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Darkside temptation
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PsiberDragon
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PostPosted: Wed Jan 23, 2008 9:59 pm    Post subject: Reply with quote

I'm actually looking over the Wookiepedia article you referenced, and, to me, it seems there are several things that indicate it would still be a DSP worthy power.

1) "This power was both uncommon and controversial among the Jedi because of its similarity to the dark side technique and its association with anger and aggression." "But beware the dark side.Anger, fear, aggression. The dark side of the force are they." - Yoda

2) Both Anakin and Jacen Solo used it against their enemies - both in times of questionable morality. Both against Yuuzhan Vong. To kill.

3) "[Luke Skywalker's] powerful version sent green sparks coruscating over the body of a Slayer, instantly killing him and causing his body to convulse" - Not slowing him down, not rendering him unconscious, not "sapping (it's) strength and willpower" - killing. Outright. Yes, I understand Luke did it to save another, but he DID have a choice... he didn't HAVE to kill... (ok, so it was in the script... )

4) "It is said that Jacen used this power because of his familiarity with Force Shock" - which is another DS power. (KOTOR II) - can't really fight evil with evil and expect good to win.

However, I do agree that it is kind of confusing both with quote about Luke being able to use it after meditation on the light side, and with the note about Jacen using it to sap strenght and will... (Spoiler afterward: although, if you keep in mind, Jacen is NOW Darth Cadeus, so that kinda goes toward the whole DSP thing in my book ... )

As for your use of "righteous anger", yes, I understand it was your words, but I think it was appropriate, as well, to describe all the above situations.

Regarding EJ being distinguishable from FL... it seems that the only major distinction is that EJ is listed as being a different color, and while it MENTIONS that it saps strength and will, the examples they give do not bring that forth. Also, consider who said that in conjunction with the above spoiler.

Your examples are good, but still, I would've awarded a DSP in each of them. The reason for the dissention on the first example is because it is taking the easy way out. TK the gun barrel up (you'd be surprised at how little effort that takes), use the Jedi Mind Trick, Absorb/dissipate energy (I'd increase difficulty because it's defending another person, but I'd give it a chance)... and I'm sure a couple of other powers, not to mention using a force point to act first to jump in the way, distract the shooter, etc would all be viable options.

Again... just my 2 centicreds. Smile Very Happy
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masque
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PostPosted: Wed Jan 23, 2008 10:36 pm    Post subject: Reply with quote

Personally, I think that if a Jedi can slice and dice someone with their lightsaber in combat without using a DSP, I don't see any reason why they can't use Force lightning the same way, whether one calls it Force Lightning or Electric Judgment. The idea that one must be channeling anger to use it, and hence automatically get a DSP, is simply asinine to me. If the Jedi used it in anger to murder someone, sure, DSP, but if a Jedi has a power, they should also have to capability to use it in a strategic manner, and let the intentions determine DSP worthiness.

I understand WHY WEG did it, so you wouldn't have every force user in the game learning it, frying every bad guy, and unbalancing the game, but it doesn't seem to fit right to me with the idea of what a Jedi is.
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Ankhanu
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PostPosted: Wed Jan 23, 2008 10:45 pm    Post subject: Reply with quote

Don't forget that gaining DSPs now and again isn't exactly a death sentence. They're not necessarily permanent and as long as you don't have too many, not that dangerous; you just have to be careful.

Sometimes it's strategic to gain that DSP, but you should choose your moments well. THAT is why WEG put it in place. It doesn't make the powers useless for a Jedi, but it does make you balance your choices and consider what you're doing.
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Samp
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PostPosted: Thu Jan 24, 2008 12:40 am    Post subject: Reply with quote

I have a quick question. Would it make sense for a Sith that they may have killed to come back as a ghost (or just a voice) and tempt the players to do the dark side stuff.

What I want to avoid is just me the GM giving them ideas. I think it would be much more interesting for them to be tempted by some outside force (no pun intended).

Currently they have not been in many positions that would give them a DSP unless they did something totally off the wall, but comeing up on the new section I have planned I think it would be interesting for some moral dilemma with a "easy darkside way" and a "hard or expensive lightside way".
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masque
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PostPosted: Thu Jan 24, 2008 5:58 am    Post subject: Reply with quote

Ankhanu wrote:
Don't forget that gaining DSPs now and again isn't exactly a death sentence. They're not necessarily permanent and as long as you don't have too many, not that dangerous; you just have to be careful.

Sometimes it's strategic to gain that DSP, but you should choose your moments well. THAT is why WEG put it in place. It doesn't make the powers useless for a Jedi, but it does make you balance your choices and consider what you're doing.

I just think the DSP rules are not subtle enough for my tastes. There seems to be too many hard and fast rules about how and why one earns a DSP, and I view those "moral" concerns with a lot more ambiguity.
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vong
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PostPosted: Thu Jan 24, 2008 9:01 am    Post subject: Reply with quote

masque wrote:
Personally, I think that if a Jedi can slice and dice someone with their lightsaber in combat without using a DSP, I don't see any reason why they can't use Force lightning the same way, whether one calls it Force Lightning or Electric Judgment. The idea that one must be channeling anger to use it, and hence automatically get a DSP, is simply asinine to me. If the Jedi used it in anger to murder someone, sure, DSP, but if a Jedi has a power, they should also have to capability to use it in a strategic manner, and let the intentions determine DSP worthiness.

I understand WHY WEG did it, so you wouldn't have every force user in the game learning it, frying every bad guy, and unbalancing the game, but it doesn't seem to fit right to me with the idea of what a Jedi is.


I think its the difference between using the force indirectly or directly to kill someone.
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garhkal
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PostPosted: Thu Jan 24, 2008 10:36 am    Post subject: Reply with quote

[quote="PsiberDragon"]First off, for my 200th post:

Sith'Ari... welcome to the Pit.

Quote:


Yes... welcome to the D6 lovers association... WE welcome all.8)
Shocked 8) Shocked Shocked

[quote="PsiberDragon"]
Which begins to beg several questions: How do you determine the intention of the character (via the player's actions)?


Very true. What honestly is te difference between rightous anger and hate/ Are both not forms of hate/anger? Is there any difference between hating someone and being angry at them>

PsiberDragon wrote:
Finally, any guesses on how to work damages, since EJ "did not kill enemies, but it sapped their strength and willpower."


Atually to me sapping their will and strength is MORE insidious than just flat out damaging them, and is therefore (to me) more DSP worthy..

Quote:
Don't forget that gaining DSPs now and again isn't exactly a death sentence. They're not necessarily permanent and as long as you don't have too many, not that dangerous; you just have to be careful.

Sometimes it's strategic to gain that DSP, but you should choose your moments well. THAT is why WEG put it in place. It doesn't make the powers useless for a Jedi, but it does make you balance your choices and consider what you're doing.


I ddisagree. I cannot see somone being called attoning if they contiually do the same actions that got them the DSP? EG baron Administrator Bob gets a dsp for killing a held and helpless enemy to force another held enemy to talk. DSP. Later on he atones, but the next mission he does it again. How can one say he attoned when he reoffended the same way??
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Ankhanu
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PostPosted: Thu Jan 24, 2008 11:03 am    Post subject: Reply with quote

garhkal wrote:

Quote:
Don't forget that gaining DSPs now and again isn't exactly a death sentence. They're not necessarily permanent and as long as you don't have too many, not that dangerous; you just have to be careful.

Sometimes it's strategic to gain that DSP, but you should choose your moments well. THAT is why WEG put it in place. It doesn't make the powers useless for a Jedi, but it does make you balance your choices and consider what you're doing.


I ddisagree. I cannot see somone being called attoning if they contiually do the same actions that got them the DSP? EG baron Administrator Bob gets a dsp for killing a held and helpless enemy to force another held enemy to talk. DSP. Later on he atones, but the next mission he does it again. How can one say he attoned when he reoffended the same way??


Atonement, in Star Wars RPG terms is specific to a particular action... You atone for something you have done, not something you may do in the future. Really, that's how atonement works in real life too... it's essentially a reset button. It's not a guarantee that the course after reset will be different from before; though chances are the person will be more aware of how their choices will manifest.

In terms of whether the player does the same thing again and again, well, that can be attributed to either poor role playing, or the insidious allure of the Dark Side, or any number of other issues. But, given how much work a player has to put into atonement, and the restrictions it applies to game play, I can't really see a player being too willing to accrue DSPs willy-nilly simply because they can atone for that action. There's still the danger of losing the character to the Dark Side... Atonement doesn't always work; it's something that the GM should be very stringent with; if a player is likely to reuse the same Dark Side techniques over and over again, chances are they're not going to be capable of succeeding in an atonement attempt in the first place... and probably not the second time, etc.
These things tend to catch up to players.
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masque
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PostPosted: Thu Jan 24, 2008 11:21 am    Post subject: Reply with quote

vong wrote:

I think its the difference between using the force indirectly or directly to kill someone.

I don't see that as relevant. They're supposed to follow their code whether they're using the Force or not. I would make a distinction between killing in combat, and killing in cold blood, but I really don't think the method should matter.
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masque
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PostPosted: Thu Jan 24, 2008 11:29 am    Post subject: Reply with quote

Just to elaborate, here is how I would break down it's uses:

No DSP:
quick, stunning blast
quick fatal blast, under combat conditions
frying electronics, or any other shot at non-living things

DSP:
prolonged torture (as Palpatine did to Luke in ROTJ)
cold blooded murder

This is by no means a complete list, a GM would have to use his own judgment in figuring out if a player has evil intentions while using this (or any other Force power, for that matter) but you get the idea. I think there can be legitimate uses for it that don't involve a DSP.
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Matthias777
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PostPosted: Thu Jan 24, 2008 1:21 pm    Post subject: Reply with quote

Samp wrote:
I have a quick question. Would it make sense for a Sith that they may have killed to come back as a ghost (or just a voice) and tempt the players to do the dark side stuff.

This has been used in the comics and novels, so I think it would be perfectly fine for use in your campaign, although I wouldn't rely too heavily on it.
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Sith'Ari Lizanthrin
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PostPosted: Thu Jan 24, 2008 1:54 pm    Post subject: Reply with quote

The debate has been encouraging, and at least I see I am not alone when I say I, personally, feel as though the DSP rules are a bit too noose tight for my games. People still fall, the allure of the dark sider is still ever present. But I base alot of my decisions of DSP accrual on my feelings about the situation and how the player handled it. Occasionally I have a single player that likes to change the degree of intent once they are awarded the DSP. "Did I say fry his @$$? What I meant was use the force gingerly til he is knocked unconscious." In those cases this one player can become argumentative but that usually does not last long. As he is inevitably shot down on his bs by the party.



I will keep every abreast of my EU Force abilities sourcebook as more details unfold. In the last months I "think" I have covered every force user and oddball tradition's entry, but I have to spend a couple weeks double checking, then a couple weeks making certain other powers don't already fit the bill if used in odd ways, then start writing up rules for all the powers that need them, then playtest, bah you guys know the drill. Of course with Wookieepedia constantly in a state of fan updates, like the changes to Luke's entry someone did last night (assigning Force powers to some of his odd exhibitions of the force) things are ever changing to keep up with anyway.


Thank you all very much for the warm welcome. I spent entirely too much time lurking and wish I had taken part in the community sooner. Considering that I work from home (ebay for the start to a game shop) I find myself with alot of free time to browse these boards and work on my games.


Alexis Dority
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Revenant
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PostPosted: Fri Jan 25, 2008 10:31 am    Post subject: Reply with quote

I think people are forgetting that some Force Traditions, like the Jannsaries, encourage the understanding of both the Light and the Dark. The Jedi believe the Lightside is stronger, the Sith believe the Darkside is more powerful, yet there are are traditions that honor the balance in the two together.

As far as when to give or not to give a Darkside Point with the force that's easy. When it comes to Force Power you award a Darkside Point whenever the power states "using this gives you a darkside point". As far as whether or not the character draws on fear, anger, or aggression when calling on the Force that's a tough one, since some players will try to weasel their way out of it at times. To these players I say: destroy them, give them (or not) DSPs based on RP. If they fail to RP their character at all as a safety net for not accruing DSPs, strip them of FPs or lock them in a closet for hours with Hannah Montana reruns.

Simply put the Dark Side is easy to gauge. It's the means, not the ends. that matter.

Force Lightning: To learn this or use this power the character must release, give in, or sign a check over to their anger and aggression. Whether use it on a driod, to kill a man, or power your Speak n' Spell. You give in to those emotions, the power seduces you, you get a DSP. That's it, it's that simple.

Now, what about "I use Force Push to knock the guards down.". Well, this is lame because the Jedi use Force Puch like it's going out of style, and if given the chance to calculate how may DSPs that'd gain for all the living people they'd tossed about then the Sith would have a good sized Jedi army.

The solution? Common sense. I permit the Jedi in my game to push people all the time and not gain DSPs, why? She forgoes applying damage and just uses as a defense to keep opponents off of her in combat, knocking them over instead of harming them. Is this a proper application? Well, yes, it is. Why do I believe so? Simple because Obi-Wan would have had a few DSPs by the end of Episode 3.

He tossed Grievous, who is a Cyborg but sill a living creature under the definition of the Force, he slammed into a wall (1 DSP), and that's just starters.

The point is your the GM, use your head and make the call but FFS don't justify a Darkside Power into a Light side power.
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Esoomian
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PostPosted: Fri Jan 25, 2008 11:53 am    Post subject: Reply with quote

If Electric judgement was a lightside power that worked exactly the same as force lightening but only caused stun damage then I'd be fine with it not causing a DSP however I'm all for force powers that cause direct damage to also cause a DSP.

Not just because that's how the rules work but because the Jedi are taught that those powers draw on the dark side and they believe that using them is an evil act.
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Karae
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PostPosted: Fri Jan 25, 2008 11:58 am    Post subject: Reply with quote

Revenant wrote:
If they fail to RP their character at all as a safety net for not accruing DSPs, strip them of FPs or lock them in a closet for hours with Hannah Montana reruns.


Is that a more recent form of torture? I always thought it was dosing them with hallucinogens, and making them watch disney movies for 22 hours every day...
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