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Ejacobs Lieutenant Commander
Joined: 07 Nov 2005 Posts: 183 Location: Afghanistan...Again
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Posted: Sat Dec 10, 2005 6:29 am Post subject: Weights |
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What do things weigh? How much can my PC carry before he is lightly encumbered, moderately encumbered, heavily encumbered?
Has this been answered before? We are encountering this with our current game where we have a Trianni and a Gand sporting Medium Repeating Blasters and some body armor. They are fairly strong, but we were wondering as to how much the could comfortably carry and not be encumbered.
Thanks.
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Chabit Rane Commander
Joined: 02 Nov 2005 Posts: 460
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Posted: Sat Dec 10, 2005 1:50 pm Post subject: |
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If I remember the Spec Force book has some thing about encumberance. |
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Endwyn Commander
Joined: 22 Jul 2005 Posts: 481
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Posted: Sat Dec 10, 2005 7:42 pm Post subject: |
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Yes, there is an encombrence discussion in Spec Force. As an easier side not, look up lifting's skill description - it should give you a good idea of what the character can lift, and likely carry. (Since the skill is used to load cargo ships which involves not only lifting the cargo but carring it into the ship.) _________________ Luke, I am your father.
That's impossible!
And Leia is your sister!
That's improbable?
And the Empire will be destroyed by..EWOKS!
That's...highly unlikely.
The Force? Bacteria called midichlorians.
If you don’t take this seriously I'm out. |
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Ejacobs Lieutenant Commander
Joined: 07 Nov 2005 Posts: 183 Location: Afghanistan...Again
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Posted: Sat Dec 10, 2005 11:48 pm Post subject: |
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But what about the weight or encumberance people can carry on their persons? A blaster must weigh something. How many blasters can a person carry before he is overloaded?
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Chabit Rane Commander
Joined: 02 Nov 2005 Posts: 460
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Posted: Sun Dec 11, 2005 3:31 pm Post subject: |
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Personally, I use common sense for weight values. A blaster should be about 1 to 3 lbs, double that for rifles.
A good starting limit should be around two blasters (pistols), one rifle, and about three or so misc. weapons. (Again size of weapon should be more important than weight in my opinion.)
Hope this helps . |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Dec 12, 2005 5:35 am Post subject: |
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EG. My current character, a spec force infiltrator, with a 3d strength carries
1 suit of armor worn
1 headstrap comlink
2 vibrodaggers in boot sheaths
1 blaster pistol (for those times his other weapons are not worthy..
1 assault rifle with 6clips (in pouches on his LBV)
1 Load bearing vest (over the armor)
1 slug thrower pistol with 2 clips
1 small backpack with 4 med packs in... _________________ Confucious sayeth, don't wash cat while drunk! |
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Volar the Healer Jedi
Joined: 04 Aug 2003 Posts: 664 Location: Arizona, USA
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Posted: Mon Dec 12, 2005 6:20 pm Post subject: |
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I carried more than that when serving. Your basic load sounds reasonable to me. _________________ Know Jesus, Know Peace.
No Jesus, No Peace |
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Ray Commodore
Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Mon Dec 12, 2005 8:15 pm Post subject: |
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Two words: Power Armour.
You can carry as much as isn't hard to get a grip on for as long as the battery life holds out. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Dec 13, 2005 1:41 am Post subject: |
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Ray wrote: | Two words: Power Armour.
You can carry as much as isn't hard to get a grip on for as long as the battery life holds out. |
Though you would be sucking hind tit, if you got hit by an ion blast! _________________ Confucious sayeth, don't wash cat while drunk! |
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Ray Commodore
Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Tue Dec 13, 2005 2:05 am Post subject: |
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"Oh look, the poor little trooper is getting out of his armour." "CRUNCH SMASH!!!" "And... He looks even bigger and meaner outside of it... RUN!!!" |
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Jedi Skyler Moff
Joined: 07 Sep 2005 Posts: 8440
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Posted: Wed Dec 14, 2005 11:43 am Post subject: |
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Ray wrote: | "Oh look, the poor little trooper is getting out of his armour." "CRUNCH SMASH!!!" "And... He looks even bigger and meaner outside of it... RUN!!!" |
ROFL!!! |
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Doomhead Commander
Joined: 08 Oct 2007 Posts: 252 Location: In the Heart of Texas
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Posted: Tue Nov 13, 2007 6:58 pm Post subject: |
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This smells to much like D&D... Use common sense with this one! _________________ "Well hello Mister Fancypants. Well, I've got news for you pal, you ain't leadin' but two things, right now: Jack and s**t... and Jack left town." - ASH
http://www.box.net/shared/cn6f7sdkog |
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hisham Commander
Joined: 06 Oct 2004 Posts: 432 Location: Malaysia
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Posted: Wed Nov 14, 2007 3:39 am Post subject: |
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Yeah, sometimes a cinematic game is just that... a cinematic game. Quick and dirty dice rolls instead of extreme bookkeeping. If a guy has a light repeater slung over his shoulder, I'll let him have it. If he puts on another one, I'll see if he's strong based on his STR. If he wants to sling three light repeaters, I'll blindside him with a stamina roll maybe one game hour down the line... which would sucks if he's supposed to be running away from something at the time.
However, you can create simple encumbrance house rules easily. Just assign a weight in kilograms to the list of equipment that you have and what you can do is assign a max encumbrance to Strength code. Eg. STR 2D 40kg, STR 2D+1 45kg, STR 2D+2 50kg, STR 3D 55kg, etc. Anything more will require a stamina roll after an 30 minutes or an hour of non-exertion and 1 minute (or even 3 rounds if you're mean) of exertion, for example.
This is just off the top of my head. You can probably fine tune it better if you give it more thought. _________________ The Enteague Sector | Cracken's Collection of Crackpots
In D6, of course. |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Wed Nov 14, 2007 8:17 am Post subject: |
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True.
Personally though, I just let the players equip (unless overly outrageous, like using an e-web as a single person Arnold S. Style). If the player wishes to pick up and carry something big (table, half tonne other player character) then I make them roll various lifting and stamina checks. _________________ The Vong have Arrived
PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php |
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hisham Commander
Joined: 06 Oct 2004 Posts: 432 Location: Malaysia
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Posted: Wed Nov 14, 2007 9:00 am Post subject: |
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vong wrote: | True.
Personally though, I just let the players equip (unless overly outrageous, like using an e-web as a single person Arnold S. Style). If the player wishes to pick up and carry something big (table, half tonne other player character) then I make them roll various lifting and stamina checks. |
By the way, the weirdest thing my player carried around to shoot with (for a short while) was a single X-wing Taim & Bak KX-9 cannon. They juryrigged it so power was fed from a portable power converter and it took four guys to carry it around and one of the four hit the switch to fire.
Yes, it was insanely difficult to aim, they looked stupid doing it and it shorted out after 3 shots, if I remember correctly... but it was super fun when the players did it. _________________ The Enteague Sector | Cracken's Collection of Crackpots
In D6, of course. |
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