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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4855
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Posted: Tue Aug 17, 2010 10:33 am Post subject: |
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Unfortunately we only get to see one stun shot in bolt in Star Wars. If we had seen more, we could perhaps get a better concept of how to make mechanics for them.
Of course, where would all the drama be if the stormies only stunned people? _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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Kytross Line Captain
Joined: 28 Jan 2008 Posts: 806
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Posted: Tue Aug 17, 2010 3:01 pm Post subject: |
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Chesire, you transliterate all those D20 to D6 stats for the rest of us. It's good that you know this stuff. If we notice any irrational behavior associated with crack use or (shivers) playing D20 games, we'll intervene.
2D6 minutes isn't alot of time. Additionally, attempting physical harm on a person would probably wake them up. Pain causes a bit more of a response from your neurons then moving someone's arms around and handcuffing them. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14229 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Aug 18, 2010 6:54 am Post subject: |
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Next time i get to run a home game i am going to try using a house rule that stun setting on blasters has only 1/3 the range.
I will see how this runs, and if it is not working out i will go back to the regular way. _________________ Confucious sayeth, don't wash cat while drunk! |
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Random Numbers Commander
Joined: 12 Jan 2010 Posts: 454 Location: Gladsheim
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Posted: Wed Aug 18, 2010 6:26 pm Post subject: |
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what's the range for stun setting on my lightsaber? _________________ Random is who random does... |
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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Wed Aug 18, 2010 7:30 pm Post subject: |
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It seems that WEG already kinda had this idea of reduced range for stun blasts. If you look at most stun-only blasters, they have considerably shorter ranges. _________________ "He's Gry Sarth, of course he has the stats for them." |
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4855
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Posted: Wed Aug 18, 2010 7:47 pm Post subject: |
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Random Numbers wrote: | what's the range for stun setting on my lightsaber? |
That's why lightsabers are so awesome... they cannot be set to stun.
However, I had a game where it was necessary for a group of wanna-be Jedi were being duped by a fraud. He told people that he would accept candidates at his praxeum, and if they earned the right, then they could be trained with a stun-saber. Only after "enough training" would they be given a real one.
Essentially the stun saber was a miniaturization of a sort of shield generator technology that had minor stunning properties. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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Critias Ensign
Joined: 30 Jun 2010 Posts: 34
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Posted: Wed Aug 18, 2010 11:43 pm Post subject: |
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Random Numbers wrote: | what's the range for stun setting on my lightsaber? |
Does a training saber count? |
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Thu Aug 19, 2010 3:42 am Post subject: |
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Critias wrote: | Random Numbers wrote: | what's the range for stun setting on my lightsaber? |
Does a training saber count? |
Ah, didnt know about those..whats the stun damage? _________________ My Biggest Beard Retard award goes to: The Admiral of course.. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14229 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Aug 19, 2010 5:15 am Post subject: |
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IIRC 4d. _________________ Confucious sayeth, don't wash cat while drunk! |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Thu Aug 19, 2010 9:50 am Post subject: |
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From the Weapon Stats posting by Tiago S. Aranha
Training Lightsaber
Damage: 5D
Can block blaster bolts but not deflect at targets.
Less lethal than a standard lightsaber, and can only inflict a maximum damage result of “Wounded” to any target struck.
Can not focus their power strongly enough to cut through objects. When used against inanimate objects, the damage of a training lightsaber is reduced to 2D.
Original Source: Power of the Jedi Sourcebook (page 54) |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Sat Aug 21, 2010 10:50 am Post subject: |
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Bren wrote:
Quote: | From the Weapon Stats posting by Tiago S. Aranha |
I just figured out the Weapon Stats and other great things were posted by Gry Sarth. Now I get his sig...Huh. I just never made the connection.
Thanks Gry Sarth. Very helpful. Especially for me since I am currently separated from my SW library. |
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Gry Sarth Jedi
Joined: 25 May 2004 Posts: 5304 Location: Sao Paulo - Brazil
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Posted: Sat Aug 21, 2010 3:23 pm Post subject: |
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You're very welcome. _________________ "He's Gry Sarth, of course he has the stats for them." |
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Unum Ex Pluribus Cadet
Joined: 15 Aug 2010 Posts: 4
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Posted: Mon Aug 23, 2010 12:27 am Post subject: |
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Thanks all. I talked to my GM. He renounced the crack.
We like the 1/2 range for stun rule though. We are fairly certain that West End never intended stun stetting to be the "easy" button. |
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Bren Vice Admiral
Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Mon Aug 23, 2010 5:19 am Post subject: |
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Kytross wrote:
Quote: | 2D6 minutes isn't alot of time. Additionally, attempting physical harm on a person would probably wake them up. Pain causes a bit more of a response from your neurons then moving someone's arms around and handcuffing them. |
Not much help if you wake up to a cut throat though.
Our group has never been very happy with the Stun rules. Since you hardly ever see anyone use Stun in the movies, it seems there should be some disadvantage with Stun. I like the shortened range idea. We have also considered decreasing the damage done, so it isn’t so easy to take someone down with Stun vs. wounding them.
I guess we should just be happy that in the Cantina scene Lucas did re-edit so that Han stuns Greedo.
On a related question, can you over stun someone, in other words, is it hazardous to multiply stun a character? Is there a chance you might accidentally injure them or maybe trigger a brain aneurism or heart failure and kill the victim. I seem to recall in some non Star Wars Sci-Fi a stunner fired up against someone’s head can cause brain damage or death, e.g. Bujold’s Barrayar series. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14229 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Aug 24, 2010 5:33 am Post subject: |
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In the sparks group, there is a rule that no matter how much stun you push into someone there is no damage. BUT with me, if you stun someone with 50 over a KO level, or repeatedly pump stun shots into their back at close range, you WILL cause permanent nerve damage.. _________________ Confucious sayeth, don't wash cat while drunk! |
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