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Error Captain
Joined: 01 May 2005 Posts: 680 Location: Any blackberry patch.
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Posted: Wed Jan 11, 2017 4:25 pm Post subject: Quote from the R&E Core Rules? |
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I'm without my laptop until the replacement power cable comes in the mail, so I can't look this up myself.
What is the wording of the sentence/full quote that basically says: "It is expected that you will come up with new rules as you need them, etc."? _________________ The only words of explanation you need for any concept in the entire Star Wars universe are the words Science Fiction and Space Opera. |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Wed Jan 11, 2017 4:46 pm Post subject: |
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Star Wars Corebook, 2nd Ed Revised and Expanded, page 69 wrote: | Interpret the Rules. No set of rules can cover every situation. It's expected that you'll make up new rules to suit the needs of your game — create whatever rules you need to make your game fun and exciting for the players. |
_________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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Error Captain
Joined: 01 May 2005 Posts: 680 Location: Any blackberry patch.
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Posted: Thu Jan 12, 2017 2:44 pm Post subject: |
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Sutehp wrote: | Star Wars Corebook, 2nd Ed Revised and Expanded, page 69 wrote: | Interpret the Rules. No set of rules can cover every situation. It's expected that you'll make up new rules to suit the needs of your game — create whatever rules you need to make your game fun and exciting for the players. |
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Thank you! That's the exact quote I was looking for. _________________ The only words of explanation you need for any concept in the entire Star Wars universe are the words Science Fiction and Space Opera. |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Thu Jan 12, 2017 2:50 pm Post subject: |
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No sweat, pal. 8) _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10436 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Thu Jan 12, 2017 7:37 pm Post subject: |
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Error wrote: | Sutehp wrote: | Star Wars Corebook, 2nd Ed Revised and Expanded, page 69 wrote: | Interpret the Rules. No set of rules can cover every situation. It's expected that you'll make up new rules to suit the needs of your game — create whatever rules you need to make your game fun and exciting for the players. |
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Thank you! That's the exact quote I was looking for. |
It's also been all over this forum in CRMcNeill's signature for years. 8) _________________ *
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Thu Jan 12, 2017 7:41 pm Post subject: |
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Whill wrote: | Error wrote: | Sutehp wrote: | Star Wars Corebook, 2nd Ed Revised and Expanded, page 69 wrote: | Interpret the Rules. No set of rules can cover every situation. It's expected that you'll make up new rules to suit the needs of your game — create whatever rules you need to make your game fun and exciting for the players. |
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Thank you! That's the exact quote I was looking for. |
It's also been all over this forum in CRMcNeill's signature for years. 8) |
Yeah, but did he cite the page it was on? I can't remember this, I'll have to look up his siggy now.
But yeah, I was a bit surprised that Error didn't remember this. And I had the RAW right beside me when I saw his OP, so I figured "WTH, I might as well cite it..." _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10436 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Thu Jan 12, 2017 7:51 pm Post subject: |
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Sutehp wrote: | Whill wrote: | It's also been all over this forum in CRMcNeill's signature for years. 8) |
Yeah, but did he cite the page it was on? I can't remember this, I'll have to look up his siggy now. |
Yes.
Quote: | "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996. |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Thu Jan 12, 2017 8:48 pm Post subject: |
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So basically, all we've determined is that Error is a copycat.
Duly noted. 8) _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10436 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Fri Jan 13, 2017 12:24 am Post subject: |
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Whill wrote: | Error wrote: | Sutehp wrote: | Star Wars Corebook, 2nd Ed Revised and Expanded, page 69 wrote: | Interpret the Rules. No set of rules can cover every situation. It's expected that you'll make up new rules to suit the needs of your game — create whatever rules you need to make your game fun and exciting for the players. |
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Thank you! That's the exact quote I was looking for. |
It's also been all over this forum in CRMcNeill's signature for years. 8) |
Ibid. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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