oct 10, 2008 4:18 pm Post subject: |
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I asked this a while back, and i was thinking with some 'areas of cover' how could one dodge if behind it... _________________ Confucious sayeth, don't wash cat while drunk! |
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shnar Ensign
Joined: 10 Oct 2008 Posts: 45 Location: Elk Ridge, UT
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Posted: Fri Oct 10, 2008 5:40 pm Post subject: |
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The justification I used was that if you're ducking up and down behind the cover, that's effectively dodging behind the cover. You get your dodge skill plus the cover mod. If you're just standing behind the cover, then it's the distance +cover mod (you're still partially covered). It didn't make any sense for me to think that just because I'm moving around (i.e. Dodging) that suddenly the cover is not there (i.e. don't get the cover bonus).
Just makes sense to me that it should be harder for someone to hit me if I was dodging behind an obstacle, than if I'm just dodging out in the open...
-shnar |
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FightingCorsair Ensign
Joined: 15 Sep 2008 Posts: 32 Location: Above my feet. Most of the time.
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Posted: Tue Nov 04, 2008 4:51 pm Post subject: |
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the other advantage of using cover is if the character does end up taking a hit, the cover could add some dice to the STR roll to resist the damage. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Nov 04, 2008 6:10 pm Post subject: |
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But to m if you are using the cover to block incoming shots, how are you dodging around behind it? _________________ Confucious sayeth, don't wash cat while drunk! |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Tue Nov 04, 2008 6:14 pm Post subject: |
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garhkal wrote: | But to m if you are using the cover to block incoming shots, how are you dodging around behind it? |
I think the idea is getting your exposed parts behind cover and out of the line of fire. ie. If you're shooting around a corner, your head, arm and shoulder will all be exposed, the Dodge roll would be to get those bits back behind the corner before they're shot.
FightingCorsair wrote: | the other advantage of using cover is if the character does end up taking a hit, the cover could add some dice to the STR roll to resist the damage. |
Nay. The cover adds a bonus to the difficulty to hit the character around it. The cover isn't being hit, the character is.
Where cover damage comes into play is when there is full cover or the attacker shoots the cover; in which case, the cover takes all the damage. _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Tue Nov 04, 2008 6:17 pm Post subject: |
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If you are just sitting there behind cover, there's really no point in dodging, you are already covered, and it's just a matter of your covering resisting the attack's damage. I think what we are discussing here is dodging INTO cover, like quickly rising to take a shot and ducking back down behind a bar. _________________ "He's Gry Sarth, of course he has the stats for them." |
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ifurin Lieutenant Commander
Joined: 20 May 2007 Posts: 208
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Posted: Wed Nov 05, 2008 9:15 am Post subject: |
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this is one of those rules that depend on the situation. if you are using a building for cover you could dodge behind it, but if you use a tree 3/4 your size you get cover but not a dodge bonus. there are situations for every rule where the rule just doesn't make sense, just be fair in your ruling. |
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DarthMortis Lieutenant Commander
Joined: 23 Sep 2008 Posts: 124 Location: Moorhead
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Posted: Wed Nov 05, 2008 5:29 pm Post subject: |
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ifurin wrote: | this is one of those rules that depend on the situation. if you are using a building for cover you could dodge behind it, but if you use a tree 3/4 your size you get cover but not a dodge bonus. there are situations for every rule where the rule just doesn't make sense, just be fair in your ruling. |
-Faces sideways behind a pole- You mean I won't get a dodge bonus for this!?! <.< _________________ "I believe the Jedi are weak so they give up their emotions. I believe the Sith are weak so they give up to their emotions. I lay somewhere in the middle, not afraid to keep my emotions, but afraid to lose myself in them." - Daroth Mortanis |
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jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Thu Nov 06, 2008 9:15 pm Post subject: |
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Only in a cartoon.... _________________ Blasted rules. Why can't they just be perfect? |
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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Fri Nov 07, 2008 5:06 am Post subject: |
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So if you're playing a "Clone Wars" campaign, then it's ok? _________________ "He's Gry Sarth, of course he has the stats for them." |
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