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New GM Need Help!
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Thu Sep 13, 2007 11:11 pm    Post subject: Reply with quote

i can probably settle with that, but knock the man down to 2D+1 Wink
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Falcon79
Commander
Commander


Joined: 19 Jul 2007
Posts: 406
Location: The Planet of Pensacola Florida

PostPosted: Thu Sep 13, 2007 11:16 pm    Post subject: Reply with quote

vong wrote:
i can probably settle with that, but knock the man down to 2D+1 Wink
Fair enough. Laughing Smile
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Falcon79
Commander
Commander


Joined: 19 Jul 2007
Posts: 406
Location: The Planet of Pensacola Florida

PostPosted: Thu Sep 13, 2007 11:40 pm    Post subject: Reply with quote

    This could go in Ships and Equipment, but I wanted it critiiqued from a GM's view so here goes (now with revised fluff):



    Gun Griffin "Zanlite Y-Wing" Star Fighter
    Craft: Kurn-Grimms Astronautics GGR-446 Starfighter
    Type: Long Range General Purpose Starfighter
    Scale: Starfighter
    Length: 18.7 meters
    Skill: Starfighter Piloting Y-Wing
    Crew: 1 (plus 1 astromech droid, can coordinate)
    Cargo Capacity: 80 kilograms
    Consumables: 3 Weeks
    Cost: 150,000 Zanlaunian Credi-Coins (225,000 Imperial or New Republic credits) (New), 75,000 (112,500 Imperial or New Republic Credits) (used); not available in the New Republic or Empire
    Hyperdrive Multiplier: x1.5
    Hyperdrive Backup: x8
    Nav Computer: Yes (Backup: Uses Astromech Droid programed with 15 jumps)
    Maneuverability: 2D+1
    Space: 8
    Atmosphere: 365; 1,050 kmph
    Hull: 4D+1
    Shields: 1D+2 (Outer Combat Particle Shields), 1D+2 (Energy Shields)
    Sensors:
    Passive: 40/0D
    Scan: 70/1D
    Search: 80/2D
    Focus: 4/3D
    Weapons:
    2 pulse-Wave Cannons (Fire-Linked)
    Fire Arc: Front
    Skill: Starship Gunner
    Fire Control: 2D+1
    Space Range: 1-3/12/24
    Atmosphere Range: 100-300/1.2/2.4 km
    Damage: 5D+1
    2 Particle Beamer Cannons (Fire-Linked)
    Fire Arc: Front
    Skill: Starship Gunnery
    Fire Control: 2D+1
    Space Range: 1-4/8/16
    Atmosphere: 100-400/800/1.6
    Damage: 6D*
    *Note: Ignores Ray Sheilding but can only be active at the same time as only ONE other, of the energy weapon systems (Either the Pulse-Wave Cannons OR the Light Ion Cannons: one or the other)
    2 Conncussion Torpedo Launchers
    Fire Arc: Front
    Skill: Starship Gunnery
    Fire Control: 2D
    Space Range: 1/4/9
    Atmosphere Range: 50-100/400/900
    Damage: 8D+2
    2 Light Ion Cannons (Fire-Linked)
    Fire Arc: Front
    Skill: Starship Gunnery
    Fire Control: 2D+1
    Space Range: 1-3/7/36
    Atmosphere Range: 100-300/700/3.6 km
    Damage: 4D+1

    This is the most current, main space fighter, of the Zanlaunian Armed Forces: The design is based on the (mostly) intact carcasses of a number of and Koensayr BTL-S3 and BTL-A4 "Long Probe" Y-Wing fighters salvaged by the Squibs and sold to the Zanlites. The Zanlite starship manufacterer, Kurn-Grimms, Ironed out what they considered flaws in the original Koensayr design (particularly in the Speed and Maneuverability departments, though it suffers in it hyperdrive and back up hyperdrive systems: Zanlite technology and manufacturing currently has trouble producing economical fighter-sized class 1 hyperdrives), and replaced the weaponry and power core with Zanlite manufactured weapons that didn't required short supplies of Blaster Gas, and a powerful Zanlite designed power core. They also, as well, added "Combat Particle Shielding" (a patented feature in Zanlite ship manufacture): an second outer layer of particle sheilds necessitated by Zanlite preferance for using Particle Beamers and Mass Drivers in starship combat (considered antiquated elsewhere, but have been HIGHLY advanced and refined in Zanlite Space). The Zanlites kept the simple and easy to learn control layout of the Koensayr original specs as well as the long range and internal navi-computer of the Long Probe variant with a astromech droid: typhically a Utili-Mech AR-39 Series Droid (Based on Industrial Automation's R-Series Astro-Droids) that can be progrgrammed with 15 hyperspace jumps. The Design is not a interceptor and not a bomber, but a Fighter-Bomber designed for numerous roles in combat. The GGR-446 features a larger cockpit (featuring a tiny refresher a small sleeping area for it's lone pilot) and larger Ion engines than it's Y-Wing progenetor (The larger engines also provide a greater speed as mentioned above) though it still bears an uncanny resemblance to the Y-Wing "Long Probe" Model it is based on. The Design was named the "Gun Griffin" in the honor of the Gyr Griffin, a a hardy, fierce and majestic (and very loyal and trustworthy) domesticated flying war-mount used by the Yool 'Cholkk, a fierce near-human race encountered by the Zanlites, and has since carried by the Zanlites to many inhabitable worlds in their Space. It is a capable and very durable fighter craft.

    Note: Re-edited it some more.

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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Fri Sep 14, 2007 7:38 am    Post subject: Reply with quote

i guess that is all right now. still think the space should be nocked down a bit more (at least to 7) but other then that looks all right
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garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14214
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Fri Sep 14, 2007 7:26 pm    Post subject: Reply with quote

I am with Vong.. put the space to 7 and it will be ok for now.
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