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Jedi Skyler Moff
Joined: 07 Sep 2005 Posts: 8440
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Posted: Sat May 13, 2006 2:22 pm Post subject: |
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Gry is quite correct.
Not only were there journals in OB1's home, there was also a small furnace and the materials (and of course, instructions) for creating gems for use in a lightsaber. The journals were quite complete, so Luke had no problems learning how to properly build a lightsaber, even when natural crystals (which are ALWAYS preferable to synthetic) are not available. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14230 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun May 14, 2006 4:48 am Post subject: |
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Yup. "Didn't the Quixotic have only 1D in Sense, or maybe just Force Sensitive with no powers in later editions? Maybe I'm recalling something else...
*quietly curses pesky job for separation from WEG books*"
Is correct. The QJ did have 1d sense.
As a side question. For those who don't use templates but just have them do the 18d assignment as they like. How do you determin if a person who decides to take force skills/powers starts with a lightsaber or not?? _________________ Confucious sayeth, don't wash cat while drunk! |
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Pel Line Captain
Joined: 10 May 2006 Posts: 983 Location: Texas
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Posted: Sun May 14, 2006 7:05 am Post subject: |
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To saber or not to saber is mostly determined by era and background. We usually play Rebellion era so lightsabers are rare, unless we're running an Imperial campaign and have a Dark Jedi. Lightsabers (and Force users) are more common in eras before and after the Empire. Here's a quick table for a 1D6 dieroll:
Era_________________Jedi________________Dark Jedi / Sith
Republic_____________5 in 6 (83%)_________5 in 6 (83%)
Empire______________1 in 6 (17%)_________4 in 6 (67%)
New Republic_________4 in 6 (67%)_________5 in 6 (83%)
NJO________________6 in 6 (100%)________6 in 6 (100%)
I made lightsabers a certainty in the NJO period since Force users, and Jedi in particular, were hunted relentlessly and constantly fighting for their lives. Combat figured heavily into their early training just so they could survive. _________________ Aha!
Last edited by Pel on Sun May 14, 2006 11:00 pm; edited 1 time in total |
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Rasputiza Lieutenant Commander
Joined: 24 Apr 2006 Posts: 107
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Posted: Sun May 14, 2006 12:48 pm Post subject: |
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Jedi Skyler wrote: | Gry is quite correct.
Not only were there journals in OB1's home, there was also a small furnace and the materials (and of course, instructions) for creating gems for use in a lightsaber. The journals were quite complete, so Luke had no problems learning how to properly build a lightsaber, even when natural crystals (which are ALWAYS preferable to synthetic) are not available. |
Humm, where these interesting infos come from, if i may ask?
Ras |
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Mythologian Cadet
Joined: 21 Apr 2006 Posts: 14 Location: Chicago, IL
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Posted: Sun May 14, 2006 1:01 pm Post subject: |
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I'm pretty sure you find out that that Luke was working from the journals of Obi-Wan in the novelization of RotJ. |
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masque Captain
Joined: 16 Mar 2006 Posts: 626 Location: Houston, TX
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Posted: Sun May 14, 2006 3:55 pm Post subject: |
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And there's more detail on it in Shadows of the Empire. _________________ Hokey religions and ancient weapons are no match for a good blaster at your side, kid. |
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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Sun May 14, 2006 4:02 pm Post subject: |
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yes, Shadows of the Empire actually shows him building his lightsaber on Ben's old house. Manufacturing the synthesized crystal and turning the saber for the first time (always a dangerous affair, with artificial crystals...) _________________ "He's Gry Sarth, of course he has the stats for them." |
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Pel Line Captain
Joined: 10 May 2006 Posts: 983 Location: Texas
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Posted: Mon May 15, 2006 3:46 am Post subject: |
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Apologies for that illegible chart. Fixed it with some handy lines.
Anyway, the ROJ Radio Drama also briefly covers Luke's trials and tribulations with his first saber construction. Seems he had a few goes at it before he 'let go and used the Force'. Amazing what happens when he follows Ben's advice. _________________ Aha! |
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Rasputiza Lieutenant Commander
Joined: 24 Apr 2006 Posts: 107
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Posted: Mon May 15, 2006 4:19 am Post subject: |
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Gry Sarth wrote: | yes, Shadows of the Empire actually shows him building his lightsaber on Ben's old house. Manufacturing the synthesized crystal and turning the saber for the first time (always a dangerous affair, with artificial crystals...) |
K, gotta go and read that sourcebook too, i guess.
Man, it never ends...!
Ras |
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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Mon May 15, 2006 8:00 am Post subject: |
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I don't know how well the Sourcebook describes these events. You have to read the actual book. _________________ "He's Gry Sarth, of course he has the stats for them." |
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Rasputiza Lieutenant Commander
Joined: 24 Apr 2006 Posts: 107
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Posted: Mon May 15, 2006 8:34 am Post subject: |
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As i said: the more i read the more it seems an infinite task...
Jokes apart: i have some problems understanding how a beginning "Force user" (i dare not say Jedi) is created: does the player have to choose his Force abilities spending some of his 7D skill dice (on the 1D = 3x1D force skill dice basis)? In alternative: is he granted a pack of starting Force skills for free (i suspect this is not the case)?
I must say that the rulebook is somewhat skippy in dealing with character creation (at least they could have described the process in a more straight manner, imho).
Ras |
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Mythologian Cadet
Joined: 21 Apr 2006 Posts: 14 Location: Chicago, IL
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Posted: Mon May 15, 2006 10:48 am Post subject: |
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In order to create a Force user from scratch the initial 1D in any of the three Force skills comes from the character's attribute dice pool. They have 18D to spend on attributes. If they choose, they can spend up to 1D per Force skill to purchase it in the beginning. This means that only 15D remain for the rest of the attributes. However, once that first die is spent, the Force skills can be improved using the character's skill dice, of which they have 7D.
Reading the rules literally, a character could begin with 3D in a Force skill(s). 1D from the attribute dice pool and 2D from the skill dice pool. I am more of the mind that the most a character will start with is 2D in any given Force skill. I just feel it is more true to the idea that no specific skill gets more than 2D at character creation. |
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Pel Line Captain
Joined: 10 May 2006 Posts: 983 Location: Texas
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Posted: Mon May 15, 2006 9:59 pm Post subject: |
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I completely agree with Mythologian. The initial Force Power dice are taken from Attibutes. Anything after that, well, if the player really wants to have 3D in C,S, & A that's fine. They usually miss those dice a lot when the shots start flying.
I find that 3D in a Force skill is not enough to do anything Earth-shattering (unless you're a Skywalker). It might not even save your life. Those 7 dice are usually better spent on dodge, con, etc. to make a more rounded and survivable character. _________________ Aha! |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14230 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue May 16, 2006 3:52 am Post subject: |
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Yup. 3d is more than ok for a 10-14 number, but how many skills are needing a moderate only to activate? And since in most situations they would be doing more than just the 1 action, we have MAPS to take that down a notch to 2d or even back to 1d... _________________ Confucious sayeth, don't wash cat while drunk! |
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Rasputiza Lieutenant Commander
Joined: 24 Apr 2006 Posts: 107
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Posted: Wed May 17, 2006 4:35 am Post subject: |
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garhkal wrote: | Yup. 3d is more than ok for a 10-14 number, but how many skills are needing a moderate only to activate? And since in most situations they would be doing more than just the 1 action, we have MAPS to take that down a notch to 2d or even back to 1d... |
MAPS?
Ras |
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