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Star Wars scale, conversion to Star Warriors & Victory P
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Orgaloth
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Joined: 23 Sep 2003
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Location: Melbourne, Australia

PostPosted: Sun Aug 10, 2008 11:06 pm    Post subject: Reply with quote

Not really. Second addition had them, because the first ed players were going to need them to upgrade their charcter stats. R&E didn't need them as first ed players would already have the conversions from second ed, and they weren't printing first ed stuff anymore.
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Silverback
Cadet
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Joined: 06 Aug 2008
Posts: 13

PostPosted: Mon Aug 11, 2008 4:57 am    Post subject: Reply with quote

Orgaloth wrote:
. . . R&E didn't need them as first ed players would already have the conversions from second ed, . . .

I was thinking about those gamers who may have jumped straight from 1st Ed to 2nd Ed R&E.
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hanker
Ensign
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Joined: 15 Oct 2008
Posts: 36
Location: Germany

PostPosted: Sun Oct 19, 2008 10:54 am    Post subject: Reply with quote

Perhaps this helps in the general process?

SW-RPG (2nd Ed.) to Star Warriors Conversion Rules

Unofficial, made by me, works good with the official ships I know.


René
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Pathwalker
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Joined: 02 Dec 2012
Posts: 4
Location: Port Coquitlam, Canada

PostPosted: Thu Dec 06, 2012 4:45 am    Post subject: Star Warriors turn numbers conversion tables Reply with quote

Would anyone happen to have a copy of these?..

Gry Sarth wrote:
I think you might find these useful:

http://www.megaupload.com/?d=1M4QNGM0

It's a set of conversion tables I created for Star Warriors based on all the official info I could find.



... This link is broken Sad

Thanks,
Pipastral Pathwalker, A-Wing Pilot of White Knight Light Flight
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schnarre
Commander
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Joined: 08 Oct 2007
Posts: 333

PostPosted: Sun Dec 09, 2012 4:55 pm    Post subject: Reply with quote

...I still use a lot of 1st Ed. rules, & the Speed Dice is one of them (Even a poor pilot in a fast ship can catch a veteran in a slower craft).

...As far a Capital ship combat using Star Warriors, the game itself handled that abstractly (roll x# of dice & each 6 was a structure point). In the 1st Ed. Strike Force: Shantipole, players had 2-seat B-wings hitting a Nebulon-B frigate (which had 4 Structure points if memory serves--it seems to be 1 Structure Point per full die of Hull; perhaps Shields could be handled the same way?!).
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