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Paulius Cadet
Joined: 21 Jul 2010 Posts: 1
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Posted: Thu Jul 22, 2010 1:09 pm Post subject: Mandalorian Wars, A Gamemaster's Woe |
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First let me say I have been using this site for help for quite some time, not just for D6 but originally for Saga Edition. I have been running Saga Edition for quite some time, running in practically every era from a non-force user clone wars Corellian Campaign, to a Sith academy setting in the Legacy Era. I have also run the D6 Star Wars twice once being a one shot, the second time being a campaign that kind of died off due to the fact I had requests for three Saga games going on.
I am down to 1 Saga Game, and I just came back from a con, where I got a very large ego boost. I got some returning players who I hadn't seen in over a year and remembered me as a DM. Word spread back to my sponsor (my local gaming store) and I got inspired by my continuing saga adventures to run another non-force user campaign. Originally it was going to be in Saga Edition but the store owner loves D6 system and soon I was agreeing to a competitive Mandalorian Wars Campaign. To help even the sides, seeing as how the Mandalorians will have the superior weapons and armor, it is a 4 vs 7 competitive campaign, the 7 being colonists. I was going to set it during the False War, a little before the Mandalorians take Taris.
I would like some advice for a campaign of this stature. The last time I ran something like this someone cried because his character died (I am not kidding) and people started taking personal problems out of game into the game. If anyone has advice for something like and advice to help me convert things in my head from Saga to D6 (I am in the Process of buying the D6 Space Book, and I own the Second Edition Book, Im working on finding a Revised Version) I would greatly appreciate it.
Also I would love some 2 page character sheets. |
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cheshire Arbiter-General (Moderator)
Joined: 04 Jan 2004 Posts: 4849
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Posted: Thu Jul 22, 2010 2:28 pm Post subject: |
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I'm sure you're aware that we've gotten almost all of the SAGA books converted to D6, though we don't have all the NPCs. Maybe sometime when we aren't doing things like getting married, applying to PhD programs, getting new jobs, or trying to raise families we might get to them (I hope this site is still around when I'm retired).
However, if you want to do the conversion of the Mandos yourself, here are the guildelines on how to convert SAGA to D6:
http://www.4shared.com/account/document/_At3t_PZ/Converting_Saga_to_D6.html
I've got some character, ship, weapon, etc. sheets here:
http://www.4shared.com/account/file/-9p4op_Y/SWD6_record_sheets.html
I'm not sure if that will fulfill your needs or not.
One way or the other, take a look at those resources and let me know what you're still needing. If I don't have it, maybe I can point you in the right direction.
P.S.,
Now that I think about it, I think we did do soem KotOR NPCs a long time ago. I did them before I really had any sort of real feel for converting SAGA characters, so I wouldn't really rely on them. But if you want to take a look at them anyway, you can find them in the Conversions - Knights of the Old Republic Campaign Guide thread:
http://www.rancorpit.com/forums/viewtopic.php?t=2270 _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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