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AcesAndEights Ensign
Joined: 11 Apr 2007 Posts: 48
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Posted: Mon Apr 23, 2007 7:35 pm Post subject: |
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Not with the Jedi character. As far as I know, all of his training had been self taught, maybe with the exception of some of his alter and his combat form.
To be quite honest about the above game, this instance, along with several other happenings have made several of the players, myself included, consider not continuing that particular game. The GM has been a bit of an @$$h0le* lately and seems to be showing a great amount of favoritism to some players, while being overly harsh on others. It also doesn't help that in that game the GM position switches between two people, whom both play in the same game, and that the story has become completely ridiculous.
The other character isn't force sensitive, so that wouldn't be an issue. The same person is thought to be cheating in other ways as well (over-counting on dice rolls), but we haven't confirmed it yet, so we aren't doing anything about it. To be honest, I have a feeling that he won't be invited back to the game next semester. |
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Endwyn Commander
Joined: 22 Jul 2005 Posts: 481
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Posted: Mon Apr 23, 2007 7:56 pm Post subject: |
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First, I've yet to see a game that switched hands that was that good. They end up (in my experience) to be fragmented and make little sense. I know it can work, but it's hard. Mostly because you have to sit down and agree on what the plot arc will be and how to pace it. Unfortunately, playing the plot you helped plan is not as much fun as being surprised.
Second, you shouldn't play in games you don't enjoy; but you should try to fix the game before leaving. Talk to the GM's and explain what the problems are.
I'd recommend running two games next semester under different GM's. Then everyone can play but not have their game disturbed by changing GM's. It sounds like you are already playing two different games, the only difference will be that each one makes sense. _________________ Luke, I am your father.
That's impossible!
And Leia is your sister!
That's improbable?
And the Empire will be destroyed by..EWOKS!
That's...highly unlikely.
The Force? Bacteria called midichlorians.
If you don’t take this seriously I'm out. |
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AcesAndEights Ensign
Joined: 11 Apr 2007 Posts: 48
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Posted: Mon Apr 23, 2007 8:03 pm Post subject: |
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It is two different games, but they are met to be that way. The one game is a campus game. It is run by a single person and its a great game. The guy GMing is cool and really plot oriented, so he tends to stay pretty level headed. The other game is the one run by two different people. Thats the Jedi campaign. Its getting kind of crazy and, while I haven't been playing it too long, seems to be getting a bit long in the tooth. The GM of the game I like, along with his girlfriend and myself are the only people from campus who play in that game.
I'm going to attempt to GM a game over the summer. I say attempt, because I'm still really new to the system, but I have a couple of years of RP experience(only one short GM experience though) under my belt. If that goes well, I will probably run a game when I get back up here, which will give us two campus games and hopefully allow people to get a good variety. |
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Endwyn Commander
Joined: 22 Jul 2005 Posts: 481
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Posted: Mon Apr 23, 2007 10:11 pm Post subject: |
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I wish you good luck then. _________________ Luke, I am your father.
That's impossible!
And Leia is your sister!
That's improbable?
And the Empire will be destroyed by..EWOKS!
That's...highly unlikely.
The Force? Bacteria called midichlorians.
If you don’t take this seriously I'm out. |
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Jedi Skyler Moff
Joined: 07 Sep 2005 Posts: 8440
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Posted: Tue Apr 24, 2007 1:38 pm Post subject: |
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I'm personally IN a game that's changed hands because the original GM got too busy to run it. So far the story's continued as before, but it's slowed WAY down because the new GM kinda reluctantly took over because people still wanted to play. The new GM is busy too, but has at least attempted to keep it going. (BTW it's a Play By Post game, not RL) In my opinion the new GM is doing a good job of keeping true to the original flavor. However, we really haven't gone very far since the first GM left, so I guess it's still too early to tell. I'm hoping for the best, though. I know this new GM runs other games, so it's not like he's inexperienced... |
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Endwyn Commander
Joined: 22 Jul 2005 Posts: 481
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Posted: Tue Apr 24, 2007 2:00 pm Post subject: |
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In that situation it's hard because you don't know where the "secret threads" were going unless you had face time with the old GM to get the inside scoop. _________________ Luke, I am your father.
That's impossible!
And Leia is your sister!
That's improbable?
And the Empire will be destroyed by..EWOKS!
That's...highly unlikely.
The Force? Bacteria called midichlorians.
If you don’t take this seriously I'm out. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14214 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Apr 24, 2007 4:00 pm Post subject: |
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Endwyn wrote: | First, I've yet to see a game that switched hands that was that good. They end up (in my experience) to be fragmented and make little sense. I know it can work, but it's hard. Mostly because you have to sit down and agree on what the plot arc will be and how to pace it. Unfortunately, playing the plot you helped plan is not as much fun as being surprised.
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Agreed. i have had many problems with that, though IF done well (like with a multiple gm ongoing campaign such as sparks) it can enhance things..
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Second, you shouldn't play in games you don't enjoy; but you should try to fix the game before leaving. Talk to the GM's and explain what the problems are.
I'd recommend running two games next semester under different GM's. Then everyone can play but not have their game disturbed by changing GM's. It sounds like you are already playing two different games, the only difference will be that each one makes sense. |
Agreed again. Best to try and fix this before leaviing it and trying a new gm.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Aries Bachen Cadet
Joined: 24 Sep 2007 Posts: 17 Location: Louisville,KY
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Posted: Mon Oct 15, 2007 9:38 am Post subject: |
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I've never been involved in a campaigne where players take their character sheets home. As a GM I think I would find that to be unacceptable. I need to reference them when coming up with challenges. Not to mention the possibility of lost or forgotten sheets.
As for cheating, I'm not particularly worried about it. I always check the sheets after players advance them. I'm not specifically looking for cheaters though. Some of my friends are just bad at math.
I had a cheater in my midst once before. He didn't alter his sheet, but always hid his dice from view and simply stated the result. I was running with a party size of 6-7 players at the time, and failed to notice this. When it was brought to my attention by the other players I started making him reveal his rolls. Needless to say his skill check results stopped being consistantly high. No punishment was handed out, but justice had been served. He was caught. I new it, the other players new it, and he new it.
As for killing characters of as punishment, I think that's letting them off easy. There are many, many things you can do to a character that are much worse than death. My 1st DM ever taught me that. |
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