The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Yuzan-Vong 'crossbreeds'
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Gamemasters -> Yuzan-Vong 'crossbreeds'
View previous topic :: View next topic  
Author Message
ZzaphodD
Rear Admiral
Rear Admiral


Joined: 28 Nov 2009
Posts: 2426

PostPosted: Fri Feb 12, 2010 9:10 pm    Post subject: Yuzan-Vong 'crossbreeds' Reply with quote

I just want some input regarding the following idea.

The Empire has eliminated a vanguard or scouting force of Yuzan-Vong, catching a few individuals. They do not understand that they are a scouting party for a invasion that is to come years in the future, but do discover their 'weird' characteristic. Yuzan does not 'exist in the force' afaik.

Seeing their potential as Jedi-assassins the Emperor creates a secret project that creates 'crossbreeds' by using gene-splicing and clone technology. These clone Human/Yuzan crossbreeds also do not exist in the force, or at least to a minimal degree (making force users who have not encountered one almost blind to their presence). They will be percieved as a faint 'echo' in the force, detectable but if you dont know how to interpret the echo it will most of the time be to late. They would also look like humans with som yuzan appearance (ie unknown near-humans).

I got the idea from a discussion with Esoomian about converting 40K assassins, namely the Culexus assassins.
Back to top
View user's profile Send private message AIM Address
Esoomian
High Admiral
High Admiral


Joined: 29 Oct 2003
Posts: 6207
Location: Auckland, New Zealand

PostPosted: Fri Feb 12, 2010 11:41 pm    Post subject: Reply with quote

I still prefer the idea of the assasins being wounds in the force as the Culexus assasin is supposed to drain the life out of psychics (read Jedi in this universe) but the idea is not without merit. It could also be the result of an advanced form of the sever force power.
_________________
Don't waste money on expensive binoculars.

Simply stand closer to the object you wish to view.
Back to top
View user's profile Send private message Visit poster's website
ZzaphodD
Rear Admiral
Rear Admiral


Joined: 28 Nov 2009
Posts: 2426

PostPosted: Sat Feb 13, 2010 3:56 pm    Post subject: Reply with quote

Esoomian wrote:
I still prefer the idea of the assasins being wounds in the force as the Culexus assasin is supposed to drain the life out of psychics (read Jedi in this universe) but the idea is not without merit. It could also be the result of an advanced form of the sever force power.


Well the 'Wound' idea is not without merit but it needs to be fleshed out.

Reading on the cataclysmic ways that Wounds in the Force are created, how should this come to be in an individual?

If we go more heavily on the 40k background then they are individuals with a very rare gene (one individual per planet per generation is mentioned). They do not have any presence in the Force, and indeed radiates a sense of unnaturalness and unease that is uncomfortable to living creatures and can be painful or even lethal to force sensitive beings such as Jedi. This aura means that many die young as it turns other living being against them.

This makes them more 'normal' in the sense that they are humans, but weirder in the sense that they affect especially force users. However, given the power of Jedis, this effect better be rather powerful. Otherwise being invisible in the force is a safer bet.
Back to top
View user's profile Send private message AIM Address
garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14168
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Sat Feb 13, 2010 8:19 pm    Post subject: Reply with quote

From what we know of the vong, they kill themselves before they let themselves be captured.. so i would like to know how they were taken, AND Kept captive..
_________________
Confucious sayeth, don't wash cat while drunk!
Back to top
View user's profile Send private message
ZzaphodD
Rear Admiral
Rear Admiral


Joined: 28 Nov 2009
Posts: 2426

PostPosted: Sat Feb 13, 2010 8:54 pm    Post subject: Reply with quote

garhkal wrote:
From what we know of the vong, they kill themselves before they let themselves be captured.. so i would like to know how they were taken, AND Kept captive..


To start with, HOW do they kill themselves? Cant they be knocked unconscious? I cant say Im a Vong specialist as my campaign runs at the beginning of the Rebellion Era.
Back to top
View user's profile Send private message AIM Address
Esoomian
High Admiral
High Admiral


Joined: 29 Oct 2003
Posts: 6207
Location: Auckland, New Zealand

PostPosted: Sun Feb 14, 2010 3:16 am    Post subject: Reply with quote

ZzaphodD wrote:
Well the 'Wound' idea is not without merit but it needs to be fleshed out.

Reading on the cataclysmic ways that Wounds in the Force are created, how should this come to be in an individual?


The page actually mentions some individuals that are force wounds so I suspect spending a lot of time near a force wound would change you

ZzaphodD wrote:
If we go more heavily on the 40k background then they are individuals with a very rare gene (one individual per planet per generation is mentioned).


Indeed the rare pariah gene implanted by the necrons to help combat the psychically attuned races. However if the Empire discovered an area which would transform a percentage of people imprisioned near it (say 10% survive as living wounds and the rest just die) then it becomes viable.

ZzaphodD wrote:
They do not have any presence in the Force, and indeed radiates a sense of unnaturalness and unease that is uncomfortable to living creatures and can be painful or even lethal to force sensitive beings such as Jedi. This aura means that many die young as it turns other living being against them.


Yes I was thinking the aura of wrongness would cause a penalty to the perception stat of those nearby, making everyone generally uneasy. Not a good survival trait for those to come by it 'naturally' (like those who live close to a wound without knowing it)

ZzaphodD wrote:
This makes them more 'normal' in the sense that they are humans, but weirder in the sense that they affect especially force users. However, given the power of Jedis, this effect better be rather powerful. Otherwise being invisible in the force is a safer bet.


I'd be tending to give them more anti-force powers than just invisibility. I'd give them the ability to absorb direct force powers for a start.

ZzaphodD wrote:
garhkal wrote:
From what we know of the vong, they kill themselves before they let themselves be captured.. so i would like to know how they were taken, AND Kept captive..


To start with, HOW do they kill themselves? Cant they be knocked unconscious? I cant say Im a Vong specialist as my campaign runs at the beginning of the Rebellion Era.


They have suicide poisons and built in claws that they can use to slash their own throats. However a crashed craft could have yeilded some comatose vong and even dead vong can be cloned.
_________________
Don't waste money on expensive binoculars.

Simply stand closer to the object you wish to view.
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Gamemasters All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0