The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Getting caught in a wild fire??
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Gamemasters -> Getting caught in a wild fire?? Goto page Previous  1, 2
View previous topic :: View next topic  
Author Message
TauntaunScout
Line Captain
Line Captain


Joined: 20 Apr 2015
Posts: 981

PostPosted: Thu May 30, 2024 10:19 am    Post subject: Reply with quote

Ooh! Ooh!
West End Star Wars Miniatures Battles has rules for wildfires! Either if flames from a flamethrower spread, or troops just decide to arsonize a piece of forest terrain.

You can probably reverse engineer them back to RPG stats.
Back to top
View user's profile Send private message
Whill
Dark Lord of the Jedi (Owner/Admin)


Joined: 14 Apr 2008
Posts: 10435
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Thu May 30, 2024 10:22 pm    Post subject: Re: Getting caught in a wild fire?? Reply with quote

TauntaunScout wrote:
Ooh! Ooh!
West End Star Wars Miniatures Battles has rules for wildfires! Either if flames from a flamethrower spread, or troops just decide to arsonize a piece of forest terrain.

You can probably reverse engineer them back to RPG stats.

Do tell. Anything you can share about the mini rules?
_________________
*
Site Map
Forum Guidelines
Registration/Log-In Help
The Rancor Pit Library
Star Wars D6 Damage
Back to top
View user's profile Send private message Visit poster's website
Ziz
Lieutenant Commander
Lieutenant Commander


Joined: 26 Feb 2022
Posts: 112

PostPosted: Thu May 30, 2024 11:01 pm    Post subject: Re: Getting caught in a wild fire?? Reply with quote

Whill wrote:
TauntaunScout wrote:
Ooh! Ooh!
West End Star Wars Miniatures Battles has rules for wildfires! Either if flames from a flamethrower spread, or troops just decide to arsonize a piece of forest terrain.

You can probably reverse engineer them back to RPG stats.

Do tell. Anything you can share about the mini rules?


Miniatures Battles, pages 51 and 77-78.
Miniatures Battles Companion, pages 7-8.
Back to top
View user's profile Send private message
TauntaunScout
Line Captain
Line Captain


Joined: 20 Apr 2015
Posts: 981

PostPosted: Fri May 31, 2024 2:03 pm    Post subject: Re: Getting caught in a wild fire?? Reply with quote

Whill wrote:
TauntaunScout wrote:
Ooh! Ooh!
West End Star Wars Miniatures Battles has rules for wildfires! Either if flames from a flamethrower spread, or troops just decide to arsonize a piece of forest terrain.

You can probably reverse engineer them back to RPG stats.

Do tell. Anything you can share about the mini rules?


You determine a wind direction and that decides which way the fire spreads. There are hexagon fire counters and you lay down more of them if the fire grows and remove them if it burns out (or gets put out). I forget what the damage code of fire is off the top of my head.
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16320
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Jun 01, 2024 12:58 am    Post subject: Reply with quote

Another argument for WEG using hex maps.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14213
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Sat Jun 01, 2024 1:47 pm    Post subject: Reply with quote

Thems were some fine discussions.
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
FVBonura
Lieutenant Commander
Lieutenant Commander


Joined: 24 Nov 2005
Posts: 137
Location: Central PA

PostPosted: Wed Oct 30, 2024 8:24 am    Post subject: Re: Getting caught in a wild fire?? Reply with quote

Depending where they were in the wild fire, there would be physical damage per round. You could roll 2D6 and the result would be 2D - 12D damage per round (character scale). You could use the Character's Survival skill or Absorb Dissipate Energy force power to act a counter/reduction to the damage per round.

Vehicles with full cover or armor with an energy damage resistance would reduce damage per round. Aliens from searing planets, like Abyssins, would get a survival bonus to reduce damage per round.

Wind produced by the wildfire (firestorm) would act as a damage multiplier. I would predicate the speed the wildfires are moving based on how long they were burning and local weather conditions.
_________________
Star Wars Deckplans Alliance
Star Wars Prequel Commentary
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Gamemasters All times are GMT - 4 Hours
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0