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Thermal detonator damage query.
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willg
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Joined: 29 Apr 2014
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PostPosted: Thu Jun 12, 2014 10:36 am    Post subject: Reply with quote

As i develop my ships back story, I figured massive interior damage would account for non standard interiors and why the hull plating got reinforced and replaced before she ended up in my characters possession. she got blown up, salvaged and customised.
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denderan marajain
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PostPosted: Fri Jun 13, 2014 2:41 am    Post subject: Reply with quote

denderan marajain wrote:
Where do i find the "particle shields -2D rule"?
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garhkal
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PostPosted: Sun Jun 15, 2014 12:33 am    Post subject: Reply with quote

Page 126 in the 2e revised main book..

Quote:
When a ship lowers its particle shields, reduce
its hull code by -2D. (A ship which loses its main power
generator also loses its particle shields.)

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Ninjaxenomorph
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PostPosted: Sun Jun 15, 2014 12:44 am    Post subject: Reply with quote

It worries me that I might have to use this thread in my game.
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denderan marajain
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PostPosted: Sun Jun 15, 2014 5:39 am    Post subject: Reply with quote

garhkal wrote:
Page 126 in the 2e revised main book..

Quote:
When a ship lowers its particle shields, reduce
its hull code by -2D. (A ship which loses its main power
generator also loses its particle shields.)


Does a TIE have particle shields ( fot example)

Why should i lower this Kind it shields
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garhkal
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PostPosted: Mon Jun 16, 2014 3:32 pm    Post subject: Reply with quote

IIRC all ships technically have particle shields. BUT since Tie's only have 2d hull anyway i can't see them going down to 0d hull if they get powered off.
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denderan marajain
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PostPosted: Mon Jun 16, 2014 4:55 pm    Post subject: Reply with quote

this was exactly i was asking for Wink
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nuclearwookiee
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Joined: 28 Nov 2011
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PostPosted: Tue Jul 01, 2014 10:12 am    Post subject: Reply with quote

On the issue of whether energy shields apply against missiles . . .

I noticed under the description of the shield upgrades in Tramp Freighters that they explicitly "combine the powers of both particle and ray/energy shields, and thus are equally effective against both lasers and missiles." p. 40.

This would seem to answer the question of whether energy shields, on their own, apply to missile damage - the obvious implication is that they do not. But this also invites the question of whether the standard shield dice that appear in most ship entries are the type of hybrid shields described in Tramp Freighters or if they are simply energy shields that only apply to laser attacks. But if this is the case, and they are all meant to be hybrid shields (and, thus, apply to missile attacks), then why make the distinction in the Tramp Freighters entry in the first place?
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