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ggmoridin Ensign
Joined: 10 Apr 2008 Posts: 30
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Posted: Tue Apr 07, 2009 4:19 am Post subject: building droids? |
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i was just wondering if anyone knew where the rules for building droids were! i already have a fully fledged droid program which is effectively a pilot program but oh so much more....
i was hoping to possibly upload her to a droid at some point but don't have access to a body but may have parts to build one but i don't know where the rules are for that type of thing.... any help would be greatly appreciated! |
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Rerun941 Commander
Joined: 27 Jul 2004 Posts: 459 Location: San Antonio, TX
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Posted: Tue Apr 07, 2009 7:27 am Post subject: |
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There was an entire sourcebook devoted to Droids and had droid creation rules:
Cynabar's Fantastic Technology: Droids _________________ Han - "How're we doin'?"
Luke - "Same as always."
Han - "That bad, huh?" |
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ggmoridin Ensign
Joined: 10 Apr 2008 Posts: 30
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Posted: Tue Apr 07, 2009 7:39 am Post subject: |
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awesome... thanks heaps rerun... ill give it a download |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Tue Apr 07, 2009 8:28 am Post subject: |
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Although be careful, i found those droid creation rules to be a bit overpowered. _________________ The Vong have Arrived
PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php |
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ggmoridin Ensign
Joined: 10 Apr 2008 Posts: 30
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Posted: Tue Apr 07, 2009 8:39 am Post subject: |
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thanks for the warning vong.... i was going to have my gm look over them with me, though the only problem now is getting him to confirm whether or not what im using is actually a droid or a computer
though its also handy that i now know you really should have the (A) droid engineering skill, looks like its going to take a while longer than i thought it would, especially due to the fact that i dont have a teacher and my character has no skill in droid repair yet |
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schnarre Commander
Joined: 08 Oct 2007 Posts: 333
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Posted: Mon Nov 09, 2009 9:56 pm Post subject: |
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...There were rudmentary rules for custom droids in the 2nd Ed. rule book (not R&E). The Cynabaar rules are the most in-depth to date for construction, though I found myself adjusting prices compared to what was arrived at (the numbers didn't always make sense--I once threw together an expendable battle droid, yet arrived at a price 5 times that which seemed appropriate ). For doing a PC droid, use the rules in the Star Wars Rules Companion. _________________ The man who thinks he knows everything is most annoying for those of us that do. |
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bobenhotep Commander
Joined: 16 Dec 2009 Posts: 333 Location: New Mexico
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Posted: Thu Dec 31, 2009 3:57 pm Post subject: |
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i never liked how cinnibar counted skills the same as attributes when building droids. i always built droids on the following formula
1D attribute die=3D skill die
1D skill die=3 die specializations.
droids normally had 14D attributes and 10D skills
but you could build a pc droid with 13D attributes+13D skills
i wouldnt go much further than that |
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schnarre Commander
Joined: 08 Oct 2007 Posts: 333
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Posted: Mon Jan 04, 2010 12:41 am Post subject: |
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....Back in 1st Ed. I would draw up a generic droid with a profile in mind (often by Degree of the Droid in question 1st-5th), generally using stats for established droids as a base, & drawing the deviation from there. Typically, the new droids had lower ability, but there were exceptions...for the right price. I tended to assign prices based on what "felt" right (a mass-produced droid model won't typically be over 1,000 credits, for example).
...When 2nd Ed. came out, I had to rework a number of models & rework the prices accordingly. _________________ The man who thinks he knows everything is most annoying for those of us that do. |
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