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Jet pack and Rocket pack skills
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Son of Fire
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PostPosted: Fri Sep 05, 2003 1:31 am    Post subject: Jet pack and Rocket pack skills Reply with quote

All right, since I have already opened the floodgates with the Weapon Skills thread I might as well go on with another set of skills that bug me.

Those being Jet Pack and Rocket Pack.

Is it really necessary to have two skills for two pieces of equipment are almost functionally identical? Sure a jet pack needs an atmosphere to operate while a rocket pack is self-contained, but would there be that much of a difference in piloting them that separate skills would be necessary? I find that highly dubious. And where do repulser packs fit in to all of this?
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Loc Taal
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PostPosted: Fri Sep 05, 2003 2:08 am    Post subject: Reply with quote

These do seem very similar. Maybe the difference in the types of atmospheres they operate in is enough to warrant separate skills...
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Son of Fire
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PostPosted: Fri Sep 05, 2003 2:20 am    Post subject: Reply with quote

Granted, but the skills possessed by the pilot to operate either of those devices would be almost identical.
To me it just seems more feasible to have one skill with a few divisions for specialization (jet packs, rocket packs, etc).
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Crell Damar
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PostPosted: Fri Sep 05, 2003 2:59 am    Post subject: Reply with quote

why use a jetpack or crappy rocket pack, when you can use a leetstyle repulsor-glider, they get better altitude, and they're better all around Razz
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Loc Taal
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PostPosted: Fri Sep 05, 2003 1:48 pm    Post subject: Reply with quote

Because Boba and Jango used jetpacks... So if you wanna be an ultra-cool bounty hunter like them, it's almost required... Wink
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Volar the Healer
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PostPosted: Fri Sep 05, 2003 2:04 pm    Post subject: Reply with quote

If your characters only use the best equipment available you miss out on part of the fun of the game. I've always thought characters can only begin with equipment from their homeworld. There should probably be some kind of "in game" reason why a character would change from the equipment he's known all his life. (Having better equipment used against you probably qualifies...)
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Last edited by Volar the Healer on Fri Sep 05, 2003 2:11 pm; edited 1 time in total
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Loc Taal
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PostPosted: Fri Sep 05, 2003 2:09 pm    Post subject: Reply with quote

I agree, part of the fun of the game is making players be resourceful, and make do with what they have. Smile
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Crell Damar
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PostPosted: Fri Sep 05, 2003 2:17 pm    Post subject: Reply with quote

actually, when it comes to repulsor gliders, they're big, and pretty easy to spot, unless you use one of the stealth designed ones. I just think they're kinda cool, a ship a few thousand Kilometers up opens up the cargo bay, and the guys jump out doing a halo jump with their gliders

brings back memories of the movie navy seals Smile

jet packs are cool, but the fact that every person who takes the bounty hunter template starts out with one of those, and a terrorist weapon seems a little outlandish to me... that's all...
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Loc Taal
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PostPosted: Fri Sep 05, 2003 2:23 pm    Post subject: Reply with quote

I love those gliders designed for stealth! Those are very cool. And Navy Seals rocked!!! Very Happy
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Son of Fire
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PostPosted: Sun Sep 07, 2003 12:15 am    Post subject: Reply with quote

Yet again, more equipment that I don’t have.
I guess that what I get for only own 3 books.
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Loc Taal
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PostPosted: Sun Sep 07, 2003 2:00 am    Post subject: Reply with quote

Son of Fire, here's the stats for the Combat Paraglider(one of my favorites). Enjoy! Very Happy
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Crell Damar
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PostPosted: Sun Sep 07, 2003 4:30 am    Post subject: Reply with quote

the CPG owns you
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Son of Fire
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PostPosted: Sun Sep 07, 2003 10:59 am    Post subject: Reply with quote

It’s cool, but a little too bulky. Twisted Evil
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Crell Damar
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PostPosted: Sun Sep 07, 2003 2:28 pm    Post subject: Reply with quote

have you seen a rocket pack with a 5,000 meter altitude?
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Son of Fire
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PostPosted: Sun Sep 07, 2003 4:37 pm    Post subject: Reply with quote

Thats what swoop's are for. Laughing
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