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Throwing objects
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Merrick
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PostPosted: Thu Jul 03, 2014 1:33 pm    Post subject: Throwing objects Reply with quote

I have searched for rules on how far a player can throw an object like a rock and can find nothing. I know there is the thrown weapons skill that applies to weapons that are designed to be thrown, but are there any vanilla rules on this?

I would think this would be affected by strength...

Perhaps this should just be a pick a difficulty number and go with it situation?
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garhkal
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PostPosted: Thu Jul 03, 2014 4:12 pm    Post subject: Reply with quote

Not that i ever have seen official. Some places i have seen suggestions of 1 meter per pip in str, others its 3 meters..
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jmanski
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PostPosted: Thu Jul 03, 2014 4:40 pm    Post subject: Reply with quote

I say pick a difficulty.
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DougRed4
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PostPosted: Thu Jul 03, 2014 6:00 pm    Post subject: Reply with quote

Alternately, you could take a peek at what some other RPGs do. Sticking to more modern or normal games (not supers, as those can give some really high values).

Find out what a normal person can do, then figure out a system based on that (with 2D being the average, regular person).
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garhkal
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PostPosted: Fri Jul 04, 2014 1:27 am    Post subject: Reply with quote

Looking in the complete weapons PDF there doesn't seem to be any link to str for the range a weapon could be thrown. Just set ranges.
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Xain Arke
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PostPosted: Sat Jul 05, 2014 10:47 am    Post subject: Reply with quote

D6 Fantasy could possibly have some rules for throwing ranges, probably worth a look.

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Random_Axe
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PostPosted: Sat Jul 05, 2014 10:57 am    Post subject: Reply with quote

I think Star Wars never wanted to get that intricate with rules about how a throwing range could be increased (or penalized). The less math, the better.

Look at the grenade rules: a basic grenade has a max throwable range, with varying difficulties to make it to a certain range accurately. Throwing a rock would be identical, to hit a target in short range it's an easy DEX throw, to hit the target at max range it would be a max difficult roll.
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DougRed4
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PostPosted: Sat Jul 05, 2014 2:51 pm    Post subject: Reply with quote

Yeah, I'd agree with Random-Axe; that you'd probably be best just keeping it fast and easy.

I just looked in Top Secret (which has fairly realistic rules, for the most part), and for smaller weapons (like a throwing knife) they make it so you can only throw them up to Short range (so up to 50 feet). Larger weapons (like a hunting knife) can be thrown farther, but are next to impossible to hit with (it would usually take a lucky throw). They also have a rules companion book that gives more detailed rules based on stats, for those that want them.
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DougRed4
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PostPosted: Sat Jul 05, 2014 3:56 pm    Post subject: Reply with quote

I was just reading up on grenades for today's prep and it says that grenades can be thrown up to Long range. That means they can be thrown at least nearly 400 feet (all the way across an American football field).
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Naaman
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PostPosted: Sat Jul 05, 2014 6:16 pm    Post subject: Reply with quote

I thought weapons each had their own, specific range brackets...
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garhkal
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PostPosted: Sun Jul 06, 2014 2:37 am    Post subject: Reply with quote

Most do, some rare few don't list any range.
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jmanski
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PostPosted: Sun Jul 06, 2014 9:42 am    Post subject: Reply with quote

DougRed4 wrote:
I was just reading up on grenades for today's prep and it says that grenades can be thrown up to Long range. That means they can be thrown at least nearly 400 feet (all the way across an American football field).


Most grenades have a range of 3-7/20/40.
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garhkal
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PostPosted: Sun Jul 06, 2014 2:49 pm    Post subject: Reply with quote

So 40 yards = 120 feet or so.
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jmanski
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PostPosted: Sun Jul 06, 2014 6:23 pm    Post subject: Reply with quote

pretty far, considering
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garhkal
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PostPosted: Mon Jul 07, 2014 1:32 am    Post subject: Reply with quote

Well when you consider pro football players can make passes out to 50+ yards that are on target (the receiver) its not that outlandish.
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