The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Wookiee Claws / Berserker Rage
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Official Rules -> Wookiee Claws / Berserker Rage Goto page Previous  1, 2, 3, 4, 5  Next
View previous topic :: View next topic  
Author Message
Pel
Line Captain
Line Captain


Joined: 10 May 2006
Posts: 983
Location: Texas

PostPosted: Thu Jun 22, 2006 12:19 pm    Post subject: Reply with quote

Just give the Wook a vibroaxe and be done with it. Laughing
_________________
Aha!
Back to top
View user's profile Send private message
Camero
Commander
Commander


Joined: 03 Feb 2006
Posts: 448

PostPosted: Thu Jun 22, 2006 4:36 pm    Post subject: Reply with quote

If the wook is going melee skip the vibro axe and go for some class with the Ryyk Blades of wookie creation - it maxes out at 7d as well but I can picture cooloer wook techniques with their own blade.

As for the claws, I like the physcological (and cultural) limitations on using them but would only give them a 1d bonus for damage - as per the 'claws probably not having been designed for hunting' discussion earlier - if they were used on a door or a stormie
_________________
"What a wonderful smell you've discovered"
Back to top
View user's profile Send private message
Vartax
Lieutenant Commander
Lieutenant Commander


Joined: 13 Oct 2003
Posts: 203
Location: Salem, OR

PostPosted: Sun Jun 25, 2006 2:14 pm    Post subject: Reply with quote

Excluding the movie episode three, they live in a world where they had to create there homes and lives there live in the trees due to there being things bigger and badder than they are on the surface. I think they are claws and are used just like any other animal that has claws.
Back to top
View user's profile Send private message AIM Address MSN Messenger
Akari
Commander
Commander


Joined: 09 Feb 2005
Posts: 256

PostPosted: Mon Jun 26, 2006 2:34 am    Post subject: Reply with quote

As far as I know, Force Pikes dont have an upper limit of how much damage they can do. A tuned-up Force Pike in the hand of a raging wookiee can do like 11d+2 if I remember correctly. That is one of the reasons of why they do not exist in our games... Wink
Back to top
View user's profile Send private message
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14133
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Mon Jun 26, 2006 4:08 am    Post subject: Reply with quote

Akari wrote:
As far as I know, Force Pikes dont have an upper limit of how much damage they can do. A tuned-up Force Pike in the hand of a raging wookiee can do like 11d+2 if I remember correctly. That is one of the reasons of why they do not exist in our games... Wink


force pikes DO have an upperlimit, of 7d, as per the rules of engagement (rebel spec force handbook)
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Akari
Commander
Commander


Joined: 09 Feb 2005
Posts: 256

PostPosted: Mon Jun 26, 2006 5:03 am    Post subject: Reply with quote

garhkal wrote:
force pikes DO have an upperlimit, of 7d, as per the rules of engagement (rebel spec force handbook)


I am outmunchkined! Damn! Wink
Back to top
View user's profile Send private message
Jedi Skyler
Moff
Moff


Joined: 07 Sep 2005
Posts: 8440

PostPosted: Mon Jun 26, 2006 11:41 am    Post subject: Reply with quote

Laughing Laughing Laughing
Back to top
View user's profile Send private message
Raiz
Ensign
Ensign


Joined: 08 Jun 2006
Posts: 25

PostPosted: Tue Jun 27, 2006 1:54 am    Post subject: Reply with quote

I have found the deadliest wookie weapon (without damage limit) but I won't tell ya Twisted Evil

Just look at the beginning of the "weapon stats" book Wink
Back to top
View user's profile Send private message
Allst Beamem
Lieutenant Commander
Lieutenant Commander


Joined: 09 Apr 2005
Posts: 131
Location: Memphis, TN USA

PostPosted: Tue Jun 27, 2006 8:19 am    Post subject: Reply with quote

*sigh* /flips to second hard drive to find gry's book...ah,

If your talking about the combat gloves I think that that +2 bonus in d20 translates to about 1d in d6. Wink
_________________
We're all gona die!!
Back to top
View user's profile Send private message
Gry Sarth
Jedi


Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Tue Jun 27, 2006 8:26 am    Post subject: Reply with quote

No, that's actually just STR+2, in D6.

The damage limit is a funny thing, cause WEG forgot to apply one for many of its melee weapons, and usually when people convert stats from d20, they forget to apply one as well....
_________________
"He's Gry Sarth, of course he has the stats for them."
Back to top
View user's profile Send private message Send e-mail
Allst Beamem
Lieutenant Commander
Lieutenant Commander


Joined: 09 Apr 2005
Posts: 131
Location: Memphis, TN USA

PostPosted: Tue Jun 27, 2006 8:48 am    Post subject: Reply with quote

Ah corrected by the author himself, now that's service.
Laughing
_________________
We're all gona die!!
Back to top
View user's profile Send private message
Jedi Skyler
Moff
Moff


Joined: 07 Sep 2005
Posts: 8440

PostPosted: Tue Jun 27, 2006 10:03 am    Post subject: Reply with quote

Well, you didn't think he'd let you misquote one of his creations, now did ya? Wink Very Happy
Back to top
View user's profile Send private message
AwesomeFrancis
Cadet
Cadet


Joined: 20 Jun 2011
Posts: 3

PostPosted: Mon Jun 20, 2011 8:25 pm    Post subject: Reply with quote

Hellcat wrote:
I'd imagine the'd at least be STR, maybe STR+2D since that's the bonus for climbing.


really? STR is +2D? i must got that claw.
_________________
Nien Jih Ssu Ch'u Chuehis the highly specialized Chinese Art of killing without leaving a trace.
ninja uniforms
Back to top
View user's profile Send private message
ZzaphodD
Rear Admiral
Rear Admiral


Joined: 28 Nov 2009
Posts: 2426

PostPosted: Tue Jun 21, 2011 5:56 pm    Post subject: Reply with quote

Akari wrote:
Defel get +2D for their claws in combat. I dont see why a Wookiee would get much less. Most entries I seen on climbing claws get the same bonus damage from them as they give climbing bonus. Besides, a raging Wookiee with max strength, if he's gonna do 8D or 10D, the target is dead one way or another... Wink


Well, 'climbing claws' and claws developed for combat might not be equally effective. Also, if theres no damage listed, why use a 'silly' example as the Defel as guidance. To be fair there are other example of 'bad' game design when it comes to natural weapons (as compared to, for example, a vibroweapon).
_________________
My Biggest Beard Retard award goes to: The Admiral of course..
Back to top
View user's profile Send private message AIM Address
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14133
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Tue Jun 21, 2011 6:12 pm    Post subject: Reply with quote

Most claws for other creatures which ARE for combat are at most Str+1d+1.. Str+2 or Str+1d is the ave... Since they are NOT made for combat i see them at most being Str+1.
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Official Rules All times are GMT - 4 Hours
Goto page Previous  1, 2, 3, 4, 5  Next
Page 3 of 5

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0