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Hyperspace and external passengers
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Tue Oct 17, 2006 10:14 am    Post subject: Hyperspace and external passengers Reply with quote

so, my players just captured 2 tie fighters and their cargo bay is full. what would be the rules on attaching them to the exteriour of the hull and then going to hyperspace. i think i remember the X-Wing series did somethign like that with an x-wing, i think, so i was just curious how and if my players would be able to do thta
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Gry Sarth
Jedi


Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Tue Oct 17, 2006 10:26 am    Post subject: Reply with quote

Yes, it certainly is possible to attach a snubfighter to a capital ship's outer hull and enter hyperspace. However it requires a decent Repair skill, some time and some equipment.
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vong
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Joined: 30 Aug 2006
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PostPosted: Tue Oct 17, 2006 10:58 am    Post subject: Reply with quote

what about attached to a space transport?
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masque
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Joined: 16 Mar 2006
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Location: Houston, TX

PostPosted: Tue Oct 17, 2006 11:47 am    Post subject: Reply with quote

That's doable as well, they've done that with an X-Wing and the Falcon.
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Tue Oct 17, 2006 12:28 pm    Post subject: Reply with quote

you mean the millinium falsehood Wink
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Gry Sarth
Jedi


Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Tue Oct 17, 2006 1:24 pm    Post subject: Reply with quote

Yes, it's possible. Though I would make it a lot more difficult doing it with a transport than with a capital ship.
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masque
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Joined: 16 Mar 2006
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Location: Houston, TX

PostPosted: Tue Oct 17, 2006 1:39 pm    Post subject: Reply with quote

vong wrote:
you mean the millinium falsehood Wink


I vaguely remember the incident, but I don't remember the book. I assume the falsehood comment is in reference to it being one of the crappier entries in the EU?
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Tue Oct 17, 2006 2:49 pm    Post subject: Reply with quote

masque wrote:
vong wrote:
you mean the millinium falsehood Wink


I vaguely remember the incident, but I don't remember the book. I assume the falsehood comment is in reference to it being one of the crappier entries in the EU?


actually no, i believe its in the book solo command, when they are trying to lure Zynsh(sp) out by giving him a fake falcon. they dubed it the falsehood Smile

its in one of hte last few books of that series anywho
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masque
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Joined: 16 Mar 2006
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PostPosted: Tue Oct 17, 2006 4:07 pm    Post subject: Reply with quote

Ahh. Haven't read that one, or any of the NJO and after books. I think I remember them using it in an earlier one, with the real Falcon. Could be another ship, Lando might have been involved, but I know it was done with a freighter.

Hmm, maybe it was in the Shadows of the Empire novel...
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garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14133
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Wed Oct 18, 2006 4:10 am    Post subject: Reply with quote

Quote:
so, my players just captured 2 tie fighters and their cargo bay is full. what would be the rules on attaching them to the exteriour of the hull and then going to hyperspace. i think i remember the X-Wing series did somethign like that with an x-wing, i think, so i was just curious how and if my players would be able to do thta


Magnetic grapple, mag lock airlock to get the pilot out/into the fighter... Kind of like what Mirax did with Corran horn's Xwing in Wedges gambit.

Quote:
you mean the millinium falsehood


Actually, in the early NJO they did that with lukes xwing and the falcon.
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Phalanks Balas
Lieutenant Commander
Lieutenant Commander


Joined: 05 Jul 2005
Posts: 176
Location: Paris - France

PostPosted: Wed Oct 18, 2006 5:36 am    Post subject: Reply with quote

Attacking 2 Tie fighters on a transport should be a difficult thing. It needs a strong attach system which can resist acceleration when passing in hyperspace. Second point, an airlock must be added in order to allow characters to go into the Tie.

Maniability of the transport should be reduced when carring the Ties due to encombrance. Ties could also reduce lateral thrusters effectiveness.

The transport could not be able to land on planet because of overload.
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Wed Oct 18, 2006 12:43 pm    Post subject: Reply with quote

Phalanks Balas wrote:
Attacking 2 Tie fighters on a transport should be a difficult thing. It needs a strong attach system which can resist acceleration when passing in hyperspace. Second point, an airlock must be added in order to allow characters to go into the Tie.

Maniability of the transport should be reduced when carring the Ties due to encombrance. Ties could also reduce lateral thrusters effectiveness.

The transport could not be able to land on planet because of overload.

yeam they cant land on a planet cuase of overload, and they can go eva in a suit to go into the ship one out of atmo.

but yea, its the mag grapple that im struggling with
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Jedi Skyler
Moff
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Joined: 07 Sep 2005
Posts: 8440

PostPosted: Wed Oct 18, 2006 1:14 pm    Post subject: Reply with quote

Again, in the X-wing series, they captured an Imperial Corellian Corvette and modified it. They converted the interior bay to hold X-wings on the racks instead of TIEs, and they removed the escape pods and converted their sockets to places they used to dock TIE fighters along the outside of the vessel. I personally really liked that one. It gave them a flexible platform from which to conduct their missions, PLUS it came equipped with a fully functional Imperial hypercomm unit.
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Wed Oct 18, 2006 3:00 pm    Post subject: Reply with quote

Yes, the x-wing series was the best series of star wars books by far Smile

yub yub commander Very Happy
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Jedi Skyler
Moff
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Joined: 07 Sep 2005
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PostPosted: Wed Oct 18, 2006 3:14 pm    Post subject: Reply with quote

At ease, Lt. Kettch.
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