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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Fri May 30, 2014 4:38 pm Post subject: |
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Naaman wrote: | Or perhaps because it generally takes time and concentration to use the power, which would have been impractical at the time (?) |
Most instances of the use of Absorb/Dissipate in the films seem to have relatively small windows for reaction time (blaster bolts, force lightning, etc.) _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Naaman Vice Admiral

Joined: 29 Jul 2011 Posts: 3190
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Posted: Fri May 30, 2014 8:55 pm Post subject: |
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Reaction time is instantaneous. But absorbtion time, by my interpretation of what I see on screen, would probably best be represented by a full reaction.
Choosing a full reaction would help offset the difficulty modifier already built into the power, and may explain why the likes of Yoda took a few seconds to squash some Force lightning. |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Fri May 30, 2014 11:51 pm Post subject: |
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And yet Vader's absorption of blaster bolts in ESB was near instantaneous. I don't mind having Absorb/Dissipate be more difficult for characters, but making it a full reaction automatically limits it to certain situations declared in advance. I'd much rather see a Force user get caught by an unexpected situation and have to burn a Force point to Absorb/Dissipate at very high difficulty than simply flat-out rule that he can't do it. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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Naaman Vice Admiral

Joined: 29 Jul 2011 Posts: 3190
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Posted: Sat May 31, 2014 12:28 am Post subject: |
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Except that Vader didnt "absorb" or "dissipate" the blaster bolt. He kinda deflected it with his hand.
Also, its perfectly fine for it to be used on the fly. I was merely offering a reason why GL may have decided not to have Mace absorb it, since GL makes sure to read all the rules and stats for characters when scripting battles so that they make some kind of sense.  |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat May 31, 2014 9:18 am Post subject: |
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Naaman wrote: | Except that Vader didnt "absorb" or "dissipate" the blaster bolt. He kinda deflected it with his hand.
Also, its perfectly fine for it to be used on the fly. I was merely offering a reason why GL may have decided not to have Mace absorb it, since GL makes sure to read all the rules and stats for characters when scripting battles so that they make some kind of sense.  |
Oh, of course.
Seriously, though, up until Yoda used Absorb/Dissipate against Dooku in AotC, the Vader scene was the sole basis for the existence of Absorb/Dissipate, and he did it as a reaction to a blaster bolt. Up until the Yoda scene, it was debatable as to whether Vader even used Ab/Dis; that is a bionic hand in an armored gauntlet, after all... _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat May 31, 2014 4:21 pm Post subject: |
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crmcneill wrote: | Naaman wrote: | Except that Vader didnt "absorb" or "dissipate" the blaster bolt. He kinda deflected it with his hand.
Also, its perfectly fine for it to be used on the fly. I was merely offering a reason why GL may have decided not to have Mace absorb it, since GL makes sure to read all the rules and stats for characters when scripting battles so that they make some kind of sense.  |
Oh, of course.
Seriously, though, up until Yoda used Absorb/Dissipate against Dooku in AotC, the Vader scene was the sole basis for the existence of Absorb/Dissipate, and he did it as a reaction to a blaster bolt. Up until the Yoda scene, it was debatable as to whether Vader even used Ab/Dis; that is a bionic hand in an armored gauntlet, after all... |
True, prior to that we saw no evidence Ab/Dis existed. _________________ Confucious sayeth, don't wash cat while drunk! |
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Naaman Vice Admiral

Joined: 29 Jul 2011 Posts: 3190
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Posted: Sat May 31, 2014 5:40 pm Post subject: |
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Nothing in the EU? I dont read the books/comics, so I dont know... |
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aegisflashfire Commander


Joined: 24 Mar 2014 Posts: 298 Location: Cincinnati, OH
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Posted: Sat May 31, 2014 7:10 pm Post subject: |
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he could stop the flame from hurting him, but couldn't stop it lighting his clothing on fire. Fire=bad. _________________ http://swfallingstar.podbean.com
GM of Falling Star: D6 Star Wars Campaign Podcast |
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Naaman Vice Admiral

Joined: 29 Jul 2011 Posts: 3190
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Posted: Sat May 31, 2014 10:15 pm Post subject: |
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Well, that would depend on the GM's interpretation of the words "absorb" and "dissipate." |
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Jun 01, 2014 12:56 am Post subject: |
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Naaman wrote: | Nothing in the EU? I dont read the books/comics, so I dont know... |
There was plenty in the EU, from Corran horn absorbing blaster bolts, his grand daddy sucking the juice from a DJ's lightsaber and others. _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Jun 01, 2014 10:18 am Post subject: |
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Naaman wrote: | Nothing in the EU? I dont read the books/comics, so I dont know... |
Any use of Absorb/Dissipate in the EU would be traced back to WEG anyway, as it was one of the powers included in the 1E rulebook, which predates everything but the Marvel comics and a few of the early novels. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Jun 01, 2014 10:23 am Post subject: |
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aegisflashfire wrote: | he could stop the flame from hurting him, but couldn't stop it lighting his clothing on fire. Fire=bad. |
If this is the power Vader used (absorbing blaster shots through a bionic arm inside a glove), then I would house rule that the power also protects the user's clothes and personal equipment at increased difficulty. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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DougRed4 Rear Admiral


Joined: 18 Jan 2013 Posts: 2295 Location: Seattle, WA
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Posted: Mon Jun 02, 2014 5:23 pm Post subject: |
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crmcneill wrote: | He couldn't do Absorb/Dissipate because of MAPs. He was using his lightsaber to parry multiple blaster shots from an oncoming battle droids, then had to contend with the flamethrower attack from Mango Fett. Just because Absorb/Dissipate can be used doesn't mean it is easy. |
I believe Mango Fett is Jango's (admittedly fruity) cousin!  _________________ Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Mon Jun 02, 2014 5:26 pm Post subject: |
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Damn auto correct _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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DougRed4 Rear Admiral


Joined: 18 Jan 2013 Posts: 2295 Location: Seattle, WA
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Posted: Mon Jun 02, 2014 6:33 pm Post subject: |
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Hey, it gave me a chuckle!  _________________ Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green |
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