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Ninjaxenomorph Lieutenant
Joined: 02 Jun 2014 Posts: 92 Location: Texas
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Mon Jan 09, 2017 1:07 am Post subject: |
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damn, those are some nice pics! They really capture the old WEG style. _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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MrNexx Rear Admiral
Joined: 25 Mar 2016 Posts: 2248 Location: San Antonio
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Posted: Mon Jan 09, 2017 10:37 am Post subject: |
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So, did I misread it, or is the handle of Chirrut's staff a lightsaber hilt? _________________ "I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
http://rpgcrank.blogspot.com/ |
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Telsij Captain
Joined: 07 Dec 2016 Posts: 510
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Posted: Mon Jan 09, 2017 1:46 pm Post subject: |
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MrNexx wrote: | So, did I misread it, or is the handle of Chirrut's staff a lightsaber hilt? |
IIRC from the Visual Guide, the hilt of his staff is only a lamp, but that it also contains a kyber crystal sliver,
and that through his enhanced sense of hearing, Chirrut is able to use the harmonics of both to better gauge the placement of his staff.
Ninjaxenomorph wrote: | More WEG-style Rogue One portraits |
Excellent! Dmac really does capture the style of Mike Vilardi's old black and white WEG drawings well
(http://caesar120.deviantart.com/gallery/42019578/Star-Wars?offset=24),
especially with the "screentone" / zipatone shading effects! |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14166 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Jan 09, 2017 4:38 pm Post subject: |
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It also looks like he can convert it from a staff into a blaster crossbow.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Ninjaxenomorph Lieutenant
Joined: 02 Jun 2014 Posts: 92 Location: Texas
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Posted: Mon Jan 09, 2017 7:50 pm Post subject: |
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It's a lightbow, a variant of a bowcaster made by the Guardians of the Whills. |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Mon Jan 09, 2017 8:34 pm Post subject: |
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Ninjaxenomorph wrote: | It's a lightbow, a variant of a bowcaster made by the Guardians of the Whills. |
Gawds, there's so much awesome stuff from Rogue One that I can't wait for them to get D6 stats. I guess we're in for a long wait. _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4849
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Posted: Mon Jan 09, 2017 8:38 pm Post subject: |
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Man, these are freakin AMAZING! _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
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Posted: Mon Jan 09, 2017 10:03 pm Post subject: |
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Sutehp wrote: | Gawds, there's so much awesome stuff from Rogue One that I can't wait for them to get D6 stats. I guess we're in for a long wait. |
Well and two others are working on a Rogue One sourcebook. Its preliminary for now, but it's in the works.
cheshire wrote: | Man, these are freakin AMAZING! |
I completely agree. This art, its so nostalgic and good on top of it. Would be nice to be able to tap the artist for some art in a future sourcebook. Downside is no one likes to work for free. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14166 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Jan 10, 2017 3:13 am Post subject: |
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shootingwomprats wrote: | Sutehp wrote: | Gawds, there's so much awesome stuff from Rogue One that I can't wait for them to get D6 stats. I guess we're in for a long wait. |
Well and two others are working on a Rogue One sourcebook. Its preliminary for now, but it's in the works.. |
By the order of the lord high muckity mucks, work faster!! _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Jan 10, 2017 9:36 am Post subject: |
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Telsij wrote: | IIRC from the Visual Guide, the hilt of his staff is only a lamp, but that it also contains a kyber crystal sliver,
and that through his enhanced sense of hearing, Chirrut is able to use the harmonics of both to better gauge the placement of his staff. |
More silliness, IMO. In a universe with the Force, Chirrut exhibited enough awareness that I'd stat him as a Quixotic Jedi, with dice in Control and Sense, but not Alter. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Tue Jan 10, 2017 12:54 pm Post subject: |
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CRMcNeill wrote: | Telsij wrote: | IIRC from the Visual Guide, the hilt of his staff is only a lamp, but that it also contains a kyber crystal sliver,
and that through his enhanced sense of hearing, Chirrut is able to use the harmonics of both to better gauge the placement of his staff. |
More silliness, IMO. In a universe with the Force, Chirrut exhibited enough awareness that I'd stat him as a Quixotic Jedi, with dice in Control and Sense, but not Alter. |
Have to agree about the silliness. Word of God has said over and over again that Chirrut is not a Jedi, but under D6 rules, I don't think there's any way to say that he's not at least a minor Force-sensitive. Dunno how'd I'd stat him, though, so I can't fault CRM for stating him as a Quixotic Jedi. Perhaps a Quixotic Human Student of the Force? _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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Telsij Captain
Joined: 07 Dec 2016 Posts: 510
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Posted: Tue Jan 10, 2017 1:10 pm Post subject: |
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CRMcNeill wrote: | More silliness, IMO. In a universe with the Force, Chirrut exhibited enough awareness that I'd stat him as a Quixotic Jedi, with dice in Control and Sense, but not Alter. |
Sutehp wrote: | Have to agree about the silliness. |
Haha, totally agreed! When I first read that bit about the staff, I may have chuckled aloud. I also found it to be unnecessary, but oh well.
There is no need to supplement Chirrut's existing abilities technologically, even if they did tie to his keen senses. (The Visual Guide gives him an Echo Box transmitter as well.)
Also... Type: Quixotic Guardian of the Whills |
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MrNexx Rear Admiral
Joined: 25 Mar 2016 Posts: 2248 Location: San Antonio
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Posted: Tue Jan 10, 2017 1:51 pm Post subject: |
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Holy s***, they're claiming he doesn't have any force abilities? _________________ "I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
http://rpgcrank.blogspot.com/ |
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shootingwomprats Rear Admiral
Joined: 11 Sep 2013 Posts: 2690 Location: Online
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Posted: Tue Jan 10, 2017 2:28 pm Post subject: |
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Telsij and I have come up with a mechanic we think will work for Chiirut. I agree he is probably not Force Sensitive, but there is one line on Rogue One that gives me pause. When he says that peoples aura's take on a blackness when they are going to commit murder or some such.
I have explained this away as he is a bit of a trickster like Obi-Wan. He is able to read people and attaches Force-like trappings to it.
As for his ability to use the Force, we have decided that he can use Perception in the place of Sense for the activation of the Magnify Senses Force power. For a trained Jedi its Very Easy adjust by proximity. For Chirrut I think this should probably be increased as its faith-based.
I would guess this would require at the very least a Very Difficult roll, 18-20. He he Perception 4D, averaging 15 on any given roll, if he were to spend a few Character Points he should be able to activate it, but its never a sure thing.
This can be modeled after when he walks out to the control panel and is pretty much stumbling around until he finds the switch. Though to be fair, I figured this was the use of a Force Point which increased his dodge skill until he reached the panel. Either way works though. It just comes down to how you want to apply them to the mechanics we have. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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