scott2978 Lieutenant Commander
Joined: 02 Jun 2005 Posts: 220 Location: Arizona, USA
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Posted: Mon Dec 18, 2006 12:41 am Post subject: |
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Just my 2 cents: instead of doubling damage I would call it a Called Shot and use the called shot damage rules from 2EdRE. I'd give them the +8D damage.
And if the shooter put the gun to the target's head and held a conversation (which seems silly for real life but hey, this is drama, right!) I'd only give the target a dodge if they used the Force in some manner (character point or Force point). If the shooter just walked up and pulled the trigger on an unsuspecting target, I'd allow no dodge at all, and add the +8D damage for a called shot (to the head).
That's how I'd handle it.
And I'd never make an NPC do that to a PC, though I would allow a NPC enemy to do it to a NPC friend.
Scott |
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