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Starfighter/Capital Modification?
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Ninjaxenomorph
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PostPosted: Wed Jun 04, 2014 11:23 pm    Post subject: Starfighter/Capital Modification? Reply with quote

I know there are rules for upgrading and souping up Space Transports, but the book says there would be upcoming rules for other scales of starships. Was this ever followed up on?
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Dromdarr_Alark
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PostPosted: Wed Jun 04, 2014 11:46 pm    Post subject: Reply with quote

I think it was in 2E R&E, in the Repair Skills section. They basically generalized the rules in Tramp Freighters to apply to all ships and equipment.
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CRMcNeill
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PostPosted: Thu Jun 05, 2014 12:22 am    Post subject: Reply with quote

The D6 Conversion of the Starships of the Galaxy (Saga Edition) listed the following conversion guidelines:
    Converting to Snubfighters
    Cost: x1.5 (for miniaturization costs)
    Space: (# of metric tons) +12 = # of kilograms

    Converting to Capital Ships
    Cost: x20
    Space: (# of metric tons) x20 = # of metric tons

    These conversion rules are not necessarily designed to be convert previously existing West End Games supplements, or with equipment described outside of this conversion guide. However, it can serve as a general guideline for installing equipment in this guide in other starship types.

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Naaman
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PostPosted: Thu Jun 05, 2014 12:27 am    Post subject: Reply with quote

Um.... wait, what?

Isnt it just a percentage of the ship's value in credits, a repair roll and enough time to add +1 pip to a characteristic? Can be repeated until 1D+2 over base is reached... or so I thought.
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Dromdarr_Alark
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PostPosted: Thu Jun 05, 2014 12:29 am    Post subject: Reply with quote

Naaman wrote:
Um.... wait, what?

Isnt it just a percentage of the ship's value in credits, a repair roll and enough time to add +1 pip to a characteristic? Can be repeated until 1D+2 over base is reached... or so I thought.


I think crmcneill is talking about installing equipment rather than upgrading what the ship already has.
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CRMcNeill
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PostPosted: Thu Jun 05, 2014 12:38 am    Post subject: Reply with quote

Correct. What I posted is intended as a conversion to allow characters to convert equipment intended for space transports over to starfighters or capital ships. For instance, if you wanted to install a Scoop on a starfighter (GG6 page 42), you would run its stats (15 tons, 15,000 credits) through the conversion rules to get 27 kilograms and 22,500 credits. Conversely, if you wanted to mount a Scoop on a Capital Ship, you would end up with 300 metric tons and 300,000 credits.

It's not the best system, but it is useful as a starting point. It might be possible to insert a modifier based on Hull dice, so that a piece of equipment suitable for a Corellian Corvette will be smaller and less expensive than something intended for a Star Destroyer.
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Dromdarr_Alark
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PostPosted: Thu Jun 05, 2014 12:41 am    Post subject: Reply with quote

crmcneill wrote:
Correct. What I posted is intended as a conversion to allow characters to convert equipment intended for space transports over to starfighters or capital ships. For instance, if you wanted to install a Scoop on a starfighter (GG6 page 42), you would run its stats (15 tons, 15,000 credits) through the conversion rules to get 27 kilograms and 22,500 credits. Conversely, if you wanted to mount a Scoop on a Capital Ship, you would end up with 300 metric tons and 300,000 credits.

It's not the best system, but it is useful as a starting point. It might be possible to insert a modifier based on Hull dice, so that a piece of equipment suitable for a Corellian Corvette will be smaller and less expensive than something intended for a Star Destroyer.


I see it as a way to get a ballpark estimate that will be adjusted to a reasonable number.
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Naaman
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PostPosted: Thu Jun 05, 2014 1:40 am    Post subject: Reply with quote

Oh... Im still not sure I understand what the point is.... what goes on a space transport that a fighter lacks yet has a use for...? :/
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Dromdarr_Alark
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PostPosted: Thu Jun 05, 2014 2:32 am    Post subject: Reply with quote

Naaman wrote:
Oh... Im still not sure I understand what the point is.... what goes on a space transport that a fighter lacks yet has a use for...? :/


Jammers maybe.
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CRMcNeill
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PostPosted: Thu Jun 05, 2014 9:27 am    Post subject: Reply with quote

Naaman wrote:
Oh... Im still not sure I understand what the point is.... what goes on a space transport that a fighter lacks yet has a use for...? :/

Faster drives, stronger shields, better maneuvering systems, etc.
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Ninjaxenomorph
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PostPosted: Thu Jun 05, 2014 10:11 am    Post subject: Reply with quote

Yes. Instead of direct upgrades to the system, I was hoping for rules for replacement systems, and miscellaneous upgrades.
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CRMcNeill
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PostPosted: Thu Jun 05, 2014 11:06 am    Post subject: Reply with quote

Ninjaxenomorph wrote:
Yes. Instead of direct upgrades to the system, I was hoping for rules for replacement systems, and miscellaneous upgrades.

Unfortunately, those don't really exist, in the RAW or otherwise. The closest it gets is what is described above; converting replacement parts for space transports into replacement parts for starfighters using the conversion rules.
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
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Dromdarr_Alark
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PostPosted: Thu Jun 05, 2014 3:31 pm    Post subject: Reply with quote

There are these SAGA conversion books that have a lot of stuff...
https://drive.google.com/folderview?id=0B3tO4WffOVuTUVVGZ3R1RWxFN1E&usp=sharing&tid=0B3tO4WffOVuTQ3JOY2lNaFdGbk0
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Fallon Kell
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PostPosted: Sun Jun 08, 2014 1:15 am    Post subject: Reply with quote

Ninjaxenomorph wrote:
Yes. Instead of direct upgrades to the system, I was hoping for rules for replacement systems, and miscellaneous upgrades.
The Starship Construction System in my signature can be used as a baseline for major ship modifications, but it is far from official.
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hongxiquan
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PostPosted: Fri Nov 07, 2014 2:18 pm    Post subject: Reply with quote

Fallon Kell wrote:
Ninjaxenomorph wrote:
Yes. Instead of direct upgrades to the system, I was hoping for rules for replacement systems, and miscellaneous upgrades.
The Starship Construction System in my signature can be used as a baseline for major ship modifications, but it is far from official.


Where's this starship construction system located?
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