The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Energy or physical damage??
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Official Rules -> Energy or physical damage?? Goto page Previous  1, 2, 3  Next
View previous topic :: View next topic  
Author Message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16406
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Fri May 30, 2014 4:38 pm    Post subject: Reply with quote

Naaman wrote:
Or perhaps because it generally takes time and concentration to use the power, which would have been impractical at the time (?)

Most instances of the use of Absorb/Dissipate in the films seem to have relatively small windows for reaction time (blaster bolts, force lightning, etc.)
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Naaman
Vice Admiral
Vice Admiral


Joined: 29 Jul 2011
Posts: 3190

PostPosted: Fri May 30, 2014 8:55 pm    Post subject: Reply with quote

Reaction time is instantaneous. But absorbtion time, by my interpretation of what I see on screen, would probably best be represented by a full reaction.

Choosing a full reaction would help offset the difficulty modifier already built into the power, and may explain why the likes of Yoda took a few seconds to squash some Force lightning.
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16406
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Fri May 30, 2014 11:51 pm    Post subject: Reply with quote

And yet Vader's absorption of blaster bolts in ESB was near instantaneous. I don't mind having Absorb/Dissipate be more difficult for characters, but making it a full reaction automatically limits it to certain situations declared in advance. I'd much rather see a Force user get caught by an unexpected situation and have to burn a Force point to Absorb/Dissipate at very high difficulty than simply flat-out rule that he can't do it.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Naaman
Vice Admiral
Vice Admiral


Joined: 29 Jul 2011
Posts: 3190

PostPosted: Sat May 31, 2014 12:28 am    Post subject: Reply with quote

Except that Vader didnt "absorb" or "dissipate" the blaster bolt. He kinda deflected it with his hand.

Also, its perfectly fine for it to be used on the fly. I was merely offering a reason why GL may have decided not to have Mace absorb it, since GL makes sure to read all the rules and stats for characters when scripting battles so that they make some kind of sense. Very Happy
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16406
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat May 31, 2014 9:18 am    Post subject: Reply with quote

Naaman wrote:
Except that Vader didnt "absorb" or "dissipate" the blaster bolt. He kinda deflected it with his hand.

Also, its perfectly fine for it to be used on the fly. I was merely offering a reason why GL may have decided not to have Mace absorb it, since GL makes sure to read all the rules and stats for characters when scripting battles so that they make some kind of sense. Very Happy

Oh, of course. Rolling Eyes

Seriously, though, up until Yoda used Absorb/Dissipate against Dooku in AotC, the Vader scene was the sole basis for the existence of Absorb/Dissipate, and he did it as a reaction to a blaster bolt. Up until the Yoda scene, it was debatable as to whether Vader even used Ab/Dis; that is a bionic hand in an armored gauntlet, after all...
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14359
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Sat May 31, 2014 4:21 pm    Post subject: Reply with quote

crmcneill wrote:
Naaman wrote:
Except that Vader didnt "absorb" or "dissipate" the blaster bolt. He kinda deflected it with his hand.

Also, its perfectly fine for it to be used on the fly. I was merely offering a reason why GL may have decided not to have Mace absorb it, since GL makes sure to read all the rules and stats for characters when scripting battles so that they make some kind of sense. Very Happy

Oh, of course. Rolling Eyes

Seriously, though, up until Yoda used Absorb/Dissipate against Dooku in AotC, the Vader scene was the sole basis for the existence of Absorb/Dissipate, and he did it as a reaction to a blaster bolt. Up until the Yoda scene, it was debatable as to whether Vader even used Ab/Dis; that is a bionic hand in an armored gauntlet, after all...


True, prior to that we saw no evidence Ab/Dis existed.
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
Naaman
Vice Admiral
Vice Admiral


Joined: 29 Jul 2011
Posts: 3190

PostPosted: Sat May 31, 2014 5:40 pm    Post subject: Reply with quote

Nothing in the EU? I dont read the books/comics, so I dont know...
Back to top
View user's profile Send private message
aegisflashfire
Commander
Commander


Joined: 24 Mar 2014
Posts: 298
Location: Cincinnati, OH

PostPosted: Sat May 31, 2014 7:10 pm    Post subject: Reply with quote

he could stop the flame from hurting him, but couldn't stop it lighting his clothing on fire. Fire=bad.
_________________
http://swfallingstar.podbean.com
GM of Falling Star: D6 Star Wars Campaign Podcast
Back to top
View user's profile Send private message
Naaman
Vice Admiral
Vice Admiral


Joined: 29 Jul 2011
Posts: 3190

PostPosted: Sat May 31, 2014 10:15 pm    Post subject: Reply with quote

Well, that would depend on the GM's interpretation of the words "absorb" and "dissipate."
Back to top
View user's profile Send private message
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14359
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Sun Jun 01, 2014 12:56 am    Post subject: Reply with quote

Naaman wrote:
Nothing in the EU? I dont read the books/comics, so I dont know...


There was plenty in the EU, from Corran horn absorbing blaster bolts, his grand daddy sucking the juice from a DJ's lightsaber and others.
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16406
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sun Jun 01, 2014 10:18 am    Post subject: Reply with quote

Naaman wrote:
Nothing in the EU? I dont read the books/comics, so I dont know...

Any use of Absorb/Dissipate in the EU would be traced back to WEG anyway, as it was one of the powers included in the 1E rulebook, which predates everything but the Marvel comics and a few of the early novels.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16406
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sun Jun 01, 2014 10:23 am    Post subject: Reply with quote

aegisflashfire wrote:
he could stop the flame from hurting him, but couldn't stop it lighting his clothing on fire. Fire=bad.

If this is the power Vader used (absorbing blaster shots through a bionic arm inside a glove), then I would house rule that the power also protects the user's clothes and personal equipment at increased difficulty.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
DougRed4
Rear Admiral
Rear Admiral


Joined: 18 Jan 2013
Posts: 2295
Location: Seattle, WA

PostPosted: Mon Jun 02, 2014 5:23 pm    Post subject: Reply with quote

crmcneill wrote:
He couldn't do Absorb/Dissipate because of MAPs. He was using his lightsaber to parry multiple blaster shots from an oncoming battle droids, then had to contend with the flamethrower attack from Mango Fett. Just because Absorb/Dissipate can be used doesn't mean it is easy.


I believe Mango Fett is Jango's (admittedly fruity) cousin! Wink
_________________
Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green
Back to top
View user's profile Send private message Visit poster's website
CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16406
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Mon Jun 02, 2014 5:26 pm    Post subject: Reply with quote

Damn auto correct
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
Back to top
View user's profile Send private message Send e-mail Visit poster's website
DougRed4
Rear Admiral
Rear Admiral


Joined: 18 Jan 2013
Posts: 2295
Location: Seattle, WA

PostPosted: Mon Jun 02, 2014 6:33 pm    Post subject: Reply with quote

Hey, it gave me a chuckle! Laughing
_________________
Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Official Rules All times are GMT - 4 Hours
Goto page Previous  1, 2, 3  Next
Page 2 of 3

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0