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K21DUBIE Lieutenant Commander
Joined: 15 Jun 2007 Posts: 237
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Posted: Fri Aug 31, 2007 10:06 am Post subject: Bounty hunters! |
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To all the GMs out there I would like some help running the Rancor pit Bounty hunter game. If you have any ideas on bounties to chase please check out the bounty hunter game the section called the "Bounty List". |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Fri Aug 31, 2007 11:52 am Post subject: |
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Good luck.
I've always hated running bounty hunter games, they're tough to do, making them challenging, fun and interesting. |
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K21DUBIE Lieutenant Commander
Joined: 15 Jun 2007 Posts: 237
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Posted: Fri Aug 31, 2007 1:24 pm Post subject: |
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yeah I know thought I would keep them simple, but let some people just come up with character's that could be used for bounties, backgrounds and stuff like that. Kinda co-gm so to speak. |
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Jedi Skyler Moff
Joined: 07 Sep 2005 Posts: 8440
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Posted: Sat Sep 01, 2007 10:50 am Post subject: |
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That would give inexperienced people a chance to get some practice statting up characters; they'd be responsible for coming up with all the aspects of that character's backstory, and it'd have to be fairly detailed because the hunters will need to know what they did, to whom, and where the acquisition will need to be taken to collect the bounty.
Anyone considering creating a bounty needs to fully stat the character out; they're going to be actively hunted and presumably putting up resistance of one sort or another, so please give great thought to how they're created. You might even consider, for those characters of a more 'wily' nature, even creating two or three characters (known associates of the target) for the GM to use as pawns to do the 'dirty work' of avoiding becoming an acquisition. |
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K21DUBIE Lieutenant Commander
Joined: 15 Jun 2007 Posts: 237
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Posted: Sat Sep 01, 2007 3:30 pm Post subject: |
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Jedi Skyler wrote: | That would give inexperienced people a chance to get some practice statting up characters; they'd be responsible for coming up with all the aspects of that character's backstory, and it'd have to be fairly detailed because the hunters will need to know what they did, to whom, and where the acquisition will need to be taken to collect the bounty.
Anyone considering creating a bounty needs to fully stat the character out; they're going to be actively hunted and presumably putting up resistance of one sort or another, so please give great thought to how they're created. You might even consider, for those characters of a more 'wily' nature, even creating two or three characters (known associates of the target) for the GM to use as pawns to do the 'dirty work' of avoiding becoming an acquisition. |
As for the stats you should pm those to me directly. would considered running them with you maybe in a final confrantation. |
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Jedi Skyler Moff
Joined: 07 Sep 2005 Posts: 8440
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Posted: Sat Sep 01, 2007 11:55 pm Post subject: |
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Yup...forgot to mention that part. DEFINITELY PM the stats to K21DUBIE. We don't want the hunters knowing everything about their opposition BEFORE they become opposition. It's their job to dig that kind of information up. |
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awfulalex Commander
Joined: 03 Aug 2007 Posts: 303 Location: South Africa
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Posted: Mon Sep 03, 2007 8:50 am Post subject: |
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Quote: | It's their job to dig that kind of information up. |
Or not, I have seen too many people rush in before doing any checks/research _________________ ***witty remark under construction - coming soon to a board near you*** |
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K21DUBIE Lieutenant Commander
Joined: 15 Jun 2007 Posts: 237
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Posted: Mon Sep 03, 2007 12:26 pm Post subject: |
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Or not, I have seen too many people rush in before doing any checks/research [/quote]
Star wars is about just going in and seeing where all the pieces fall. |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Mon Sep 03, 2007 12:28 pm Post subject: |
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lol. random fighting ftw! _________________ The Vong have Arrived
PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php |
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Ray Commodore
Joined: 31 Oct 2003 Posts: 1743 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
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Posted: Mon Sep 03, 2007 12:52 pm Post subject: |
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"Who needs to research when we can just drop a few Landers on the situation if it goes to pot." |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Mon Sep 03, 2007 1:00 pm Post subject: |
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he he he. *caugh*Thermal Detenators*Caugh* they can clear a room faster then a hutt farting _________________ The Vong have Arrived
PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php |
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awfulalex Commander
Joined: 03 Aug 2007 Posts: 303 Location: South Africa
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Posted: Mon Sep 03, 2007 3:43 pm Post subject: |
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Our Gm placed an all out ban on Therm Dets we just killed to many people that way. No looking, no leaping, just drop a few and then go see what was there _________________ ***witty remark under construction - coming soon to a board near you*** |
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OtterJethro Sub-Lieutenant
Joined: 22 Jun 2007 Posts: 52 Location: Mesa, AZ
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Posted: Mon Sep 03, 2007 3:55 pm Post subject: |
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will nothing left, how would you collect the bounty...? |
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vong Jedi
Joined: 30 Aug 2006 Posts: 6699 Location: Ottawa, Canada
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Posted: Mon Sep 03, 2007 3:59 pm Post subject: |
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or just start handing out DSPs. _________________ The Vong have Arrived
PM me if you want user created content uploaded to my site: http://databank.yvong.com/index.php |
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awfulalex Commander
Joined: 03 Aug 2007 Posts: 303 Location: South Africa
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Posted: Mon Sep 03, 2007 4:23 pm Post subject: |
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bounty? No dude we are just trying to wipe out the Empire. We ahd a few guys with good trading skills so we traded to make money and as cover. And we killed Imperials. Luckily we had no Jedi in the group YEP Jedi just hold you back _________________ ***witty remark under construction - coming soon to a board near you*** |
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