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Pel Line Captain
Joined: 10 May 2006 Posts: 983 Location: Texas
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Posted: Sat Aug 19, 2006 8:30 pm Post subject: |
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I'm with the Esteemed Masque on this one: legitimate military target. So, if we assume the Rebel Strike Team doesn't get any DSPs, why should the vengeful worker? True, he's not "officially sanctioned", but it's not as if he's blowing up Alderaan, torching orphans, or kicking puppies around the neighborhood. Those actions are just mean! _________________ Aha! |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14228 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Aug 20, 2006 3:59 am Post subject: |
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IMO the difference between a rebel soldier blowing up a factory, versus a vengful (KEY WORD HERE) worker, is the soldier is acting on orders, not hatred/vengence..... Revenge is the kicker to a dsp imo. Tack that on to him not doing anything to get those civilians out of the blast radius, and i might even award 2 dsps... _________________ Confucious sayeth, don't wash cat while drunk! |
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masque Captain
Joined: 16 Mar 2006 Posts: 626 Location: Houston, TX
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Posted: Sun Aug 20, 2006 9:51 am Post subject: |
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garhkal wrote: | IMO the difference between a rebel soldier blowing up a factory, versus a vengful (KEY WORD HERE) worker, is the soldier is acting on orders, not hatred/vengence..... Revenge is the kicker to a dsp imo. |
I can name off a whole slew of events where Han Solo got some revenge, many of them involved killing a number of people, (particularly in the Daley and Crispin trilogies), and I don't recall him getting DSPs for them.
Quote: | Tack that on to him not doing anything to get those civilians out of the blast radius, and i might even award 2 dsps... |
He didn't kill any civilians. He didn't destroy the town where the families of the workers lived, he blew up a weapons factory. Everyone inside is a part of the Imperial war machine. I could see your point if he rained down indiscriminate destruction on everyone in the surrounding area, but he didn't.
In fact, drawing a parallel to a Rebel force blowing it up isn't too far off, either. His immediate motive is revenge, sure, but if you go back to the original post, the people that the Imperials killed were rioting against Imperial occupation, and the bombers used to pacify the mob came from his factory. What better way to limit the Imperial capacity to terrorize the citizenry than to eliminate their bomber manufacturing capacity? He gets revenge, sure, but he also strikes a rather significant blow for the local insurrectionists. His actions may even lead to formal association with the Rebellion. Any way you slice it, I don't see a DSP being merited. _________________ Hokey religions and ancient weapons are no match for a good blaster at your side, kid. |
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Tejma_Muhog Ensign
Joined: 21 Mar 2006 Posts: 48
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Posted: Sun Aug 20, 2006 10:12 am Post subject: |
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Quote: | He gets revenge, sure, but he also strikes a rather significant blow for the local insurrectionists. His actions may even lead to formal association with the Rebellion. Any way you slice it, I don't see a DSP being merited. |
If he was motivated ENTIREly by a desire to make things better, I would not give a DSP. If, on the other hand, there was even the slightest hint of revenge and desire to harm, I would strongly consider it.
Quote: | I can name off a whole slew of events where Han Solo got some revenge, many of them involved killing a number of people, (particularly in the Daley and Crispin trilogies), and I don't recall him getting DSPs for them. |
That may be an oversight. Han has had a checkered past, for sure -- he did shoot first, after all -- but did he ever really do anything THAAAT bad?
My benchmark has always been this:
Kill one dude, maybe two, for personal reasons = no DSP for NFSs.
Kill a family in their home because they saw you and could potentially identify you* = DSP for NFSs.
(* = one of my PCs actually did this)
It really has to be pretty darn bad. Bad enough to haunt an otherwise good person (which Han is).
FWIW, the Thrawn Trilogy Sourcebook lists Thrawn as having something like 30 DSPs.
...
Let that sink in for a second. THIRTY?! That's more than Tarkin.
Now, you could certainly argue that Thrawn, in the original three books, is evil. As evil as a NFS can be, even. And yeah, maybe even more evil than Tarkin, who committed a few atrocities, sure, but wasn't turned loose on the Unknown Regions to wipe out entire species whenever he felt like it.
But still, to my mind, thirty is an awful lot for an NFS, even an almost-super character like Thrawn. Either he was way busier in the Unknown Regions than has been confirmed, or somebody screwed up their math. _________________ Train yourself to let go of everything you fear to lose. |
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masque Captain
Joined: 16 Mar 2006 Posts: 626 Location: Houston, TX
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Posted: Sun Aug 20, 2006 10:46 am Post subject: |
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Tejma_Muhog wrote: |
If he was motivated ENTIREly by a desire to make things better, I would not give a DSP. If, on the other hand, there was even the slightest hint of revenge and desire to harm, I would strongly consider it. |
Rarely is anyone that pure of heart to have no self-interest at all when they are motivated to do something. Maybe a Jedi, but we're not talking about them. Same thing with the "slightest hint of revenge and desire to harm" comment, mundanes do not have that stringent of a moral code enforced upon them.
Quote: | Quote: | I can name off a whole slew of events where Han Solo got some revenge, many of them involved killing a number of people, (particularly in the Daley and Crispin trilogies), and I don't recall him getting DSPs for them. |
That may be an oversight. Han has had a checkered past, for sure -- he did shoot first, after all -- but did he ever really do anything THAAAT bad? |
Star's End Prison. Spice colonies in the Crispin books. Blowing up ships with full crews. He's done a bunch of stuff that would get him DSPs if we were following the previous criteria. He's not Force sensitive, so he can get away with it.
Quote: | My benchmark has always been this:
Kill one dude, maybe two, for personal reasons = no DSP for NFSs.
Kill a family in their home because they saw you and could potentially identify you* = DSP for NFSs. |
There is a huge gray area between those two extremes. We're not talking about the murder of unarmed innocents.
Quote: |
It really has to be pretty darn bad. Bad enough to haunt an otherwise good person (which Han is). |
No. If something like that haunts you, you don't need DSPs. DSPs are a reflection of callousness and evil. Indiscriminate torture, mass genocide, these things earn mundanes DSPs. Avenging the deaths of one's family? Hell no, particularly if the character is regretting people in the crossfire afterwards.
Quote: | FWIW, the Thrawn Trilogy Sourcebook lists Thrawn as having something like 30 DSPs.
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Let that sink in for a second. THIRTY?! That's more than Tarkin.
Now, you could certainly argue that Thrawn, in the original three books, is evil. As evil as a NFS can be, even. And yeah, maybe even more evil than Tarkin, who committed a few atrocities, sure, but wasn't turned loose on the Unknown Regions to wipe out entire species whenever he felt like it.
But still, to my mind, thirty is an awful lot for an NFS, even an almost-super character like Thrawn. Either he was way busier in the Unknown Regions than has been confirmed, or somebody screwed up their math. |
Thrawn was pretty evil. I see no problem with 30 DSPs for him. Hell, the way he kept the Noghri enslaved would be worth a handful right there. Thrawn was a true sociopath, and I have no problem with his DSP total. _________________ Hokey religions and ancient weapons are no match for a good blaster at your side, kid. |
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Soniv Lieutenant Commander
Joined: 11 Jul 2005 Posts: 210
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Posted: Sun Aug 20, 2006 11:31 pm Post subject: |
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Tejma_Muhog wrote: |
If he was motivated ENTIREly by a desire to make things better, I would not give a DSP. If, on the other hand, there was even the slightest hint of revenge and desire to harm, I would strongly consider it.
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I'm going to have to be somewhat more lenient here. I think that if a person can contain their desire for revenge, make sure that it's not just an indiscriminate act of vengeance, and that, while they are getting revenge, they better the situation for innocents simultaneously, it doesn't merit a DSP.
If, like in the case of the worker, however, his revenge consumes him, and is the only driving force behind his act, a DSP could be merited. There's a difference between going on a rage and taking out the bad guy who just happened to kill your family. Even so, I'm seeing the points of the non-DSP people. It's not like he ordered an orbital bombardment of all life within a five mile radius. They were all knowingly part of the Imperial war effort, and knew there was a risk of attack.
In any case, I think the non-DSP consequences others suggested are certainly worth meriting--The continual emotional haunting caused by the act, and the desire to help out any Rebels falsely accused of his crime and/or innocents left defenseless because he murdered their families in the plant. It could cause some interesting story hooks, to say the least. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14228 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Aug 21, 2006 2:10 am Post subject: |
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Quote: | He didn't kill any civilians. He didn't destroy the town where the families of the workers lived, he blew up a weapons factory. Everyone inside is a part of the Imperial war machine. I could see your point if he rained down indiscriminate destruction on everyone in the surrounding area, but he didn't. |
My bad. Thought i saw mention of civilians killed when it went up... Apologies.
Quote: | He's done a bunch of stuff that would get him DSPs if we were following the previous criteria. He's not Force sensitive, so he can get away with it. |
In your opinion... But in ours he would have garnered some.. _________________ Confucious sayeth, don't wash cat while drunk! |
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masque Captain
Joined: 16 Mar 2006 Posts: 626 Location: Houston, TX
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Posted: Mon Aug 21, 2006 5:19 am Post subject: |
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garhkal wrote: |
Quote: | He's done a bunch of stuff that would get him DSPs if we were following the previous criteria. He's not Force sensitive, so he can get away with it. |
In your opinion... But in ours he would have garnered some.. |
The criteria for how to assign DSPs to PCs in similar situations certainly is my opinion, but in the specific examples provided about Han Solo, that's not just my opinion, it's an observation based on the available data.
I'm basing the "he can get away with it" part on the fact that he's not statted out as having any DSPs. Maybe not so much he "can get away with it" as that he did get away with it.
I apply that same principle to the PCs in my game. If they don't do anything really evil, or they don't do something mildly questionable when using a FP, no problem. _________________ Hokey religions and ancient weapons are no match for a good blaster at your side, kid. |
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Tejma_Muhog Ensign
Joined: 21 Mar 2006 Posts: 48
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Posted: Fri Aug 25, 2006 11:02 am Post subject: |
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Having never actually read all of the Brian Daley Solo books, I can't say for sure, but I thought I remembered someone somewhere mentioning that they were "grittier" and a little darker than the movies. Especially when you consider that Lucas' intent appears to have been for Han to be somewhat sanitized.
If I were a WEG editor, I'd be understandably uncertain what to do there as far as DSPs go. They may have assumed he did some things that "redeemed" him, so to speak, and enabled his DSPs to be erased. (But then you'd expect Han's stats in "The Corporate Sector Sourcebook" to have more DSPs, which IIRC they don't.) _________________ Train yourself to let go of everything you fear to lose. |
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masque Captain
Joined: 16 Mar 2006 Posts: 626 Location: Houston, TX
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Posted: Fri Aug 25, 2006 11:21 am Post subject: |
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Tejma_Muhog wrote: | Having never actually read all of the Brian Daley Solo books, I can't say for sure, but I thought I remembered someone somewhere mentioning that they were "grittier" and a little darker than the movies. Especially when you consider that Lucas' intent appears to have been for Han to be somewhat sanitized. |
They're good, I highly recommend them. Han, while still a good guy, is definitely a lot more mercenary in them.
Quote: | If I were a WEG editor, I'd be understandably uncertain what to do there as far as DSPs go. They may have assumed he did some things that "redeemed" him, so to speak, and enabled his DSPs to be erased. (But then you'd expect Han's stats in "The Corporate Sector Sourcebook" to have more DSPs, which IIRC they don't.) |
Exactly. _________________ Hokey religions and ancient weapons are no match for a good blaster at your side, kid. |
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masque Captain
Joined: 16 Mar 2006 Posts: 626 Location: Houston, TX
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Posted: Thu Jan 25, 2007 3:32 pm Post subject: |
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bump. _________________ Hokey religions and ancient weapons are no match for a good blaster at your side, kid. |
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scott2978 Lieutenant Commander
Joined: 02 Jun 2005 Posts: 220 Location: Arizona, USA
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Posted: Wed Jan 31, 2007 3:55 pm Post subject: |
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Thanks for the Bump Masque!
My take on this situation where the vengeful NFS worker blows up the TIE Bomber production facility and everyone in it is like this:
Weather he deserves a DSP or not depends on a few factors:
1. Evil
2. Innocence
3. Intent
4. Cost
Evil in Star Wars
In SW, good vs evil is a central theme, and is easily distinguished from one another. In the movies, all good beings are concerned with life and living beings. All evil characters are unconcerned with life and who dies as a result of their actions. Maybe innocent or good beings do die due to the actions of good characters, but you know they would regret those deaths if they pondered it. My definition of an evil act is one that is unconcerned with the sanctity of life. The Force is said to be flowing through all living things, and it's all about life. So the opposite seems to be a wanton disregard for life, which is what I equate with the dark side.
Innocence
Innocence does play a part in the debate over DSPs. But I think the real key here isn't weather or not the victims are innocent or not, (ie: the factory workers) but weather the killer is innocent or not. Did the guy know the workers would be in the factory at the time? Was he concerned about their deaths? Were the factory workers pro-Imperial or innocent slaves, or were they just more concerned with making a buck than what the Empire would do with those TIE Bombers they were making? Basically, was he aware that he would be killing anyone who didn't deserve it?
Intent
Was the worker's intent to get back at the empire or to get back at his co workers for making the TIE Bombers that killed his family, or to get back at Seinar for selling out to the Empire?
Cost
Is the cost of any innocent lives lost in the explosion worth the outcome of a few days or weeks of TIE production lost? Were there 20 innocent co workers at the factory or 20,000? Is the cost of going through with it worth the desired practical outcome? Does he care?
So...
If the NFS worker knew that the factory was manned 24/7, and that his fellow workers cared nothing for the death and destruction that the TIE fighters they were making would do in the hands of the Empire, and his intent was to stop those TIEs from being delivered, then I'd say he was justified and I wouldnt give him any DSPs.
However...
If he knew the factory was unmanned at night, or if he knew a way to set off the fire alarm to evacuate the workers and went through with his plan at mid-shift anyway, or if he didn't really care if any innocent workers were killed, or if the workers were innocent slaves forced to do the work, and the guy wanted to take out his employer without regard to co9llateral human damage, then I'd say hell yeah, he deserves a DSP. Depending on how many people he killed, I might give him more than one.
To me, the balance is not in what the chartacter does, but what he thinks. I try to keep in mind that the end does NOT justify the means, but sometimes innocent deaths simply cannot be avoided, and sometimes it's even worth it to lose some innocent lives to accomplish a greater good. Think of all the slave workers aboard the Death Star...
Scott |
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masque Captain
Joined: 16 Mar 2006 Posts: 626 Location: Houston, TX
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Posted: Wed Jan 31, 2007 4:18 pm Post subject: |
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See, I view the workers killed as legitimate military targets as well. Any destruction of resources hurts the Empire's war production, and that includes human resources. It costs money and time to train new workers to keep cranking out TIEs, and that hampers the Empire's ability to wage war. DSPs don't come into it. Killing people is an integral part of war, whether direct combatants or support personnel. Those workers may not be on the field of battle, but they are waging war just the same by helping to build the devices that the Empire uses to wage it. I wouldn't give DSPs to an Imperial commander or spy who took out a Rebel shipyard, either.
If Wedge and Lando can blow up Death Star II without picking up DSPs for killing the contractors working on the construction, I see no reason to to award them in this instance, either. _________________ Hokey religions and ancient weapons are no match for a good blaster at your side, kid. |
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Ankhanu Vice Admiral
Joined: 13 Oct 2006 Posts: 3089 Location: Nova Scotia, Canada
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Posted: Wed Jan 31, 2007 5:22 pm Post subject: |
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From Clerks:
Blue Collar Man: "Excuse me, I don't mean to interrupt, but, uh, what are you talking about?"
Randal: "The ending of Return of the Jedi."
Dante: "My friend here is trying to convince me that any independent contractors who were working on the Death Star were innocent victims when they were destroyed by the rebels."
Blue Collar Man: "Well, I'm a contractor myself. I'm a roofer. 'Done and Ready Home Improvements'. And speaking as a roofer, I can tell you a roofer's personal politics comes into play heavily when choosing jobs."
Randal: "Like when?"
Blue Collar Man: "Three weeks ago, I was offered a job up in the hills, beautiful house, ton's of property, a simple re-shingling job. They told me if I could finish it in one day, I would double my price. Then I realized whose house it was."
Dante: "Whose house was it?"
Blue Collar Man: "Dominic Bambino's."
Randal: "Baby Face Bambino, teh gangster?"
Blue Collar Man: "The same! The money was right, but the risk was too high. I know who he was, and based on that, I turned the job over to a friend of mine."
Dante: "Bosed on personal politics."
Blue Collar Man: "Right! And the next week, the Foresie family put a hit on Baby Face's house. My friend was shot and killed. Didn't even finish re-shingling."
Randal: "No way."
Blue Collar Man: "I'm alive because I knew the risk involved in that particular client. My friend wasn't so lucky. Any contractor working on that Death Star knew the risk involved. If they got killed, it's their own fault. A roofer listen's to this, not his wallet." |
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DoubtBreak Sub-Lieutenant
Joined: 10 May 2006 Posts: 60
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Posted: Wed Jan 31, 2007 7:31 pm Post subject: |
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masque wrote: | See, I view the workers killed as legitimate military targets as well. Any destruction of resources hurts the Empire's war production, and that includes human resources. |
Can you clarify that a little? Specifically, where do you draw the line on that? By a literal interpretation, if the Empire is conscripting soldiers from an otherwise peaceful planet, then destroying the population to deprive the Empire of resources is perfectly OK (for NFS characters anyway). I don't think that's what you're saying...?
And the whole discussion brings up the issue of whether the Empire is using any forced labor. I wouldn't consider forced laborers legitimate targets, and I assume you wouldn't either...? |
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