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Revised Hyperdrive Multiplier Modification Chart
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Rerun941
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Joined: 27 Jul 2004
Posts: 459
Location: San Antonio, TX

PostPosted: Thu Nov 05, 2009 11:50 pm    Post subject: Revised Hyperdrive Multiplier Modification Chart Reply with quote

I noticed a lot of ships have a hyperdrive multiplier of x1.5 and x3/4, so I updated the chart from Tramp Freighters to reflect the "in-between" hyperdrive multipliers.

House Hyperdrive Modification Table (replaces the table on pg 35 of Tramp Freighters):
Old/New---------Difficulty----Cost----Mishap
x3(or more)/x2-Easy--------+10%---+1
x2/x1.5----------Moderate---+15%---+1
x1.5/x1----------Difficult------+20%---+2
x1/x.75----------V. Difficult---+25%---+2
x.75/x.5---------Heroic--------+35%---+3
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Whill
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Joined: 14 Apr 2008
Posts: 10402
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Fri Nov 06, 2009 12:22 am    Post subject: Reply with quote

Excellent. Thanks.
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Leon The Lion
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Joined: 29 Oct 2009
Posts: 309
Location: Somewhere in Poland

PostPosted: Fri Nov 06, 2009 4:25 am    Post subject: Reply with quote

Now this is a great idea.

I was toying with something similiar actually, but I had the idea of letting the modifier be improved in even smaller increments, 0.25 or even 0.1. But that would probably be too granular.

Anyway, now I won't have to lift a finger. Thank you for doing all the work for us, lazy bums ^_^ Good stuff.
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