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TauntaunScout Line Captain
Joined: 20 Apr 2015 Posts: 981
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Posted: Tue Jan 17, 2017 11:44 pm Post subject: |
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And here it is. Landspeeder engine coolant has the same dispersion of minus 1D damage to blaster weapons. Cracken's Rebel Field Guide. Page 70
Doesn't have to be some special blaster diffusion aerosol. Ordinary landspeeder coolant does it. So you just arrange for an industrial accident that floods the streets the stuff, maybe a cargo barge has a mishap and drops several tanks of the stuff.
The negative modifier doesn't stack. But I think it should. An extra -1D per range band would be enough to make a long range shootout hopleless.
You could also say that a particularly heavy cloud of it is there so the modifier if greater than normal. -3D would make most blasters worthless. Cracken was describing using man-portable 1 liter canisters, a busted industrial tanker could make a much heavier cloud... |
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atgxtg Rear Admiral
Joined: 22 Mar 2009 Posts: 2460
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Posted: Sat Jan 21, 2017 3:36 pm Post subject: |
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What if the planet the PCs land on has very strict laws for blasters, and the PCs have to check them in when they land? Melee weapons might be allowed for self defense (after all it's hard to hit an innocent bystander with a stray shot from a broadsword).
This would also make hold out blasters more popular among those who can't use a melee weapon. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14213 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Jan 22, 2017 12:44 am Post subject: |
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Planetary laws is something already mentioned.. _________________ Confucious sayeth, don't wash cat while drunk! |
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WillTasker Lieutenant Commander
Joined: 25 Jan 2017 Posts: 115
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Posted: Wed Feb 01, 2017 11:57 am Post subject: |
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(Depending on the scenario, of course...)
As a GM, I can't tell you how many times I had the players running from something and they turn a corner and bump into/trip into a couple of stormtroopers - just to force them not to use their high blaster skills and use their lower brawling/STR rolls. |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Wed Feb 01, 2017 3:43 pm Post subject: |
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WillTasker wrote: | (Depending on the scenario, of course...)
As a GM, I can't tell you how many times I had the players running from something and they turn a corner and bump into/trip into a couple of stormtroopers - just to force them not to use their high blaster skills and use their lower brawling/STR rolls. |
That didn't quite work for Han Solo on the Death Star. _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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WillTasker Lieutenant Commander
Joined: 25 Jan 2017 Posts: 115
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Posted: Wed Feb 01, 2017 4:47 pm Post subject: |
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Sutehp wrote: | WillTasker wrote: | (Depending on the scenario, of course...)
As a GM, I can't tell you how many times I had the players running from something and they turn a corner and bump into/trip into a couple of stormtroopers - just to force them not to use their high blaster skills and use their lower brawling/STR rolls. |
That didn't quite work for Han Solo on the Death Star. |
After years of pulling this on the players, one of them got wise to it. While being chased by stormtroopers, they turned the corner and ran into another group of them. The player, who was usually our leader, pulled a grenade out and yelled "BATON RACE!" and shoved it at the stormtrooper.
I was laughing so hard at this that I just let the stormtrooper run down the hallway, around a corner and there was a muffled explosion. I've never let my friend forget that. |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Wed Feb 01, 2017 6:25 pm Post subject: |
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ROFLMAO! I wish I could have seen that in person, just to see the look on your player's face. _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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Ninja-Bear Lieutenant Commander
Joined: 26 Sep 2016 Posts: 209
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Posted: Wed Feb 01, 2017 7:17 pm Post subject: |
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TauntaunScout wrote: | And here it is. Landspeeder engine coolant has the same dispersion of minus 1D damage to blaster weapons. Cracken's Rebel Field Guide. Page 70
Doesn't have to be some special blaster diffusion aerosol. Ordinary landspeeder coolant does it. So you just arrange for an industrial accident that floods the streets the stuff, maybe a cargo barge has a mishap and drops several tanks of the stuff.
The negative modifier doesn't stack. But I think it should. An extra -1D per range band would be enough to make a long range shootout hopleless.
You could also say that a particularly heavy cloud of it is there so the modifier if greater than normal. -3D would make most blasters worthless. Cracken was describing using man-portable 1 liter canisters, a busted industrial tanker could make a much heavier cloud... |
That could work well. Plus the.groups.mechanic has a chance to notice.it too. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14213 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Feb 02, 2017 1:14 am Post subject: |
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WillTasker wrote: |
After years of pulling this on the players, one of them got wise to it. While being chased by stormtroopers, they turned the corner and ran into another group of them. The player, who was usually our leader, pulled a grenade out and yelled "BATON RACE!" and shoved it at the stormtrooper.
I was laughing so hard at this that I just let the stormtrooper run down the hallway, around a corner and there was a muffled explosion. I've never let my friend forget that. |
That must have been one HELL of a con roll for that to have been pulled off.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Naaman Vice Admiral
Joined: 29 Jul 2011 Posts: 3190
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Posted: Fri Apr 28, 2017 10:08 pm Post subject: |
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Have the pirates ambush them with an emp or something, disabling their blaster tech.... and then allow them to find fresh melee weapons that did not get exposed to the emp... |
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