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		| Gry Sarth Jedi
 
  
 Joined: 25 May 2004
 Posts: 5304
 Location: Sao Paulo - Brazil
 
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				|  Posted: Sat Jan 28, 2006 10:34 pm    Post subject: |   |  
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				| In my own personal view, high physics concepts like wormholes and tunneling should remain well away from Star Wars. Star Wars is not sci-fi like Star Trek, it's space opera. All it needs to function is the bare minimum information of "jump to hyperspace, you'll get there very fast, make some calculations first, though." No need to get technical. 
 Again, this is Star Wars for me. And I'm sure people who are into these atrophysical studies would get a kick of inserting such concepts into their star wars games.
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 "He's Gry Sarth, of course he has the stats for them."
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		| Boomer Captain
 
  
  
 Joined: 14 Jul 2005
 Posts: 688
 Location: Terra Sol
 
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				|  Posted: Sat Jan 28, 2006 11:12 pm    Post subject: |   |  
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				| But despite popular beleif, Star Trek did not follow realistic physics either. 
 They wrote "[Tech Word]" into the script, the actors improved pseudo-scientific terms on the set. Not a single bit of that garbage is real or has any bearing on reality.
 Star Trek is also just Space Opera, not true sci-fi. It is a drama merely set in space, space is where the story unfolds.
 _________________
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		| Gry Sarth Jedi
 
  
 Joined: 25 May 2004
 Posts: 5304
 Location: Sao Paulo - Brazil
 
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				|  Posted: Sat Jan 28, 2006 11:32 pm    Post subject: |   |  
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				| I know Star Trek doesn't use realistic physics, what I meant is that it tries to sort of explain it and make it sound plausible, whereas Star Wars doesn't really give a damn. _________________
 "He's Gry Sarth, of course he has the stats for them."
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		| Boomer Captain
 
  
  
 Joined: 14 Jul 2005
 Posts: 688
 Location: Terra Sol
 
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				|  Posted: Sun Jan 29, 2006 12:48 am    Post subject: |   |  
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				| This is true. But Star Wars, in it's effort to leave things blank, let's people that know what they are talking about when it comes to physics fill in the blanks, and let's people who don't care just ignore it. 
 ...where-as Star Trek bores people that don't care and insults those who know better... they need to stick to story and not try to "explain" everything.
 
 But anyway, the majority of us here arn't getting much more technical than the movie got.
 _________________
 My backpack has jets!
 I'm Boba the Fett!
 And I bounty hunt for Jabba Hutt,
 to finance my 'vette!
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		| garhkal Sovereign Protector
 
  
  
 Joined: 17 Jul 2005
 Posts: 14382
 Location: Reynoldsburg, Columbus, Ohio.
 
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				|  Posted: Sun Jan 29, 2006 5:02 am    Post subject: |   |  
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				|  	  | Robert wrote: |  	  | Well quantum tunneling still seems to be truth. You could question that a whole ship can tunnel out of a black hole. In this galaxy i would accompany your guess, and also name the problems of high radiation and gravity bending your ship as problems for a safe escaping. But if you want to make up a situation for your campaign in a a galaxy far, far away, tunneling would allow escaping from black hole for your players. It doesnīt work automatically - it is by chance. | 
 
 Ok, so how would they 'tunnel'?  How do they change the drive systems over?  I just cannot see it.
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		| DS-61-4 Cadet
 
  
  
 Joined: 30 May 2005
 Posts: 15
 
 
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				|  Posted: Sun Jan 29, 2006 11:34 am    Post subject: |   |  
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				| I have tried to set this straight in a previous post. 
 If you are willing to allow a roll for a quantum tunneling escape from a black hole, then you should allow rolls for
 
 someone in the trash compactor when R2-D2 is away
 
 someone crashing into a wall
 
 someone punching someone in the face
 
 
 coz "maybe" there is a chance that he will
 
 
 survive the squish even though the walls are 1 inch apart in the end
 
 pass through the wall like it wasn't there
 
 see his fist on the other side of the guy's face
 
 
 
 Plainly there is not a chance and that should be the end of it. I mean why should there be a chance? If you wanna make a Kessel Run, you're taking a serious risk. You mess it up, you die. Period.
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 Did you know I scored a hit on Red 5 at the battle of Yavin??
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		| Boomer Captain
 
  
  
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				|  Posted: Mon Jan 30, 2006 1:09 am    Post subject: |   |  
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				| Allright, the plain simple skinny of it. Quantum Tunneling is made up "out" for a situation where death is certain. Any more explaination is just needless.
 _________________
 My backpack has jets!
 I'm Boba the Fett!
 And I bounty hunt for Jabba Hutt,
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		| garhkal Sovereign Protector
 
  
  
 Joined: 17 Jul 2005
 Posts: 14382
 Location: Reynoldsburg, Columbus, Ohio.
 
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				|  Posted: Mon Jan 30, 2006 6:44 am    Post subject: |   |  
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				| Ah... that explains why i got a bad feeling about it when i read it... since i am one of those who do not like to use those type of 'get outs'... _________________
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		| Robert Lieutenant Commander
 
  
  
 Joined: 31 Oct 2005
 Posts: 105
 
 
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				|  Posted: Thu Feb 02, 2006 5:52 am    Post subject: |   |  
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				| To settle things down: The question was whether escape is possible. I mentioned earlier that although tunneling is an existing possibility i would make use of it depending on whether the black hole is set up as a hazard or as awormhole. If you want to use it as a wormhole there is a way of esape, although it is still in discussion in todays physics - it is quantum tunneling. I didnīt want to say every ship has a chance (especially one that it has the time to roll it out during a 8hour session). I wanted to say that if you as gm plan escape or feel gracious, their is a way how your decision could be made believable. _________________
 "We don't stop playing because we grow old...we grow old because we stop playing." G.B. Shaw
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		| garhkal Sovereign Protector
 
  
  
 Joined: 17 Jul 2005
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 Location: Reynoldsburg, Columbus, Ohio.
 
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				|  Posted: Thu Feb 02, 2006 6:20 am    Post subject: |   |  
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				| So only if the gm either is willing to let them live, or buys into these wormholes are black holes theories, will they live.... 
 Ok....  guess we have killed this thread. 8)
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		| hisham Commander
 
  
  
 Joined: 06 Oct 2004
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		| Boomer Captain
 
  
  
 Joined: 14 Jul 2005
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 Location: Terra Sol
 
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				|  Posted: Thu Feb 02, 2006 2:57 pm    Post subject: |   |  
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				| ::Takes some cake, and takes a bite while coming up with more points to make.:: 
 But why not escape before you get to the part where escape is impossible. Instead of the GM even allowing them to get that close to the black hole, how about the issue of "Your getting awful close, need a plan of escape now" be brought up while it is still viable. That way, you still have all of the options of planning a proper route or whatever without breaking the laws of physics.
 _________________
 My backpack has jets!
 I'm Boba the Fett!
 And I bounty hunt for Jabba Hutt,
 to finance my 'vette!
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		| garhkal Sovereign Protector
 
  
  
 Joined: 17 Jul 2005
 Posts: 14382
 Location: Reynoldsburg, Columbus, Ohio.
 
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				|  Posted: Fri Feb 03, 2006 4:43 am    Post subject: |   |  
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				| Well, unless they are continually monitoring sensors made for detecting the event horison, they won't really know when they shift over its edge... _________________
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		| Boomer Captain
 
  
  
 Joined: 14 Jul 2005
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 Location: Terra Sol
 
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				|  Posted: Fri Feb 03, 2006 9:14 pm    Post subject: |   |  
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				| Long before you get to the event horizon you are clearly within a gravity well. You are falling in very feelable gravity. Anyone with an equilibrium and internal organs can tell they are getting close to something with gravitational pull. 
 Than there is the fact that also well before the event horizon is all the matter being destroyed long before it reaches the event horizon itself. Eevery dust particle falling apart and it's energies escaping. This surrounds the black hole in a big shell of energy.
 
 If you have internal organs you know you are falling. If you have a window you can see the degenerating matter as it falls into the black hole so many thousands of miles below you before you reach it.
 
 Black holes can never just sneak up on you. You have very, very fair warning long before you reach the point of "somewhat challenging" escape, let alone the point of "very difficult", "heroic", and "no" escape.
 
 So, start exhausting the options when you get there.
 _________________
 My backpack has jets!
 I'm Boba the Fett!
 And I bounty hunt for Jabba Hutt,
 to finance my 'vette!
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