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Scripts: do you actually use them?
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Rasputiza
Lieutenant Commander
Lieutenant Commander


Joined: 24 Apr 2006
Posts: 107

PostPosted: Thu May 11, 2006 2:44 am    Post subject: Scripts: do you actually use them? Reply with quote

Hi, i was figuring if anyone actually uses the scripts provided with official adventures.
I don't know, but i feel like it could be a little unnatural to force players to say things they wouldn't actually say if let free to do as they please..

Ras

BTW: this night will be my first SW game ever: wish me luck! Very Happy
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garhkal
Sovereign Protector
Sovereign Protector


Joined: 17 Jul 2005
Posts: 14171
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Thu May 11, 2006 2:45 am    Post subject: Reply with quote

Yes. ALl the modules for the sparks group has scripts. It imo helps them get into the module.
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Pel
Line Captain
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Joined: 10 May 2006
Posts: 983
Location: Texas

PostPosted: Thu May 11, 2006 4:16 am    Post subject: Reply with quote

Absolutely. I make them read every single line, no matter how banal. The example that immediatlely springs to mind was a very early adventure (Otherspace, perhaps?) in which one of the characters notices they're in hyperspace and says "Look at the pretty colors!" or some such. We giggled for a while over that one. Wink
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Tejma_Muhog
Ensign
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Joined: 21 Mar 2006
Posts: 48

PostPosted: Thu May 11, 2006 8:25 am    Post subject: Reply with quote

Not once. I've always thought it would seem lame, like back in high school when everyone in your English class would have to read lines from a play out loud, be they theater kids or jocks.

Of course, as a consequence, the very beginning of a campaign sometimes starts slow and choppy. But that's usually compensated for by the fact that I tend to game with very experienced players. For all I know, the scripts'd work really well for newbies.

Also, I usually try to stick in at least one NPC among the PC's "squad" so I can throw in opinions/ideas/information at will. The PCs usually react to that stuff almost exactly as they would have if WEG had written their lines for them.

I do, however, write my own loose scripts, where I specify for myself (so I don't forget) something important that an NPC will say, and anticipate the PCs' response(s), and write out the NPC's responses, etc. etc. This is especially helpful for things like mission briefings.
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Rasputiza
Lieutenant Commander
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Joined: 24 Apr 2006
Posts: 107

PostPosted: Thu May 11, 2006 2:57 pm    Post subject: Well. Reply with quote

Ok, i got it, but what if the players are not newbies to roleplaying, but is their first time into SW?
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Ras
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