The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Halcyon Bloodline
Post new topic   Reply to topic    The Rancor Pit Forum Index -> House Rules -> Halcyon Bloodline
View previous topic :: View next topic  
Author Message
hazardchris
Commander
Commander


Joined: 01 Nov 2005
Posts: 362

PostPosted: Thu Jun 03, 2010 2:39 pm    Post subject: Halcyon Bloodline Reply with quote

Corran Horn is making an appearance in my game, and this is my attempt at translating his family's heritage into D6 terms. Let me know what you think.

Halcyon Bloodline: Members of this bloodline are normally incapable of using the Telekinesis power, or any powers for which it is a requirement. The character may spend a Force Point for the ability to use such powers for the remainder of the round, although the dice rolls for such powers are not doubled. However, whenever a member of this bloodline uses the power Affect Mind, or any power which it is a requirement for, any character point spent to improve the Force skill roll are treated as though 2 character points were spent.
Back to top
View user's profile Send private message
Random Numbers
Commander
Commander


Joined: 12 Jan 2010
Posts: 454
Location: Gladsheim

PostPosted: Mon Jun 07, 2010 6:29 am    Post subject: Reply with quote

So the Jedi still trains the telekinetic power without being able to use it?
_________________
Random is who random does...
Back to top
View user's profile Send private message Visit poster's website
vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Mon Jun 07, 2010 7:21 am    Post subject: Reply with quote

Looks good, but I would probably just do something along the lines of "-5D to TK and +2D to Affect Mind" to make it easier.

feel free to modify those numbers, but then the user needs 2D+2 TK to even try to use it with a FP, and always easier to Affect Mind
_________________
The Vong have Arrived

PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php
Back to top
View user's profile Send private message Send e-mail Visit poster's website
hazardchris
Commander
Commander


Joined: 01 Nov 2005
Posts: 362

PostPosted: Mon Jun 07, 2010 10:27 am    Post subject: Reply with quote

I look at it this way, they understand the concept behind the Telekinesis power, they just don't quite understand how to use it. I got the inspiration behind the pluses and minuses from the Cortex system (it takes a lot of cues from D6).

I didn't want to penalize the Alter skill, since there are powers (like Affect Mind) that still require the Alter skill. That, and the straight-up penalty doesn't really reflect the few times that Corran has been able to use Telekinesis in the books, it's usually a huge and momentous occasion, hence he needed to spend a Force Point to do it, I may add in a line about not getting this Force Point back at the end of the game, regardless of when it was used.
Back to top
View user's profile Send private message
Esoomian
High Admiral
High Admiral


Joined: 29 Oct 2003
Posts: 6207
Location: Auckland, New Zealand

PostPosted: Mon Jun 07, 2010 2:16 pm    Post subject: Reply with quote

As I recall wasn't Coran able to use telekinetic powers after he'd used absorb/disipate energy?

It's been a while since I read the books but I think it was explained that the energy he absorbed he was able to redirect into telekinetic applications.
_________________
Don't waste money on expensive binoculars.

Simply stand closer to the object you wish to view.
Back to top
View user's profile Send private message Visit poster's website
vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Mon Jun 07, 2010 3:27 pm    Post subject: Reply with quote

Esoomian wrote:
As I recall wasn't Coran able to use telekinetic powers after he'd used absorb/disipate energy?

It's been a while since I read the books but I think it was explained that the energy he absorbed he was able to redirect into telekinetic applications.


that is a matter of much debate, it wasnt so much absorb/dissapate... as just absorb and reuse Wink

so lets say you absorb 5D worth of damage, you can make tk with +5D? (which would work with my system btw Wink)
_________________
The Vong have Arrived

PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php
Back to top
View user's profile Send private message Send e-mail Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14168
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Tue Jun 08, 2010 6:04 am    Post subject: Reply with quote

I cannot remember where i saw this, but here is one i have seen to 'represent' the Halcyon blood line.

A member of the Halcyon bloodline is stronger in affect mind than his 'natural aptitude would indicate, but is consequentially weaker in telekinesis. In fact he cannot use TK until and unless he has absorbed some energy.
When using affect mind, compute his dice rolls as if he was suffering NO multiple action penalties for using a 3 power force skill. (which in a way equates to adding +2d to each one). When using TK he must first have absorb/dissipated some energy. For every 5 points of damage so absorbed, he gains 1d to his 'TK rating'. This lasts for 1 combat round per D he normally has in Alter.
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Hellcat
Grand Moff
Grand Moff


Joined: 29 Jul 2004
Posts: 11921
Location: New England

PostPosted: Wed Jun 09, 2010 1:33 am    Post subject: Reply with quote

Esoomian wrote:
As I recall wasn't Coran able to use telekinetic powers after he'd used absorb/disipate energy?

It's been a while since I read the books but I think it was explained that the energy he absorbed he was able to redirect into telekinetic applications.


I'd have to go back and reread "I, Jedi" but I seem to recall the same thing. In that Hutt's place, Corran absorbed a ridiculous amount of energy and redirected it towards doing things he normally can't. And if memory serves it nearly killed him.
_________________
FLUFFY for President!!!!

Wanted Poster
Back to top
View user's profile Send private message Send e-mail Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14168
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Wed Jun 09, 2010 4:29 am    Post subject: Reply with quote

I don't remember it nearlly killing him, but it did put a serious hurting on him and made him NEKED!
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Esoomian
High Admiral
High Admiral


Joined: 29 Oct 2003
Posts: 6207
Location: Auckland, New Zealand

PostPosted: Wed Jun 09, 2010 6:05 am    Post subject: Reply with quote

I recall him saying that if the demolitions expert had gone for a slightly larger quantity of explosive he'd never have survived.
_________________
Don't waste money on expensive binoculars.

Simply stand closer to the object you wish to view.
Back to top
View user's profile Send private message Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14168
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Wed Jun 09, 2010 7:05 am    Post subject: Reply with quote

Perhaps that was the 'writers way of showing that he barely made his roll for absorb/dis energy.
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Esoomian
High Admiral
High Admiral


Joined: 29 Oct 2003
Posts: 6207
Location: Auckland, New Zealand

PostPosted: Wed Jun 09, 2010 12:55 pm    Post subject: Reply with quote

Sadly most writers I've read don't think in terms of how situations can be adapted for D6 Star Wars :p
_________________
Don't waste money on expensive binoculars.

Simply stand closer to the object you wish to view.
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> House Rules All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0