The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Advice for Running a game for an all Jedi Party
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Gamemasters -> Advice for Running a game for an all Jedi Party
View previous topic :: View next topic  
Author Message
Draylo Star
Lieutenant Commander
Lieutenant Commander


Joined: 02 Feb 2006
Posts: 131
Location: Auburn California

PostPosted: Thu Feb 11, 2010 12:59 pm    Post subject: Advice for Running a game for an all Jedi Party Reply with quote

On Friday we start our first game

The party is all three Jedi Padawans with an established master

Do you guys have any suggestions for running a game with all Jedi?

(or any cool adventure ideas ill always take thouse)
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
cheshire
Arbiter-General (Moderator)


Joined: 04 Jan 2004
Posts: 4849

PostPosted: Thu Feb 11, 2010 2:42 pm    Post subject: Reply with quote

SWEET! I've played in this kind of campaign and I've GMed this kind of campaign (twice, actually) This can be so much fun because you don't have to worry about the Jedi overpowering the normal characters. So, you've lucked out, my friend.

What time period are you working with? I can give you specific advice from there.

However, generally I suggest having detailed background stories. Have them written down and in a folder. You should be able to refer to them and make the Jedi work through something from their past. The Jedi's journey is not just outward adventure, it is an inward quest to conquer one's own demons. They are mystic and spiritual warriors, and so the quest should contain a personal spiritual component.

Read Hero with a Thousand Faces to help you get broad ideas for your campaign. It helped me immensely in my two-year Jedi campaign, particularly when finishing my second act, and creating my third act.
_________________
__________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind.
Back to top
View user's profile Send private message Visit poster's website
Draylo Star
Lieutenant Commander
Lieutenant Commander


Joined: 02 Feb 2006
Posts: 131
Location: Auburn California

PostPosted: Thu Feb 11, 2010 2:59 pm    Post subject: Reply with quote

We are playing in the legacy era with some of my own changes I have a thread on here about it

http://www.rancorpit.com/forums/viewtopic.php?t=2775

I have more notes I have not posted yet not sure anyone was all that interested
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
Raven Redstar
Rear Admiral
Rear Admiral


Joined: 10 Mar 2009
Posts: 2648
Location: Salem, OR

PostPosted: Thu Feb 11, 2010 3:21 pm    Post subject: Reply with quote

Give us all the details. Wink Since it sounds like you've got the cold war thing going on, I recommend a lot of intrigue and trying to undo Sith plots to undermine imperial alliances without showing their hand.

You can do counter assassination plots, stopping industrial sabotage, all sorts of things.
Back to top
View user's profile Send private message
Draylo Star
Lieutenant Commander
Lieutenant Commander


Joined: 02 Feb 2006
Posts: 131
Location: Auburn California

PostPosted: Thu Feb 11, 2010 4:12 pm    Post subject: Reply with quote

Raven Redstar wrote:
Give us all the details. Wink Since it sounds like you've got the cold war thing going on, I recommend a lot of intrigue and trying to undo Sith plots to undermine imperial alliances without showing their hand.

You can do counter assassination plots, stopping industrial sabotage, all sorts of things.


Yeah right now the Sith are trying to manipulate the Senate and their Master is just starting to investigate so they will get involved in that at some time. (still trying to figure out what they want but they killed a senator and now a young senator has replaced them and the Jedi Council sent in a jedi as an advisior to the senator)
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
Raven Redstar
Rear Admiral
Rear Admiral


Joined: 10 Mar 2009
Posts: 2648
Location: Salem, OR

PostPosted: Thu Feb 11, 2010 7:13 pm    Post subject: Reply with quote

Wow, the Jedi killed a senator, or the sith did?
Back to top
View user's profile Send private message
Draylo Star
Lieutenant Commander
Lieutenant Commander


Joined: 02 Feb 2006
Posts: 131
Location: Auburn California

PostPosted: Thu Feb 11, 2010 7:39 pm    Post subject: Reply with quote

Raven Redstar wrote:
Wow, the Jedi killed a senator, or the sith did?


Yeah my discription sucks

The Sith killed the Senator and the Jedi got involved just to concil the young new senator no clue the former senator was murdered
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
Raven Redstar
Rear Admiral
Rear Admiral


Joined: 10 Mar 2009
Posts: 2648
Location: Salem, OR

PostPosted: Thu Feb 11, 2010 8:01 pm    Post subject: Reply with quote

That's a good entry point. Following a lead to discover who is responsible.
Back to top
View user's profile Send private message
atgxtg
Rear Admiral
Rear Admiral


Joined: 22 Mar 2009
Posts: 2460

PostPosted: Thu Feb 11, 2010 8:04 pm    Post subject: Reply with quote

One idea I'd suggest would be to send them on a mission and then separate them from their Jedi master. The Padawans are forced to work things out for themselves, but at the end they will need to report to their master and explain the reasons why they did what they did.

THis can be expecially fun if you send them on what is supposedly a diplomatic assignment, where they are not supposed to start a fight, but someone else (Sith) is setting them up for one.
Back to top
View user's profile Send private message
Draylo Star
Lieutenant Commander
Lieutenant Commander


Joined: 02 Feb 2006
Posts: 131
Location: Auburn California

PostPosted: Thu Feb 11, 2010 9:08 pm    Post subject: Reply with quote

Yeah their first mission is to take a Datapad to their masters former padawan thy get tied up with a dark side pirate and a bounty hunter. While their master is off with the senator.
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
atgxtg
Rear Admiral
Rear Admiral


Joined: 22 Mar 2009
Posts: 2460

PostPosted: Thu Feb 11, 2010 10:02 pm    Post subject: Reply with quote

Good. That way he can praise or rebuke them on their actions later.

One thing worth doing to Padawan learners is to put them in situations where it would be all too easy to sort things out through Force Powers and/or "aggressive negotiations". The Padawan will need to resist doing so until/unless absolutely necessary.

In some ways it kinda like Star Trek. The PCs have all sorts of abilties that could solve the situation easily, but they are bound not to use those abilities freely due to moral restrictions.

The "big picture" approach is also worth using. For example, in my current campaign, set during the Clone Wars, I have a player character who dislikes things like slavery (no surprise there). So when he goes into Hutt space he is sorely tempted to try and free a slave or two, and maybe put some slavers out of business, as that would be the "good" thing.

Except, doing so would jeopardize the peace that exists between the Republic and the Hutts. If the PC Jedi acted this way, the Hutts could consider it an attack on their culture by the Jedi and or the Republic and
result in the Hutts allying with the Separatists. So the PC has to learn to "See the big picture" and accept such things for the good of the Republic.
Back to top
View user's profile Send private message
atgxtg
Rear Admiral
Rear Admiral


Joined: 22 Mar 2009
Posts: 2460

PostPosted: Thu Feb 11, 2010 10:02 pm    Post subject: Reply with quote

[Deleted-duplicate post]

Last edited by atgxtg on Fri Feb 12, 2010 6:36 pm; edited 1 time in total
Back to top
View user's profile Send private message
Draylo Star
Lieutenant Commander
Lieutenant Commander


Joined: 02 Feb 2006
Posts: 131
Location: Auburn California

PostPosted: Fri Feb 12, 2010 12:58 pm    Post subject: Reply with quote

Yeah this is going to be a fun group of Jedi all are wild races

Nautolan
Noghri (i took away two of his stat dice and and let him have jedi lore for a knowlege)
Ubese

So this is going to be fun

The Nautolans planet is under Sith control

The Ubese race hates and hunts him

The Ngohri not sure yet
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
Raven Redstar
Rear Admiral
Rear Admiral


Joined: 10 Mar 2009
Posts: 2648
Location: Salem, OR

PostPosted: Fri Feb 12, 2010 2:19 pm    Post subject: Reply with quote

How many of your Noghri's starting attribute dice got spent on force attributes? 3? If that's the case, then I wouldn't worry so much about him, however, if you gave the players free force attributes, then your noghri might make game balance a bit of a problem. I've played one as a player once, and a Noghri grossly disgusted the other players. Just a warning that some of your players might get upset about all of the Noghri's abilities.
Back to top
View user's profile Send private message
Draylo Star
Lieutenant Commander
Lieutenant Commander


Joined: 02 Feb 2006
Posts: 131
Location: Auburn California

PostPosted: Fri Feb 12, 2010 7:12 pm    Post subject: Reply with quote

Thanks I think he has 2 total extra dice then the other players I dont think they will notice because the guy who is playing him is ussually the least effective character in most games
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Gamemasters All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0