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A Fist Full of Credits Solo Adventure Discussion
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Guardian_A
Commodore
Commodore


Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Sat Jul 02, 2011 2:46 pm    Post subject: A Fist Full of Credits Solo Adventure Discussion Reply with quote

http://www.4shared.com/document/byCoomP5/Star_Wars_A_Fist_Full_of_Credi.html

Grimace and myself would love to get some feedback on this solo advenrure. What did everyone think? Did you enjoy it? Do you want to see more? What can we do to improve future stories?


Last edited by Guardian_A on Sat Jul 02, 2011 3:42 pm; edited 1 time in total
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16320
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Jul 02, 2011 3:30 pm    Post subject: Reply with quote

Very fun. I've played through two iterations; one where I failed miserably and one where I ended up 1,000 credits richer by selling the datapad. I'll have to go back and play again.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
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Wisconsin Wookie
Line Captain
Line Captain


Joined: 25 May 2011
Posts: 936
Location: WI

PostPosted: Mon Jul 18, 2011 6:16 pm    Post subject: Reply with quote

Tried to download it and my computer security program went nuts. I really like the idea and want to check it out. I will try again, but if I keep on having problems, can u email it ti me?
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Guardian_A
Commodore
Commodore


Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Mon Jul 18, 2011 6:20 pm    Post subject: Reply with quote

Sure, PM me your email address and I'll be happy to send you a copy!
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Kaloth Varsk
Lieutenant Commander
Lieutenant Commander


Joined: 28 Jan 2012
Posts: 121

PostPosted: Sat Jan 28, 2012 9:51 am    Post subject: Reply with quote

Not sure if this is still being monitored, but I can tell you right off that the sample character needs some editing. The dice don't add up at all.
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Guardian_A
Commodore
Commodore


Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Sat Jan 28, 2012 10:15 am    Post subject: Reply with quote

Kaloth Varsk wrote:
Not sure if this is still being monitored, but I can tell you right off that the sample character needs some editing. The dice don't add up at all.


Yeah, the stats should have added up like this:

Dexterity 3D+2
‐Blaster 4D+2
‐Dodge 4D+2
Knowledge 2D+1
‐Streetwise 3D+1
Mechanical 2D+1
-Repulsorlift Operation 3D+1
Perception: 3D+2
‐Investigation 4D+2
‐Search 4D+2
Strength 3D+2
‐Brawling 4D+2
Technical 2D+1

Still not sure how the stats got so butchered in the translation, . . . Wink
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haggis launcher
Cadet
Cadet


Joined: 21 Oct 2009
Posts: 8

PostPosted: Wed Aug 01, 2012 1:44 pm    Post subject: Reply with quote

hi i enjoyed this adventure alot and i think its a usefull tool to get people into the game Very Happy

the first time i ran throught it i got shot but my friend did a lot better !
do you have any plans to do any more ?
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Guardian_A
Commodore
Commodore


Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Wed Aug 01, 2012 3:45 pm    Post subject: Reply with quote

Glad you liked it!

I'd love to do another one at some point. But at the moment, I dont have a co-writer to help out.

Anyone interested in helping write another one? I'd be interested in tossing around ideas with anyone who might want to help with another story. I've been toying with a story that involves a Gambler looking for his big win on a luxury liner, . . .
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vanir
Jedi


Joined: 11 May 2011
Posts: 793

PostPosted: Thu Aug 02, 2012 2:15 am    Post subject: Reply with quote

Guardian_A wrote:
Glad you liked it!

I'd love to do another one at some point. But at the moment, I dont have a co-writer to help out.

Anyone interested in helping write another one? I'd be interested in tossing around ideas with anyone who might want to help with another story. I've been toying with a story that involves a Gambler looking for his big win on a luxury liner, . . .


Nice. Except the Starliner Captain also happened to be transporting a sizeable shipment of Nova Crystals in the cargo compartments for some extra profit on the side. These types of credits, being actual face value in mineral worth and not electronically stored/transferred they are untraceable and prized by pirates and criminals (they look like thin wafers in various shapes with imprinted values). Let's say 200-grand with a 5% profit for the Captain.

Two groups are aware of the shipment. The ambitious First Officer has decided to plan a heist and involved some criminal underworld, which he has secreted aboard and includes some gunslingers and a safe cracker.
In turn these criminals plan to betray him once the credits are in hand and kill him along with the rest of the ships complement. They plan to leave no witnesses, none alive and run off with the loot which is 10x what they're being paid.

At the same time some of the regular crew members have been getting too drunk and talking too much during shore leave at various Canteenas, and a pirate organisation has heard about these shipments. They plan to interdict the Starliner at a secluded location and assault it with starships and a boarding action.

Naturally these two events coincide and the Gambler is stuck in the middle...
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Guardian_A
Commodore
Commodore


Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Fri Aug 03, 2012 10:15 am    Post subject: Reply with quote

My original thought was that a group of pirates would attack the ship in search of the casino vault's riches.

That said, I like a few of your ideas too, so some of that is likely to make it into the story too, whenever I get around to writing it.
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vanir
Jedi


Joined: 11 May 2011
Posts: 793

PostPosted: Fri Aug 03, 2012 6:46 pm    Post subject: Reply with quote

Ooh and some of the casino patrons are major crimelords who use casino cruisers to clean dirty money...


Or you could have a different theme. The starliner could be forced to answer a distress beacon and turn it into a Alien style escapade, a derelict starship is found with nobody on board but a space-vampire uses Force powers to hide himself and sneaks aboard the cruiser and then starts feeding when they're back underway...
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Guardian_A
Commodore
Commodore


Joined: 24 May 2011
Posts: 1654
Location: South Dakota, USA

PostPosted: Fri Aug 03, 2012 7:16 pm    Post subject: Reply with quote

LOL, sounds like fun. Maybe something touching on the Death Troopers storyline?

For now, I've already got a pretty good idea of where the next story will be headed. Even if I dont know when I'll get around to working on it.
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