The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Climbing/Jumping
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Official Rules -> Climbing/Jumping Goto page 1, 2, 3, 4  Next
View previous topic :: View next topic  
Author Message
Loc Taal
Grand Master (Founder / Admin Emeritus)


Joined: 17 Jun 2003
Posts: 801

PostPosted: Fri Sep 05, 2003 2:06 am    Post subject: Climbing/Jumping Reply with quote

It seems weird to me to group these two into one skill. I don't think a skilled climber would necessarily be able to jump very high. I also don't think a high-jumper would necessarily know how to climb a cliff. It seems that these are two very distinct skills. I think it would make sense to split these into separate skills, especially considering there are only five strength skills. Smile
_________________
"Mind what you have learned. Save you it can." --Yoda

The original RANCOR PIT archive
Back to top
View user's profile Send private message Visit poster's website
Son of Fire
Captain
Captain


Joined: 03 Sep 2003
Posts: 554
Location: Rose City Canada

PostPosted: Fri Sep 05, 2003 2:23 am    Post subject: Reply with quote

I agree, the Strength skills are very limited, and nether of the two you mentioned seem to be related enough to warrant them being placed in the same skill block.

I also think that they should have changed the Lift skill to something a bit more all encompassing…like say “Strength Feat” skill or something to that avail.
_________________
"My schooling not only failed to teach me what it professed to be teaching, but prevented me from being educated to an extent which infuriates me when I think of all I might have learned at home by myself." - George Bernard Shaw
Back to top
View user's profile Send private message
Crell Damar
Line Captain
Line Captain


Joined: 31 Jul 2003
Posts: 845

PostPosted: Fri Sep 05, 2003 3:01 am    Post subject: Reply with quote

who want's to waste starting D putting that crap into both climbing AND jumping, i mean, come on, you really don't have that many D to work with in the first place...

why call the skill strength feat, just declare that feats of strength require a lifting check, and besides, most feats of an attribute you just roll the attribute dice anyway Razz

"i want to bend a bar"
"ok, roll me your str attribute against the bar's resisitance."

name a situation that you would use your strength feat
Back to top
View user's profile Send private message
Loc Taal
Grand Master (Founder / Admin Emeritus)


Joined: 17 Jun 2003
Posts: 801

PostPosted: Fri Sep 05, 2003 2:07 pm    Post subject: Reply with quote

Auron, starting skill dice aside, do you think those two skills are similar enough to warrant one combined skill? Regardless of the number of beginning D you have to make a character or how much it would cost to boost the separate skills, I think they're two distinct skills that really have nothing to do with each other.

Son of Fire, I don't know about the term "Strength Feat"... sounds too much like D&D to me... Wink I agree the lifting skill is kinda weird. I don't know if you can really be that skilled in lifting something, aside from your God-given strength. I suppose weight lifters do practice technique though... Confused
_________________
"Mind what you have learned. Save you it can." --Yoda

The original RANCOR PIT archive
Back to top
View user's profile Send private message Visit poster's website
Volar the Healer
Jedi


Joined: 04 Aug 2003
Posts: 664
Location: Arizona, USA

PostPosted: Fri Sep 05, 2003 2:15 pm    Post subject: Reply with quote

Weightlifters, apprentice brick layers, and stockboys can definately lift more than the average person because of their technique.

I seperated climbing from lifting ages ago. I'm not sure why they were placed together, but I agree with the list that they shouldn't be.
_________________
Know Jesus, Know Peace.
No Jesus, No Peace
Back to top
View user's profile Send private message Send e-mail
Crell Damar
Line Captain
Line Captain


Joined: 31 Jul 2003
Posts: 845

PostPosted: Fri Sep 05, 2003 2:19 pm    Post subject: Reply with quote

the fact that a person with 1D str, can have a 13D lifting and easily lift most things that are way too big for him to touch in the first place seems kinda ridiculous to me... i mean, come on... 1D str...

as for climbing/jumping i've only seen one character in my entire career playing starwars who put anything into that... he was one of my specforce infiltrators, and he specialized in climbing Smile
Back to top
View user's profile Send private message
Loc Taal
Grand Master (Founder / Admin Emeritus)


Joined: 17 Jun 2003
Posts: 801

PostPosted: Fri Sep 05, 2003 2:21 pm    Post subject: Reply with quote

I agree, that doesn't make sense that someone with a very low strength can lift huge objects. Technique can only help so much...

Same here as far as boosting that skill. I think I had a sniper character once who boosted it so he could "find high ground". Very Happy
_________________
"Mind what you have learned. Save you it can." --Yoda

The original RANCOR PIT archive
Back to top
View user's profile Send private message Visit poster's website
Volar the Healer
Jedi


Joined: 04 Aug 2003
Posts: 664
Location: Arizona, USA

PostPosted: Fri Sep 05, 2003 2:23 pm    Post subject: Reply with quote

Nobody in your urban campaign takes climbing!?" Surprised

A city like Nar Shadaa (The VERTICAL city!) is the perfect place to use climbing...think about it.
_________________
Know Jesus, Know Peace.
No Jesus, No Peace
Back to top
View user's profile Send private message Send e-mail
Crell Damar
Line Captain
Line Captain


Joined: 31 Jul 2003
Posts: 845

PostPosted: Fri Sep 05, 2003 2:23 pm    Post subject: Reply with quote

hell ya, my infiltrator was so good at climbing, he didn't even need rope and crap, he was a literal spider man Smile

makes for some very interesting infiltration when the infiltrator can climb up a sheer wall to get to the roof Very Happy
Back to top
View user's profile Send private message
Volar the Healer
Jedi


Joined: 04 Aug 2003
Posts: 664
Location: Arizona, USA

PostPosted: Fri Sep 05, 2003 2:27 pm    Post subject: Reply with quote

...or NPC enemies tormenting you players. Hmmmmmm?
_________________
Know Jesus, Know Peace.
No Jesus, No Peace
Back to top
View user's profile Send private message Send e-mail
Loc Taal
Grand Master (Founder / Admin Emeritus)


Joined: 17 Jun 2003
Posts: 801

PostPosted: Fri Sep 05, 2003 2:28 pm    Post subject: Reply with quote

Heh... death from above... Very Happy
_________________
"Mind what you have learned. Save you it can." --Yoda

The original RANCOR PIT archive
Back to top
View user's profile Send private message Visit poster's website
Crell Damar
Line Captain
Line Captain


Joined: 31 Jul 2003
Posts: 845

PostPosted: Fri Sep 05, 2003 2:28 pm    Post subject: Reply with quote

lol... actually... they usually stick to the repulsorcraft...
Back to top
View user's profile Send private message
Crell Damar
Line Captain
Line Captain


Joined: 31 Jul 2003
Posts: 845

PostPosted: Fri Sep 05, 2003 2:30 pm    Post subject: Reply with quote

well... in that game, they're playing low level thugs... and they go for the classic, i'll kick in the door and wastatize the other guys w/ my riot gun...
Back to top
View user's profile Send private message
Loc Taal
Grand Master (Founder / Admin Emeritus)


Joined: 17 Jun 2003
Posts: 801

PostPosted: Fri Sep 05, 2003 2:32 pm    Post subject: Reply with quote

lol Laughing
_________________
"Mind what you have learned. Save you it can." --Yoda

The original RANCOR PIT archive
Back to top
View user's profile Send private message Visit poster's website
Volar the Healer
Jedi


Joined: 04 Aug 2003
Posts: 664
Location: Arizona, USA

PostPosted: Fri Sep 05, 2003 2:34 pm    Post subject: Reply with quote

Rolling Eyes Boooooooooring. Give them an enemy they can't reach and perhaps they'll improve. (Just a suggestion of course.) This vertical enemy could be an excellent climber - no, a native of the vertical city! But a poor shot. This way he challenges the players to do something new but isn't too dangerous to them.
_________________
Know Jesus, Know Peace.
No Jesus, No Peace
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Official Rules All times are GMT - 4 Hours
Goto page 1, 2, 3, 4  Next
Page 1 of 4

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0