View previous topic :: View next topic |
Author |
Message |
Doomhead Commander
Joined: 08 Oct 2007 Posts: 252 Location: In the Heart of Texas
|
Posted: Tue Oct 21, 2008 9:39 pm Post subject: |
|
|
Hey Spince I have them floating around a disk somewhere, when I find them I'll post a link for download here. As far as the Lightsaber template, thats 100% homemade... I'll also post that when I find it, I wanna make a couple changes to it first... As far as lightsaber .pdf/files that I got the techniques from.... um I'd have to look into it i borrowed it from somewhere. I moved most of my Star Wars files to DVD and they are on like 8-10 different disks. But I'm more than willing to share with fellow gamers. _________________ "Well hello Mister Fancypants. Well, I've got news for you pal, you ain't leadin' but two things, right now: Jack and s**t... and Jack left town." - ASH
http://www.box.net/shared/cn6f7sdkog |
|
Back to top |
|
|
Luwingo_Spince Commander
Joined: 10 Oct 2008 Posts: 357 Location: California
|
Posted: Thu Oct 23, 2008 11:40 am Post subject: |
|
|
Thanks Doomhead, I look foward to seeing the stuff you've created. |
|
Back to top |
|
|
Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
|
Posted: Thu Oct 23, 2008 4:47 pm Post subject: |
|
|
I suppose one of my favorite characters was one I played for an alternate or infinities style campaign in which we played the Imperial characters. My character was Kren Tagge, a shuttle pilot. He had a second identity that was hidden even from the other members of his team, Darth Malice.
It was a lot of fun playing as a Sith character that couldn't be overt with any kind of display of using the Force. In the end, his anger, and rivalry with Lord Vader got him killed at the hands of the Dark Lord of the Sith himself. _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
Donate to Ankhanu Press |
|
Back to top |
|
|
Xynar Commander
Joined: 10 Aug 2003 Posts: 282 Location: Northwest Indiana
|
Posted: Thu Oct 23, 2008 10:08 pm Post subject: |
|
|
The character that I am presently playing in a campaign. I have an old character that is simply disgusting as far as a Jedi is concerned and has a ton of great skills to boot. I doubt that I'll post him.
Quote: | Name: Tybor Matrix
Species: Human Gender: Male Rank: Commander
Age: 19 Height: 1.8m Weight: 66kg
Dexterity 3D
Blaster 4D, brawling, dodge 4D, lightsaber 8D+1, melee combat 4D, melee parry 4D, running, vehicle blasters 3D+1
Knowledge 2D+2
Alien species, bureaucracy 3D+1, business 3D+2, intimidation 3D+1, languages 3D, planetary systems 3D, scholar 3D, scholar: Jedi Lore 5D, survival 3D, tactics 4D, tactics: capital ships 5D, tactics: starfighters 5D, willpower 5D+2
Mechanical 2D+2
Astrogation 4D+2, beast riding 3D, capital ship piloting 3D+2, capital ship shields 3D+2, communications 3D, repulsorlift operation 3D+2, sensors 3D, space transports 3D+1, starfighter piloting 4D, starship gunnery 3D, starship shields 3D
Perception 4D
Bargain 4D+1, command 5D+2, con 5D, hide, investigation, persuasion 4D+2, search 4D+2, sneak
Strength 2D
Climbing / jumping 4D, stamina 2D+1, swimming
Technical 2D+2
Blaster repair 3D, capital ship repair 4D, computer programming/repair 3D+2, droid programming 3D, droid repair 4D, first aid 3D, lightsaber repair 5D+2, repulsorlift repair 3D+1, security 3D, space transports repair 3D, starfighter repair 3D+1
Control 8D+1
Sense 8D+1
Alter 8D+2
Force Powers:
Control: absorb/dissipate energy, accelerate healing, concentration, control disease, control pain, detoxify poison, emptiness, enhance attribute, hibernation trance, reduce injury, remain conscious, resist stun
Sense: combat sense, danger sense, instinctive astrogation, life detection, life sense, magnify senses, postcognition, receptive telepathy, sense force
Alter: telekinesis
Control and Alter: accelerate another’s healing, control another’s pain, transfer force
Control and Sense: farseeing, lightsaber combat, projective telepathy
Sense and Alter: dim other's senses, lesser force shield
Control, Sense and Alter: affect mind, force harmony
Focus: 1D
Illusion: 1D+2
Shadow Powers:
Focus: regeneration
Illusion: mask self
Focus and Illusion: shadow walk
Special Abilities:
Natural Kinetic - Tybor gains a +5 bonus to all Force powers that are based in telekinesis.
Force Points: 14
Character Points: 2
Move: 10
Equipment:
blaster pistol 4D (3-10/30/120; 100), two sets of clothes, R2-E0, Mk-11 Droid Diagnostic, Universal Power Adapter, spacers chest, cold environment clothing, krayt arms gear, 2 lightsaber (5D), 6,150 credits, Military T-47 Airspeeder, stormtrooper armor, sensor pack, autoblaster carbine, droid tool kit (+1D droid repair), ETA-5 starfighter, 2 cortosis weave swords (STR+5D), bubble cloak |
_________________ Xynar
The Great Adventurer |
|
Back to top |
|
|
Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
|
Posted: Thu Oct 23, 2008 10:25 pm Post subject: |
|
|
What's the deal with the Focus, Illusion and Natural Kinetic stuff? _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
Donate to Ankhanu Press |
|
Back to top |
|
|
Xynar Commander
Joined: 10 Aug 2003 Posts: 282 Location: Northwest Indiana
|
Posted: Thu Oct 23, 2008 10:39 pm Post subject: |
|
|
The gamemaster had a different path for another character and created a new force like template. I think he got it from the Amber novels. The kinetic ability is just a special ability that we worked out. Like ambidextrous and such. He assigned the +5, I was just looking to make things different and interesting. _________________ Xynar
The Great Adventurer |
|
Back to top |
|
|
Xynar Commander
Joined: 10 Aug 2003 Posts: 282 Location: Northwest Indiana
|
Posted: Sun Nov 23, 2008 11:21 pm Post subject: |
|
|
Updated:
Quote: | Name: Tybor Matrix
Species: Human Gender: Male Rank: General
Age: 19 Height: 1.8m Weight: 66kg
Dexterity 3D
Blaster 5D, brawling, dodge 4D, lightsaber 9D+1, melee combat 4D, melee parry 4D, running, vehicle blasters 3D+1
Knowledge 2D+2
Alien species, bureaucracy 3D+1, business 3D+2, intimidation 3D+1, languages 3D+1, planetary systems 3D+1, scholar 3D, scholar: Jedi Lore 5D, survival 3D, tactics 4D, tactics: capital ships 5D, tactics: starfighters 5D, willpower 5D+2
Mechanical 2D+2
Astrogation 4D+2, beast riding 3D, capital ship piloting 3D+2, capital ship shields 3D+2, communications 3D, repulsorlift operation 4D, sensors 3D, space transports 3D+1, starfighter piloting 4D, starship gunnery 3D, starship shields 3D
Perception 4D
Bargain 4D+1, command 5D+2, con 5D, hide, investigation, persuasion 4D+2, search 4D+2, sneak
Strength 2D
Climbing / jumping 4D, stamina 2D+1, swimming
Technical 2D+2
Blaster repair 3D, capital ship repair 4D, computer programming/repair 3D+2, droid programming 3D, droid repair 4D, first aid 3D, lightsaber repair 5D+2, repulsorlift repair 3D+1, security 3D, space transports repair 3D, starfighter repair 3D+1
Control 8D+2
Sense 8D+1
Alter 9D+1
Force Powers:
Control: absorb/dissipate energy, accelerate healing, concentration, control disease, control pain, detoxify poison, emptiness, enhance attribute, hibernation trance, reduce injury, remain conscious, resist stun
Sense: combat sense, danger sense, instinctive astrogation, life detection, life sense, magnify senses, postcognition, receptive telepathy, sense force
Alter: telekinesis
Control and Alter: accelerate another’s healing, control another’s pain, transfer force
Control and Sense: farseeing, lightsaber combat, projective telepathy
Sense and Alter: dim other's senses, lesser force shield
Control, Sense and Alter: affect mind, force harmony
Focus: 3D
Illusion: 3D
Shadow Powers:
Focus: regeneration
Illusion: mask self
Focus and Illusion: shadow walk
Special Abilities:
Natural Kinetic - Tybor gains a +5 bonus to all Force powers that are based in telekinesis.
Force Points: 16
Character Points: 0
Move: 10
Equipment:
blaster pistol 4D (3-10/30/120; 100), two sets of clothes, R2-E0, Mk-11 Droid Diagnostic, Universal Power Adapter, spacers chest, cold environment clothing, krayt arms gear, 2 lightsaber (5D), 6,150 credits, Military T-47 Airspeeder, stormtrooper armor, scout trooper armor, sensor pack, autoblaster carbine, droid tool kit (+1D droid repair), ETA-5 starfighter, 2 cortosis weave swords (STR+5D), bubble cloak |
Still playing. Next session, we take out Jabba, maybe. (Alternate timeline) _________________ Xynar
The Great Adventurer |
|
Back to top |
|
|
Lostboy Commander
Joined: 22 Aug 2008 Posts: 384
|
Posted: Mon Nov 24, 2008 12:40 am Post subject: |
|
|
Amber novels? + Shadow powers? please elaborate. |
|
Back to top |
|
|
Xynar Commander
Joined: 10 Aug 2003 Posts: 282 Location: Northwest Indiana
|
Posted: Mon Nov 24, 2008 11:43 pm Post subject: |
|
|
I wish I could. The GM is still keeping these in the dark so to speak. This is what I know. Regeneration is an automatic thing. The higher the Focus, the more/quicker regeneration (limbs and organs too!). Mask self can distort and change facial features and clothes. It can also be used to hide your Force presence. Shadow walk is used to walk into a shadow realm or as a teleport. I haven't been able to do it on my own yet so I don't know what my limits are. _________________ Xynar
The Great Adventurer |
|
Back to top |
|
|
jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
|
Posted: Tue Nov 25, 2008 7:24 pm Post subject: |
|
|
Keep us informed, you must. _________________ Blasted rules. Why can't they just be perfect? |
|
Back to top |
|
|
Lostboy Commander
Joined: 22 Aug 2008 Posts: 384
|
Posted: Tue Nov 25, 2008 9:37 pm Post subject: |
|
|
Im not sure where or when but luke skywalker ran into a group of force users who could cloak their force presence, they where trying to get home as i recall but were a non hostile race who did not wish to be caught up in galactic politics they also had a type of visual force invisibility and the ability to create verious other illusions ad they taught skywalker some of there powers in return for his help. I wish i could remember more specifics sorry. |
|
Back to top |
|
|
Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
|
Posted: Tue Nov 25, 2008 11:00 pm Post subject: |
|
|
Lostboy wrote: | Im not sure where or when but luke skywalker ran into a group of force users who could cloak their force presence, they where trying to get home as i recall but were a non hostile race who did not wish to be caught up in galactic politics they also had a type of visual force invisibility and the ability to create verious other illusions ad they taught skywalker some of there powers in return for his help. I wish i could remember more specifics sorry. |
Black Fleet Crisis, and the Fallanassi. Their powers and such are detailed starting at p.56 of Cracken's Threat Dossier. It should be noted that WEG recommends that players not have access to their abilities. _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
Donate to Ankhanu Press |
|
Back to top |
|
|
YodaWI Lieutenant
Joined: 12 Jul 2008 Posts: 97 Location: Watertown, WI
|
Posted: Thu Jan 22, 2009 12:00 am Post subject: |
|
|
One of our groups favorite NPC's was a news reporter in the Elrood System named Thunder Storm. I know it sounds cheesy, but my brother, the GM, came up with a great tagline that he always closed his holonews broadcasts with, "and remember, whenever there's a storm, there's Thunder!"
The character was a great way to fill in some story and to show how the characters and events have impacted the planet/sector/etc. _________________ "May the Force Be With You." |
|
Back to top |
|
|
jmanski Arbiter-General (Moderator)
Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
|
Posted: Sat Jan 24, 2009 7:05 pm Post subject: |
|
|
Very interesting idea. Consider that swiped. _________________ Blasted rules. Why can't they just be perfect? |
|
Back to top |
|
|
Jedi AlanRocks Ensign
Joined: 12 Jul 2009 Posts: 46
|
Posted: Tue Jul 14, 2009 1:03 am Post subject: |
|
|
I was participated in a campaign where the PC's (3 of us) were in a band and we went across the Galaxy chasing women and trying to land a record deal. We would eventually be recruited by both Imperial and New Republic Intelligence services to do 'side jobs' after a concert. We were never famous, more of a struggling bar band type thing. Our game master made advancing skills tougher than the rules, but I always liked that because let's face it, once you're at 8D there's really no one to stand in your way. Maybe not every game master has issues with a 19 yearold General- but mine would never have allowed it. We always assumed it took years and years of intense study and training to get around 8D in any skill. It was a great campaign and I really liked my character:
Nalroni Muscian (See Planets of the Galaxy, Vol 1. Basically, he looks like a giant rat)
DEX 2D+2
Blaster 5D+2
Dodge 5D+1
Thrown weapons 3D
STR 3D
Melee 5D
Brawl 6D
Climb/jump/swim 4D+2
Perception 4D+1
Streetwise 6D+1
Gamble 4D+2
Con 5D
Persuade 5D+1
Knowledge 3D
Clutures 4D (Music 5D) (helped to know what kind of music the locals liked)
Planet systems 3D+2
Mech 2D
Starship Pilot 5D (I was the pilot)
Starship gunnery 3D (I wasn't the gunner)
vehicle Pilot 3D+1
Speeder bike 3D
Percussion 3D+2 (Nalroni drumkit 4D+2)
Tech 2D+1
Demolition 4D (I loved blowing things up)
Starship repair 3D
musical instrument repair 3D+2
Equipment:
Brick of explosive, 10 remote detonators, 10 timed detonators,
hold out blaster, vibro-knife,
drumsticks, drumkit, assorted tools and spare parts for the kit. |
|
Back to top |
|
|
|