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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Mon Oct 08, 2007 11:34 am Post subject: Mech Fighter - d6 VF-1 Valkyrie |
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Here are the stats I cobbled together for a Star Wars version of the VF-1 Valkyrie mech, based on the stats presented in teh Robotech Roleplaying game. I did this up a while ago, and I think I reduced some of the ranges on the weapons to be more in line with other weapons in the SW universe.
Craft: Me-002-P Mech fighter
Type: Mech fighter prototype
Scale: Starfighter
Length: 10m / 7m / 13m
Skill: Mech Operation
Crew: 1-2
Passengers: -
Cargo Capacity: 10kg
Consumables: 1 Week
Hyperdrive multiplier: x1
Hyperdrive backup: x10
Nav Computer: Yes
Maneuverability: 1d+2 / 2D / 3D
Space: 10 / 6 / 2
Atmosphere: 4300kmh (1800) / 1078kmh (350) / 96.5kmh (32 - Run)
Hull: 4D
Shields: 1D (Fighter and Guardian modes only)
Sensors:
.: Passive: 25 / 1D
.: Scan: 40 / 2D
.: Search: 60 / 3D
.: Focus: 4 / 3D+2
Weapons:
.: Weapon Name: High Powered Lasers (2)
--- Scale: Starfighter
--- Fire Arc: Front (Fighter Mode Only)
--- Crew: 1
--- Skill: Starship Gunnery
--- Fire Control: 2D+2
--- Space Range:
--- Atmosphere Range:
--- Damage: 4D
.: Weapon Name: Quad Laser Cannon
--- Scale: Starfighter
--- Fire Arc: Turret
--- Crew: 1
--- Skill: Starship Gunnery
--- Fire Control: 2D
--- Space Range:
--- Atmosphere Range:
--- Damage: 4D
.: Weapon Name: Pod Laser
--- Scale: Starfighter
--- Fire Arc: Front, Left, Right (Guardian and Battloid modes only)
--- Crew: 1
--- Skill: Mech Combat
--- Fire Control: 3D+2
--- Space Range:
--- Atmosphere Range:
--- Damage: 5D
.: Weapon Name: Mech Brawl
--- Scale: Starfighter
--- Fire Arc: Front, Left, Right (Guardian and Battloid modes only)
--- Crew: 1
--- Skill: Mech Combat
--- Fire Control: 1D
--- Space Range: -
--- Atmosphere Range: -
--- Damage: 3D
EDIT - er, looks like I never did finalize the ranges _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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PsiberDragon Commander
Joined: 31 Jul 2006 Posts: 260
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Posted: Mon Oct 08, 2007 2:29 pm Post subject: |
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Dude...
First off: This is awesome!
Second... you have WAAAAAY too much time on your hands... _________________ "Love like you will die tomorrow. Hate like you will live forever." - Unknown |
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Melorn Cadet
Joined: 18 Sep 2007 Posts: 17
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Posted: Mon Oct 08, 2007 5:58 pm Post subject: |
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Nice
I know this isn't robotech/macross, but did you ponder having the hyperdrive on the back pods?(way too much macross plus viewing)
*imagines an R2 unit sticking out the front screaming*
Actually last night I was pouring over http://unsd.macrossroleplay.org/ and http://www.kent.net/robotech/mecha/index.shtml. _________________ "well it's either hoth or peanut butter" -me |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Mon Oct 08, 2007 6:19 pm Post subject: |
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Looks like I gave it a hyperdrive built in... but it would make sense to have the hyperdrive as part of the Super Valkyrie armour/booster set up, rather than the basic model. _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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Melorn Cadet
Joined: 18 Sep 2007 Posts: 17
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Posted: Mon Oct 08, 2007 8:10 pm Post subject: |
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eh, in star wars, Hyperspace units aren't that big, so it shouldnt be a giant thing out of MP.
I'm just being nitpicky today, sorry. _________________ "well it's either hoth or peanut butter" -me |
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Xynar Commander
Joined: 10 Aug 2003 Posts: 282 Location: Northwest Indiana
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Posted: Tue Oct 09, 2007 10:06 am Post subject: |
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I would add Strength and Dexterity scores so you can use the craft in a "Mecha mode" and grab things, brawl, and the like. _________________ Xynar
The Great Adventurer |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Tue Oct 09, 2007 4:25 pm Post subject: |
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They'd fall under Mech Operation; a Mechanical skill. Damage on the brawl is 3D Starfighter Scale.
Mech Operation, I believe, I set off as an Advanced Skill; I'll write it up later when I find my notes. _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Tue Oct 09, 2007 4:40 pm Post subject: |
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This vehicle reminds me of this _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Tue Oct 09, 2007 7:56 pm Post subject: |
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probably was the basis for it actually. _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Tue Oct 09, 2007 8:07 pm Post subject: |
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I don't doubt it. Transforming mechs have been part of Sci-fi for as long as I can remember.
Looks like a pretty interesting vehicle although I'd be tempted to leave the hyperdrives off alltogether and have them have them need to be carried from system to system _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Tue Oct 09, 2007 8:24 pm Post subject: |
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I like the idea of the modular hyperdrive, like with the Jedi Starfighter, or Cloakshaped Fighter. It would be plausible to have the hyperdrive as part of the booster and armour of the super valkyrie, I think. It should probably be removed from the normal model.
This is the basis for the stats (VF-1S Valkyrie variable fighter)
This is the armoured Super Valkyie; the hyperdrive could be in those big boosters:
_________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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Melorn Cadet
Joined: 18 Sep 2007 Posts: 17
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Posted: Tue Oct 09, 2007 9:16 pm Post subject: |
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*Hugs his armless, gunless, partial armor Transformers Jetfire* _________________ "well it's either hoth or peanut butter" -me |
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PsiberDragon Commander
Joined: 31 Jul 2006 Posts: 260
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Posted: Tue Oct 09, 2007 9:24 pm Post subject: |
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Actually, Robotech precedes Transformers by somewhere between 5 & 10 years, if I recall correctly. _________________ "Love like you will die tomorrow. Hate like you will live forever." - Unknown |
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Esoomian High Admiral
Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Tue Oct 09, 2007 9:54 pm Post subject: |
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That seems fairly likely I recall seeing robotech videos in the video stores as far back as I can remember long before Transformers videos were available.
But of course with my location I'm probably a year or so behind the rest of the world in terms of niche pop culture _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Tue Oct 09, 2007 9:55 pm Post subject: |
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Melorn wrote: | *Hugs his armless, gunless, partial armor Transformers Jetfire* |
Mine's missing the armour and gun I've been trying to get a set cheaply on ebay, to no avail.
I even have one of the ones that also has the Robotech symbol on the wing Kinda neat having the Jetfire decals, then the UE logo on the wing. _________________ Hotaru no Hishou; a messageboard about games, friends and nothing at all.
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