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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Sun Jul 18, 2010 5:25 am Post subject: Last Magnaguard standing.. |
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Im thinking of introducing a surviving Magnaguard as a 'bounty hunter' which will keep dogging the PCs.
IG-113 had a small personality glitch which made it a bit liberal when interpreting orders. This was actually the beginning of more independent thought, and the droid was scheduled for a memory wipe in the later stages of the war. The facility was attacked and partially destroyed by Clone forces before the wipe could be completed, and when the facility lost power IG-113 was released when his emergency programming reactivated him. Wondering the shut down facility it eventually figured out that it needed to stock up on equipment and find a way to rejoin Grieveous forces. It found a Porax-38 starfighter configured for the IG droids and eventually programming for flying it (which not all IGs were programmed with). It later found out that Grieveous forces had been defeated and set out carry out an 'interpretation' of his body guard programming, namely to hunt down jedis responsible for his masters death. It was seen as a useful tool during the jedi purge, and picked up several bounties for jedis, which were paid in equipment, upgrades and spare parts. The empire thought to recapture the rogue droid and either dismantle it or wipe its memory to make it an obedient servant, but for the time being needed its independent thinking when it came to tracking jedis. In the end IG-113 evaded getting captured and memory wiped, and has since broadened its 'target profile' and became a general bounty hunter, but with a special motivation for hunting jedis 'responsible' for Grieveous death (my player group contains two 'jedis').
Basically this is a Magnaguard (from Grys stats) with some modifications and developed skills. I was thinking slightly stronger (+1 pip), Cortosis fiber outer armour layer, some on board ranged weapon and some increased skills from many years of bounty hunting.
Reading about the Magnaguard the info mentions different models having different colours and even different colour on the Electrostaff discharge (purple mentioned as the most powerful). Anyone know any more details about this?
Anyone know any stats for the Porax-38 starfighter? http://starwars.wikia.com/wiki/Porax-38_starfighter |
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Kytross Line Captain
Joined: 28 Jan 2008 Posts: 782
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Posted: Sun Jul 18, 2010 12:52 pm Post subject: |
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From Grys' ship stats page 17
P-38
Craft: Buuper Torsckil Abbey Devices Porax-38 Starfighter
Affiliation: Utapaun / General
Era: Rise of the Empire
Source: Wizards Website
Type: Patrol starfighter
Scale: Starfighter
Length: 12.7 meters
Skill: Starfighter piloting: P-38
Crew: 1
Cargo Capacity: 65 kilograms
Consumables: 2 days
Cost: 120,000 (new)
Hyperdrive Multiplier: x1
Nav Computer: Limited to 4 jumps
Maneuverability: 2D+1
Space: 10
Atmosphere: 415; 1,200 kmh
Hull: 3D
Shields: 1D+2
Sensors:
Passive: 15/+2
Scan: 50/1D+1
Search: 80/3D+2
Focus: 5/4D
Weapons:
2 Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 5D |
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Sun Jul 18, 2010 1:06 pm Post subject: |
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Thanks! I dont have it in my Starship Stats pdf, has it been updated then? |
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Kytross Line Captain
Joined: 28 Jan 2008 Posts: 782
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Posted: Sun Jul 18, 2010 1:17 pm Post subject: |
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I'm using starship stats R&E censored version which I DL here about two years ago. I love it. I love everything Grys makes really. |
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Sun Jul 18, 2010 4:55 pm Post subject: |
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Kytross wrote: | I'm using starship stats R&E censored version which I DL here about two years ago. I love it. I love everything Grys makes really. |
Mine was downloaded this year..and its not there.. on page 17 I have the Pinook and the Charon starfighter. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Jul 19, 2010 6:37 am Post subject: Re: Last Magnaguard standing.. |
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ZzaphodD wrote: | Cortosis fiber outer armour layer, |
I cannot remember if Cortis is standard on them or not, but if not, how did he learn of that elements propertis, when even normal jedi / jedi hunters dont? _________________ Confucious sayeth, don't wash cat while drunk! |
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Mon Jul 19, 2010 7:40 am Post subject: Re: Last Magnaguard standing.. |
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garhkal wrote: | ZzaphodD wrote: | Cortosis fiber outer armour layer, |
I cannot remember if Cortis is standard on them or not, but if not, how did he learn of that elements propertis, when even normal jedi / jedi hunters dont? |
Its in his weapon. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Jul 19, 2010 8:29 am Post subject: |
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Rodger that.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Mon Jul 19, 2010 1:52 pm Post subject: |
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I thought the weapon was Mandalorian iron which was resistant to lightsaber blows but didn't shut lightsabers down. _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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Kytross Line Captain
Joined: 28 Jan 2008 Posts: 782
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Mon Jul 19, 2010 2:55 pm Post subject: |
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Esoomian wrote: | I thought the weapon was Mandalorian iron which was resistant to lightsaber blows but didn't shut lightsabers down. |
Apparently it was phrik. The idea is to give it added resistance to lightsabers, not shut them down, so phrik is perfect. |
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ZzaphodD Rear Admiral
Joined: 28 Nov 2009 Posts: 2426
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Posted: Mon Jul 19, 2010 3:07 pm Post subject: |
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The reason for this 'resurrection', so to speak, is firstly because its a waste to just let a cool droid like the Magnaguard a thing of the past, but also because they differ from other 'assassin' droids in both modus operandi and also motivation.
So, as a reoccuring enemy that haunts the characters, what do you think of the idea?
And lastsly, why are they called MagnaGuards? Are they magnetic? |
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Kytross Line Captain
Joined: 28 Jan 2008 Posts: 782
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Posted: Tue Jul 20, 2010 12:09 am Post subject: |
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Magnaguard sounds cool.
I've found no evidence of magnetic powers.
I really want to play a reactivated Magnaguard in a game. I'd have to find a willing GM first.
*sigh* I could bring one in as an NPC in one of my games but that's hardly the same. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Jul 20, 2010 5:31 am Post subject: |
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Prob with magnaguards (or any droid) is
A) they are property. have not seen many system which will allow droids to be their own boss..so to speak
B) unless they have somehow found and convinced (and paid out the @$$ for) someone to hardwire all skill upgrades, those get whiped out quickly once rebooted/mind wiped.
C) unlike killing a person, "killing a droid" is at most destruction of property.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Tue Jul 20, 2010 2:14 pm Post subject: |
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There are a few 'free' droids out there. 4LOM and IG-88 spring to mind.
Both of these droids are bounty hunters so it's possible that the general population assumes that some organic is just pulling the strings and they're smart enough to have a droid do the dirty work. This would be a very easy illusion to maintain. When collecting fees the droid just says something like "Master will be so pleased."
Most droid PCs (and the Magnagard mentioned) avoid memory wipes. It's not so hard to do if you don't have a master because wiping the memory of someone else's droid is likely to be some sort of crime. Also it costs money and if the droid resists it's somewhat hard to do. Also all you need is a backup like this:
Scavenger's guide to droids wrote: | Hidden Core
Type: Core function backup system
Cost: 200
Availability: 2
Game Notes: A hidden core allows a droid to retain all of its programming, skill improvement, and personality after a memory wipe. A hidden core requires a Difficult droid programming/repair roll in order to restore the core functions after the memory wipe. Detecting a hidden core requires a Very Difficult search roll when a character is examining inside the droid’s chassis. Hidden cores are typically very well hidden, and thus they are generally unnoticed unless a character is specifically looking for something suspicious within the droid.
Source: Scavenger’s Guide to Droids (page 53) |
and you're able to restore your old skills and memories after a memory wipe.
While destroying droid is a lesser crime than killing a sapient being if you're in a dangerous line of work like bounty hunting your target is unlikely to consider the legal ramifications of killing you no matter what you are so it probably isn't much more dangerous being a bounty hunting droid than it is being a bounty hunting human. _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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