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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Apr 28, 2024 4:09 pm Post subject: Tear gas (Stinking clouds) starwars style? |
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Ever had a player of adnd, ask "IS there any grenade or other method, to do a Stinking cloud like effect in SW"?
IF so, how did YOU handle it?
Yea i know stormies with their full body suits and breath masks in their helmets won't worry about it. BUT they don't always fight JUST stormtroopers!! _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Apr 28, 2024 4:12 pm Post subject: |
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The simplest way would be to treat it as a Stun effect, with the specific description that the Stun takes the form of varying degrees of nausea, from the point of simple distraction (resulting in a dice penalty) up to complete incapacitation / nausea / compelled to move away to get clear. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Apr 29, 2024 1:11 am Post subject: |
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Would you give certain races, bonuses to resist (like say Given who don't need to breath ,or races with face masks, like the gand)? Or penalties for say ones that breath through their skin (If there's any)? _________________ Confucious sayeth, don't wash cat while drunk! |
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pakman Commander
Joined: 20 Jul 2021 Posts: 429
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Posted: Mon Apr 29, 2024 10:38 am Post subject: |
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garhkal wrote: | Would you give certain races, bonuses to resist (like say Given who don't need to breath ,or races with face masks, like the gand)? Or penalties for say ones that breath through their skin (If there's any)? |
If it were a tear gas type affect - yes.
I would as a GM give modifiers to species that may have masks covering the face and eyes - but I would not write rules about it - just a gm call.
But that is me - I have streamlined most species modifiers - that way players are incentivised more for narrative reasons than stats. _________________ SW Fan, Gamer, Comic, Corporate nerd.
Working on massive House Rules document - pretty much a new book. Will post soon.... |
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Mamatried Commodore
Joined: 16 Dec 2017 Posts: 1852 Location: Norway
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Posted: Mon Apr 29, 2024 12:20 pm Post subject: |
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I would treat it as a stun, and "darkenss" as in not seeing. roll vs Stamina to ignore stun. but in the cloud have reduced vision since it is after all tear gas that does more than burn your lungs, it also hiders vision.
it could even give the opponent some degree of "cover" |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Apr 29, 2024 3:05 pm Post subject: |
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Would those 'rendered' stunned (or worse) by the 'stinking cloud) be easier to hit, as if they were helpless?? _________________ Confucious sayeth, don't wash cat while drunk! |
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FVBonura Ensign
Joined: 24 Nov 2005 Posts: 43 Location: Central PA
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Nov 04, 2024 1:39 am Post subject: |
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Espos certainly loved stunning folks! _________________ Confucious sayeth, don't wash cat while drunk! |
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