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KageRyu Commodore
Joined: 06 Jul 2005 Posts: 1391 Location: Lost in the cracks
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Posted: Thu Nov 24, 2005 9:41 pm Post subject: |
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As I said, these were from a particular movie reference, and it was done as a joke. _________________ "There's a set way to gain new Force Points and it represents a very nice system, where you're rewarded for heroism, not for being a poor conductor to electricity." ~Jachra |
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Fehya Ensign
Joined: 27 Sep 2005 Posts: 32 Location: Yondae
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Posted: Sat Dec 17, 2005 2:25 am Post subject: |
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Not actually killed anyone, but once had a spectacular suicide.
A young jedi captured by Vader.
Vader tries to tempt the novice by teaching him all the dark powers he wants to know.
Without realising Vader taught him all the pre-requisites for Force Storm.
On the bridge of the Executor, Padawan initiates Force Storm, and in First Edition Rules you state the size, damage etc. and if you fail the difficulties it still comes but takes the 'summoner'.
Oops
20d Capital Damage
20 Km diameter
Padawan has skills 4-5D
Vader evacuates very quickly, Executor is FUBAR.
One dead PC, but what an exit.
Did my poor braincell in.
Had to check the rules, couldn't believe it. _________________ Does this headdress make my lekku look fat?
Please tell me my ears are covered!!! |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat Dec 17, 2005 10:08 am Post subject: |
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Just cause he learned the prerequisits to force storm does not give him it... and iirc, first edition did not have rules for \spontaneous' force skill use, where one could use a power he does not normally know... _________________ Confucious sayeth, don't wash cat while drunk! |
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Jedi Skyler Moff
Joined: 07 Sep 2005 Posts: 8440
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Posted: Sat Dec 17, 2005 3:58 pm Post subject: |
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Yeah, but still... quite funny!
As the Joker says,
"If ya gotta go, go with a SMILE!" |
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Boomer Captain
Joined: 14 Jul 2005 Posts: 688 Location: Terra Sol
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Posted: Sat Dec 17, 2005 11:16 pm Post subject: |
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He had the pre-reqs. He than could have spent some extra time and points to learn it on his own. _________________ My backpack has jets!
I'm Boba the Fett!
And I bounty hunt for Jabba Hutt,
to finance my 'vette! |
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KageRyu Commodore
Joined: 06 Jul 2005 Posts: 1391 Location: Lost in the cracks
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Posted: Sun Dec 18, 2005 12:39 pm Post subject: |
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garhkal wrote: | Just cause he learned the prerequisits to force storm does not give him it... and iirc, first edition did not have rules for \spontaneous' force skill use, where one could use a power he does not normally know... |
True, first edition did not have rules for Spontaneous power use, but that was because it didn't really have rules for learning a set number of powers. The first edition take on the force was that you could do whatever you could imagine as long as the GM allowed it. It did list some comonly used abilities in a "power" format similar to second, but with no prerequisites or such, as an example of dificulties and what had been done in the movies. The Rules Companion touched on the concept of Powers and slots as they have come to be known in Second Edition and R&E, with it's rules for "Mastering Force Powers", but it also still allowed for free reign with force use. _________________ "There's a set way to gain new Force Points and it represents a very nice system, where you're rewarded for heroism, not for being a poor conductor to electricity." ~Jachra |
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Revan Sub-Lieutenant
Joined: 04 Jul 2005 Posts: 67 Location: Unknown Regions beyond the Outer Rim
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Posted: Sun Dec 18, 2005 3:15 pm Post subject: |
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But you have to agree that a 20d Capital Scale damage is a very destructive imagination. _________________ There's no such a thing as the Force's own will. You are it's will. Use it, to impose your will upon reality. Master it, and you shall master the universe. May the Force serve you well. |
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KageRyu Commodore
Joined: 06 Jul 2005 Posts: 1391 Location: Lost in the cracks
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Posted: Sun Dec 18, 2005 3:53 pm Post subject: |
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Revan wrote: | But you have to agree that a 20d Capital Scale damage is a very destructive imagination. |
Yes, and the difficulties I would attach to it would be eaqually high and almost impossible to reach. I do not agree with a lot of things from EU materials, and tend to disregard their references in the sourcebooks. I never liked the Force Storms from Dark Empire, nor the giant (starship scale) Arakyd Probot, or a number of other things. That's where the "GM Allowing it" comes into play. _________________ "There's a set way to gain new Force Points and it represents a very nice system, where you're rewarded for heroism, not for being a poor conductor to electricity." ~Jachra |
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Firehawk0220 Lieutenant Commander
Joined: 22 May 2005 Posts: 151 Location: Dallas, TX.
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Posted: Fri May 19, 2006 1:44 pm Post subject: |
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I run most of the games in my group. I haven't played more than 30 games in the last 10 years myself. As a result, I have never died.
As far as killing players goes, only two things have ever done that. A players own stupidity, or the dice. The dice rolls I will sometimes cut them a break on if it's really bad. I don't enjoy killing characters as a rule.
Sometimes I'll have players who will kill each other. That's not a common occurance. But it does happen. |
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beaumont sebos Lieutenant
Joined: 21 Jun 2005 Posts: 97
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Posted: Fri May 19, 2006 3:29 pm Post subject: |
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As a GM, I will only kill PCs under 2 conditions.
1. Player asks me to do it in order to exit the game.
2. Player keeps doing stupid crap and fails to listen to repeated warnings.
That said, in nearly 10 years of GMing, I've only killed 3 PCs. And only 1 because they were doing stupid crap. _________________ Beaumont Sebos
"Saving the multiverse, one Gamorrean Ale at a time." |
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Firehawk0220 Lieutenant Commander
Joined: 22 May 2005 Posts: 151 Location: Dallas, TX.
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Posted: Tue May 23, 2006 4:34 pm Post subject: |
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beaumont sebos wrote: | As a GM, I will only kill PCs under 2 conditions.
1. Player asks me to do it in order to exit the game.
2. Player keeps doing stupid crap and fails to listen to repeated warnings.
That said, in nearly 10 years of GMing, I've only killed 3 PCs. And only 1 because they were doing stupid crap. |
Wow. I have done far more than that. I have always considered myself rather kind to the players. In the 12 years or so I have probably killed 20 or 30. Though we used to play 4 or 5 nights out of the week when I was 15 or 16 and I had a couple players that were constantly doing stupid things.
Really though, I haven't killed anyone in a very long time. Though I can sense that another one is coming up soon. New Republic Admirals that commit murder generally don't have a long time left in the universe. |
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darthomer09 Commodore
Joined: 10 Jan 2005 Posts: 1392 Location: Virginia, USA
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Posted: Tue May 23, 2006 4:37 pm Post subject: |
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As a GM i've only killed about 5 ot 6 except with one exception that me and my group does not count when we played an adventure that killed all of our characters (and a few thousand NPCs.) _________________ Rebel Uprisings
In Soviet Russia, RPG plays you!! |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed May 24, 2006 3:47 am Post subject: |
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I will kill them
If they ignore warnings
\act stupid
the dice come up that way, and there is NOT a reason why the baddie would only go for a maiming attack (assuming a baddie was the cause of the damage)... _________________ Confucious sayeth, don't wash cat while drunk! |
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Firehawk0220 Lieutenant Commander
Joined: 22 May 2005 Posts: 151 Location: Dallas, TX.
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Posted: Sat May 27, 2006 1:09 pm Post subject: |
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garhkal wrote: | I will kill them
If they ignore warnings
\act stupid
the dice come up that way, and there is NOT a reason why the baddie would only go for a maiming attack (assuming a baddie was the cause of the damage)... |
That's generally the reason I will let them die. If they act retarded, they will pay the price. |
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Jedi Skyler Moff
Joined: 07 Sep 2005 Posts: 8440
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Posted: Sat May 27, 2006 2:32 pm Post subject: |
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And hopefully, that teaches them the lesson.
Some people though are more thick-headed than a Gamorrean. They have to keep getting killed over and over, never getting an advanced-level character because they keep doing stupid things.
Those are the kind of nerf-herders who can really make an otherwise excellent gaming session into a nightmare. |
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