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Looking for the Loronar E9
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ZzaphodD
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Joined: 28 Nov 2009
Posts: 2426

PostPosted: Sun Jan 31, 2010 6:02 pm    Post subject: Looking for the Loronar E9 Reply with quote

Found here:
http://starwars.wikia.com/wiki/E-9_Explorer

I have the deckplans from somewhere...not from Deckplan Alliance..
I know there was one other site with lots of deckplans, cant find it now tough...

Pic:


Its not in 'Starship Stats' what I can find, anyone knows if there are stats for this ship somewhere?

If it jogs anyones memory, heres the Saga stats..

Loronar E-9 Explorer CL 7

Colossal space transport
Init –5; Senses Perception +7
--------------------------------------------------------------------------------
Defense Ref 15 (flat-footed 13), Fort 24; +13 armor
hp 150; DR 15; SR 45; Threshold 74
--------------------------------------------------------------------------------
Speed fly 12 squares (max. velocity 950 km/h), fly 4 squares (starship scale)
Ranged 2 laser cannons +2 (see below)
Fighting Space 12x12 or 1 square (starship scale); Cover total
Base Atk +0; Grp +34
--------------------------------------------------------------------------------
Abilities Str 38, Dex 14, Con —, Int 18
Skills Initiative –5, Mechanics +5, Perception +7 (+12*), Pilot –5, Use Computer +7 (+12*)
* When using sensors, use these skill modifiers instead.
--------------------------------------------------------------------------------
Crew 4 (Normal); Passengers 4
Cargo 30 tons; Consumables 2 years; Carried Craft none
Hyperdrive x1 (backup x12), navicomputer
Availability Licensed; Cost 325,000 (200,000 used)
--------------------------------------------------------------------------------
Laser cannons (2 gunners)
Atk +2, Dmg 4d10x2


Last edited by ZzaphodD on Sun Jan 31, 2010 6:09 pm; edited 1 time in total
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Gry Sarth
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Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Sun Jan 31, 2010 6:07 pm    Post subject: Reply with quote

E-9 Explorer
Craft: Loronar E-9 Explorer
Affiliation: General
Era: Rise of the Empire
Source: Wizards Website
Type: Long-range scout
Scale: Starfighter
Length: 45 meters
Skill: Space transports: E-9 Explorer
Crew: 4, gunners: 2, skeleton: 2/+5
Passengers: 3
Cargo Capacity: 30 metric tons
Consumables: 2 years
Cost: 325,000 (new), 200,000 (used)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Atmosphere: 330; 950 kmh
Hull: 5D
Shields: 3D
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 120/3D+2
Focus: 4/4D+1
Weapons:
2 Laser Cannons
Fire Arc: 1 ventral turret, 1 dorsal turret
Crew: 1
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere: 100-300/1.2/2.5 km
Damage: 4D
Carried Craft: Optional CS-1 cargo sled
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ZzaphodD
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PostPosted: Sun Jan 31, 2010 6:46 pm    Post subject: Reply with quote

Ouch, that was one heck of a ship..(8D combined hull and shields.. Shocked ). I think Ill have to lower shields (3D, yikes) and hull 1D each in my game.

Does the quick response mean that it is in Starship Stats and I just missed it? Embarassed

Regarding Crew. How does it work now again. Is that 4 crew + 2 gunners?
Skeleton is minimal crew right, with the increase in difficulty if crewed by just 2?
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Gry Sarth
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Joined: 25 May 2004
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Location: Sao Paulo - Brazil

PostPosted: Sun Jan 31, 2010 7:10 pm    Post subject: Reply with quote

No, I it's just on my personal files, waiting to be included in the next edition of Starships Stats.

And yeah, pretty sturdy ship... But consider that it's bigger than your average freighter.
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garhkal
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PostPosted: Mon Feb 01, 2010 10:10 pm    Post subject: Reply with quote

ZzaphodD wrote:
Ouch, that was one heck of a ship..(8D combined hull and shields.. Shocked ). I think Ill have to lower shields (3D, yikes) and hull 1D each in my game.

Does the quick response mean that it is in Starship Stats and I just missed it? Embarassed

Regarding Crew. How does it work now again. Is that 4 crew + 2 gunners?
Skeleton is minimal crew right, with the increase in difficulty if crewed by just 2?

Its not that much more than an L-19 freighter..
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Gry Sarth
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Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Mon Feb 01, 2010 10:14 pm    Post subject: Reply with quote

ZzaphodD wrote:
Regarding Crew. How does it work now again. Is that 4 crew + 2 gunners?
Skeleton is minimal crew right, with the increase in difficulty if crewed by just 2?

Yeah, that's it, 4 crewmen plus 2 gunners. If it's just 2 crewmen, +5 difficulty.
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ZzaphodD
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PostPosted: Tue Feb 02, 2010 8:11 am    Post subject: Reply with quote

garhkal wrote:
ZzaphodD wrote:
Ouch, that was one heck of a ship..(8D combined hull and shields.. Shocked ). I think Ill have to lower shields (3D, yikes) and hull 1D each in my game.

Does the quick response mean that it is in Starship Stats and I just missed it? Embarassed

Regarding Crew. How does it work now again. Is that 4 crew + 2 gunners?
Skeleton is minimal crew right, with the increase in difficulty if crewed by just 2?

Its not that much more than an L-19 freighter..


8D vs 6D hull and shields combined...big difference..

Im not really a big fan of giving slightly larger ships high Hull values, if we are still talking about civilian ships. If a norman freighter has 3D, then perhaps the larger variant should have 3D+2 or something (if not specifically armoured or having a reinforced structure).

BTW, are there some rules about the legality of shield ratings somewhere? In my book 3D shields are strictly military, 2D being the maximum for civilian ships. I inherited this rule from another GM in a campaign I was a player in, so I dont know if theres some support for it somewhere of if he came up with it on his own..
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