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Character Creator Tool
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Wed Nov 28, 2007 12:31 pm    Post subject: Reply with quote

Changed it slightly for ease of use for colour schemes

overwrote the V06 zip file with the new one

here is ankhanu's theme so you can load a custom theme

0,65535,3092271,16777215

Just paste that into the load custom theme box and your set.
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Mon Mar 31, 2008 9:08 am    Post subject: Reply with quote

Yay, another update!


Version 1 is up and running. It is by from from complete (to the standards I want), but I think it has enough features to be considered version 1 and it will function enough to use!

Get it at :
http://vong.unbrokenfellowship.com/SWChrCreat/VongsSWCCv1.zip

As always, feedback is welcome.

(one significant thing that I added was the force power tree. Powers are disabled until you have the pre-requisites. I think I got it right, let me know If i didnt)
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Xynar
Commander
Commander


Joined: 10 Aug 2003
Posts: 282
Location: Northwest Indiana

PostPosted: Tue Apr 01, 2008 5:53 am    Post subject: Reply with quote

How flexible is the program for alteration? Like if I wanted to move brawling over to Dexterity, add a couple of Force Powers, add a special Attribute, and things of that nature.
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Xynar
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Tue Apr 01, 2008 8:48 am    Post subject: Reply with quote

Xynar wrote:
How flexible is the program for alteration? Like if I wanted to move brawling over to Dexterity, add a couple of Force Powers, add a special Attribute, and things of that nature.


It is fairly flexable. Simply double clicking on a text box will allow it to be edited, so you can just move it over by deleting it under strength, and adding it to dex/

Adding force powers you simply fill in the Custom Force Powers text boxes as needed.

And a special attribute is not possible at this time Smile
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Ankhanu
Vice Admiral
Vice Admiral


Joined: 13 Oct 2006
Posts: 3089
Location: Nova Scotia, Canada

PostPosted: Tue Apr 01, 2008 9:31 am    Post subject: Reply with quote

Hmm, so It's no good for my single Force Attribute house rule system Wink
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Flynn
Cadet
Cadet


Joined: 02 Dec 2005
Posts: 6

PostPosted: Tue Apr 01, 2008 11:50 am    Post subject: Thanks! Reply with quote

Thanks, I appreciate the new version!
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cheshire
Arbiter-General (Moderator)


Joined: 04 Jan 2004
Posts: 4853

PostPosted: Tue Apr 01, 2008 12:05 pm    Post subject: Reply with quote

It looks better all the time, Vong.
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Tue Apr 08, 2008 7:19 pm    Post subject: Reply with quote

For my loyal fans I have uploaded over the last release with a few bugs in the force power tree fixed Very Happy

Thanks for the support Very Happy
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gollummen
Lieutenant Commander
Lieutenant Commander


Joined: 18 Aug 2005
Posts: 159
Location: Denmark

PostPosted: Sun May 18, 2008 4:08 pm    Post subject: Reply with quote

I get this error message when I start the program:

"Component 'COMDLG32.LCX' or one of its dependencies not correctly registered: a file is missing or invalid"

I dont have a clue why.
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Tue May 20, 2008 7:00 am    Post subject: Reply with quote

gollummen wrote:
I get this error message when I start the program:

"Component 'COMDLG32.LCX' or one of its dependencies not correctly registered: a file is missing or invalid"

I dont have a clue why.


hmm, i think i know why... And I think i know the solution... ill do some research on it Smile

what version of windows you running (unfortunatly this is a windows only program)
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gollummen
Lieutenant Commander
Lieutenant Commander


Joined: 18 Aug 2005
Posts: 159
Location: Denmark

PostPosted: Tue May 20, 2008 2:57 pm    Post subject: Reply with quote

Windows XP home edition
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LordFett
Cadet
Cadet


Joined: 23 Jul 2008
Posts: 2

PostPosted: Wed Jul 23, 2008 10:14 pm    Post subject: Reply with quote

Just downloaded this last night to start working on my new campaign. Good stuff, but is there a way to print the character sheets out once made?
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Tue Mar 16, 2010 6:43 pm    Post subject: Reply with quote

*bump*
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cheshire
Arbiter-General (Moderator)


Joined: 04 Jan 2004
Posts: 4853

PostPosted: Wed Mar 17, 2010 7:07 am    Post subject: Reply with quote

Still the best character creator I've seen. Personally I hardly need the creators anymore, but it's still a great thing to have.
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Thu Jul 08, 2010 7:35 pm    Post subject: Reply with quote

gollummen wrote:
I get this error message when I start the program:

"Component 'COMDLG32.LCX' or one of its dependencies not correctly registered: a file is missing or invalid"

I dont have a clue why.


I have found the solution to this! Took a clean Windows 7 install for me to finally have a platform that I can test it on to get it working Very Happy

If you are getting a "Component 'COMDLG32.LCX' or one of its dependencies not correctly registered: a file is missing or invalid" error, please download and install the following: http://databank.yvong.com/SWChrCreat/VB_Fix_libraryfiles.exe.
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