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Rezikai Cadet
Joined: 11 Jun 2014 Posts: 10 Location: East Columbus, Ohio
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Posted: Thu Sep 04, 2014 11:26 pm Post subject: |
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Mikael Hasselstein wrote: | Rezikai wrote: | During the EU the ISDv1's just seemed "bigger" allowing for things like regular storage of Deep Storage ... Titan vehicles, it'd be a squeeze if possible at all to get them inside the hangar bays. |
You're right. In much of the preceding pages it became clear to me that one would have to take liberties with everything that's said in all the different sources to have the ISD be able to encompass all that it had to encompass and make it all work together.
Given how this really came from all kinds of different sources based on a kit-bash movie model, it's actually quite phenomenal that it can be pieced together as well as it can be, even if you have to really abrogate certain sources.
The Titan, however, was never supposed to go into the ISD. Someplace it says so. The AT-AT lander for the ISD primarily has to be the Theta-class AT-AT Barge |
I agree taking the liberties with the interior of an ISD is a necessary evil, while some of it does seem not to fit or is too "fuzzy" i can live with some unknowns and/or fudges as long as they aren't so big in scape they contradict too much of the hardline knowns like the 1600m or the scope of standard hardware like 30at-at's 20at-st's etc..
I have to say I've enjoyed this thread showing of the old Star Log bridge diograms, it harkens me back to my model and diorama days of the 90's making the Executors bridge out of styrofoam and painted cardboard for my POTF2 figures.
I'd like to get a cut-away of the Executor, I know it's massive but everything has to have a blueprint somewhere . |
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Mikael Hasselstein Line Captain
Joined: 20 Jul 2011 Posts: 810 Location: Sweden
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Posted: Sat Sep 06, 2014 3:35 am Post subject: |
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Rezikai wrote: | I have to say I've enjoyed this thread showing of the old Star Log bridge diograms, it harkens me back to my model and diorama days of the 90's making the Executors bridge out of styrofoam and painted cardboard for my POTF2 figures. |
I'm not sure where this project stands right now. I'll confess to being drawn away by the X-Wing Miniatures game. I hope Mojomoe is working on things. |
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Mojomoe Commander
Joined: 10 Apr 2010 Posts: 442 Location: Seattle, WA
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Posted: Mon Sep 08, 2014 3:18 pm Post subject: |
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Fear not, I'm still working, between other things.
Last I checked in, my focus was on working out the living accommodations in the Quarters section, lower superstructure. My largest concern was that, given the total number of people on board (~40,000-50,000), I can quarter almost the entirety of that in ~4 decks. So mostly it's a numbers game ATM, trying to figure out how much redundant space is really there. Any input is welcome!
I was buoyed recently though to find deckplans for the Nebulon B in the Far Orbit Project, which I'd never seen. Deck plans of such a large ship give me both inspiration and insight into the layout of larger vessels. |
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Rezikai Cadet
Joined: 11 Jun 2014 Posts: 10 Location: East Columbus, Ohio
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Posted: Sat Sep 13, 2014 3:01 pm Post subject: |
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Mikael Hasselstein wrote: | Rezikai wrote: | I have to say I've enjoyed this thread showing of the old Star Log bridge diograms, it harkens me back to my model and diorama days of the 90's making the Executors bridge out of styrofoam and painted cardboard for my POTF2 figures. |
I'm not sure where this project stands right now. I'll confess to being drawn away by the X-Wing Miniatures game. I hope Mojomoe is working on things. |
Hmmm I'll admit after reading over this thread and the Star Destroyer names thread I went to the basement and broke out all the old POFT2 figs and vehicles.. wow has it really almost been 20yrs?...
My executor bridge however was not there and I remember it never survived the rebel raiding party of '98.
I think it's time to buy some acrylic or polystyrene sheets and some glue and hobbyknives... if only for my diorama homage.
Over the last few days I've drawn some sketches and measured some angles... and I've seriously considered making something so large it'd hold 2 of my POTF2 ATAT's and a Lambda Shuttle
Thank you for the inspiriation gentlemen. Also! please don't let this thread die I love hearing of campaigns within the SW verse using Star Destroyers. |
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Rezikai Cadet
Joined: 11 Jun 2014 Posts: 10 Location: East Columbus, Ohio
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Posted: Thu Sep 25, 2014 7:25 pm Post subject: |
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By the way I'm not sure if anyone has mentioned this in this thread before but while only visable a few moments in the begining the interior of a ISD or Victory can be seen as Tie Pilots lock in and launch out (and some walkers for good measure to)
https://www.youtube.com/watch?v=-tBM2ZfncoU
if this was already posted I apologize. |
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Mikael Hasselstein Line Captain
Joined: 20 Jul 2011 Posts: 810 Location: Sweden
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Posted: Fri Sep 26, 2014 3:42 am Post subject: |
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Rezikai wrote: | By the way I'm not sure if anyone has mentioned this in this thread before but while only visable a few moments in the begining the interior of a ISD or Victory can be seen as Tie Pilots lock in and launch out (and some walkers for good measure to)
https://www.youtube.com/watch?v=-tBM2ZfncoU
if this was already posted I apologize. |
I'm not sure if it was posted here, but I've seen it before. It's a pretty cool clip.
In the last couple days/week I've been in touch with Mojomoe over email. He's pressing ahead with the vector graphic, it seems. Once I get a break from work, I'll look into fleshing out the crew some. |
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Mojomoe Commander
Joined: 10 Apr 2010 Posts: 442 Location: Seattle, WA
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Posted: Fri Sep 26, 2014 9:14 am Post subject: |
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That clip is amazing!
It's funny how much the fan speculation has coalesced when it comes to this stuff. That's exactly what I interpolated the hallways to look like as well. It's really neat when all this stuff aligns .
Mikael speaks the truth! This project is long-burn, as I mentioned, but far from dead. (Actually, my wife and I have both changed jobs recently, and it looks like we've got our first padawan on the way, so I've been looking forward to jumping back to this).
Mikael is doing kickass logistical support with numbers and organization, and I've found some very expedient ways to build the ship in vector with repeated components. I even came up with a shader in Max to give me accurate cross sections of the Fractalsponge model down to the polygon, so we'll have flawless deck slices to work from!
And ideally the logistics can be discussed here to keep people involved and aware of progress! |
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Mikael Hasselstein Line Captain
Joined: 20 Jul 2011 Posts: 810 Location: Sweden
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Posted: Sat Oct 04, 2014 2:08 pm Post subject: |
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Though I have not watched it, I've seen enough clips and stills from the new Star Wars: Rebels show.
It seems to be introducing a new Giraffe-class Star Destroyer.
And then there's the hangar:
I'm not the sort of person who embraces a the-sky-is-falling attitude, and I do think there's a lot of good to be said for (what I've seen of) Rebels, but.
This is ...
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat Oct 04, 2014 2:43 pm Post subject: |
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Indeed. Quality control at its sarcastic finest. When artists take liberties, continuity is the first casualty. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Zarm R'keeg Commander
Joined: 14 Apr 2012 Posts: 481 Location: PA
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Posted: Mon Oct 06, 2014 8:42 am Post subject: |
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Considering the time period and the number of SD variants we've seen, perhaps this truly is intended to be another class? Real-world, I don't think its artistic license; a lot of these designs are stated to be based on original McQuarie art (just like the TIE fighters looking different). But in-universe, I'd imagine that's just likely to result in a new in-between class of ship. _________________ Star Wars: Marvels, the audio drama: www.nolinecinemas.com
Hard core OT, all the way! |
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Ral_Brelt Lieutenant Commander
Joined: 05 May 2013 Posts: 221
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Posted: Mon Oct 06, 2014 8:53 am Post subject: |
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Not to mention that this SD is in atmo, which is something that an ISD couldn't do apparently since they made a point of one of the VSD being able to accomplish. |
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Dromdarr_Alark Commander
Joined: 07 Apr 2013 Posts: 426 Location: Boston, MA
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Posted: Mon Oct 06, 2014 7:39 pm Post subject: |
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It's also a cartoon representation. _________________ "I still wouldn't have a roll for it - but that's just how I roll." |
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Mikael Hasselstein Line Captain
Joined: 20 Jul 2011 Posts: 810 Location: Sweden
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Posted: Sun Dec 07, 2014 1:22 am Post subject: |
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Has there been any further work on this in recent months? |
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Mojomoe Commander
Joined: 10 Apr 2010 Posts: 442 Location: Seattle, WA
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Posted: Mon Dec 15, 2014 11:04 pm Post subject: |
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There has, on and off!
Holidays have my goat right now, as it were, but whenever I have spare time I'm working out logistical problems for room layout and correlating functions throughiut the ship. Heh, we always knew this would be a big, LONG project, so I'm pacing as best I can. Apologies for, and my thanks in tolerating, the delays.
Last we'd talked, Mikael, we'd landed on me doing the vector heavy lifting, and you doing logistical work ups, specifically in regards to crew assignment, rank structure, and how many of each type of personnel were assigned where. Is that something we could pick up?
Having the discussion here would be super helpful if think, then everyone could weigh in.
And YES, regarding what was posted above - I was SO excited to see the ISD pop up in Rebels - WITH INTERIORS! I've been glued to the show, happily eating up any new ISD info that pops up and incorporating it into layouts. |
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Mikael Hasselstein Line Captain
Joined: 20 Jul 2011 Posts: 810 Location: Sweden
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Posted: Tue Dec 30, 2014 7:00 am Post subject: |
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Hey, it's good to hear from you. I have to say my mind has been away from this and more on work.
I think where we left off was your (Mojomoe) idea of the division-by-six, where from the XO on down, each officer is in charge of six departments, divisions, sections, etc. The exceptions to that would be the legion, which (according to the Imperial Sourcebook) generally works by a base-4, just like in the RW. The starfighter squadron works by a (((2x2=)4x3=)12x6=)72.
The first separation-into-six would be the following departments, with some of the departments, divided out into divisions, and then sections/squadrons/battalions, followed by units/flights/companies, and elements/platoons.
Starfighters (headed by Starfighter Wing Commander)
Wing
Squadron 1 (Bombers)
Squadron 2 (Interceptors - ABY 4+)
Squadron 3
Squadron 4
Squadron 5
Squadron 6 Flight Control
Maintenance
Ordnance
Training
Administration
Shuttles (headed by Shuttle Wing Commander)
Protocol Shuttles (Lambda-class for VIPs)
Landing barges (Theta-class, etc.)
Dropships (Sentinel-class, etc.)
Supply ships
Maintenance
Administration
Stormtrooper Legion (headed by High Colonel)
1st Regiment
1st Battalion
1st Company1st Platoon1st Squad
2nd Squad
3rd Squad
4th Squad 2nd Platoon
3rd Platoon
4th Platoon 2nd Company
3rd Company
4th Company 2nd Battalion
3rd Battalion
4th Battalion 2nd Regiment
3rd Regiment
4th Regiment
Intelligence
Logistics
Deck (headed by OOD)
Helm
Weapons
Shields
Engineering
Computers
Maintenance
Operations (headed by OPS)
Combat Direction Center
Tactical Intelligence
Sensors
Astrogation
Communications
Electronic Counter Measures
Administration (headed by XO)
ISB
Security
Supply & Logistics
Bookkeeping
Medical
Training
I don't recall what you worked out for the numbers on this, but I don't see why each department would have the same number of crewers. Each department, division, etc. would require persons depending on their function.
Still, we might assume that the ship operates three shifts, and so each single job would have three people assigned to it. Once person to do it, another on call, and a third asleep.
Anyway, I can think all of this out in multiple different ways, but I'm not sure what way is the most useful to us. We already have an idea of the officer/enlisted/stormtrooper breakdown (which is roughly 1 officer for each 3 enlisted and 1 trooper). If we use the hierarchy above (department/division/section/unit/element), then we have the following levels/ranks
CO (1)
Department Chiefs (XO, Fighter Wing Commander, Shuttle Wing Commander, High Colonel, Officer of the Deck, Operations Officer), holding the rank of Senior Commander (5+1 ie. 5 naval officers and 1 stormtrooper commander)
Division Chiefs (e.g. the Executive Starfighter/Shuttle Wing Commanders, Flight Director - Main Hangar/Secondary Hangar, Lt. Colonel of a stormtrooper regiment, Quartermaster of Astrogation, Officer of the Watch of the Helm Division, Chief Engineer, Snr. Political Officer of the ISB, Master at Arms of the Security Division, Chief Steward), holding the rank of Junior Commander or Lt. Colonel (~30+4)
Section Heads (e.g. Squadron Leader, Second Engineer, Battalion Commander), holding the rank of Senior Lieutenant or Major. (~180+16)
Unit Leads (e.g. flight commander, platoon leader, battery officer), holding the rank of Junior Lieutenant or captain. (~1080+64
Element Leads (e.g. gun officer, platoon leader), holding the rank of ensign/midshipman or lieutenant. (~6480 + 252)
Enlisted
While the Stormtrooper Legion has 9148 enlisted men to the 337 officers, with a ratio of 27:1, the Navy only has about 3-4 per officer. That ratio is much higher for the security, engineering and maintenance departments/divisions, than for the Operations Department or the medical division.
More to be worked out; headed to bed now. |
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