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Revenge of the Sith Sourcebook
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Commander Cody
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Joined: 08 Nov 2005
Posts: 375
Location: Kamino

PostPosted: Sun Dec 18, 2005 1:48 am    Post subject: Reply with quote

I think the reason Mace has no DSP's, because one: he created the form and two: the key to the form is that it skirts the dark side, but never crosses it. That's why he has never trained anyone. The Lightsaber form feats are a D20 thing, but I am wanting to create a D6 version for the jedi chapter of this sourcebook. I do think the lightsaber forms was one of the few good things that came out of D20.Hopefully I will have Kit Fisto up Tommorow.

Thanks
Commander Cody
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Ejacobs
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Joined: 07 Nov 2005
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PostPosted: Sun Dec 18, 2005 4:21 am    Post subject: Reply with quote

Well, I would say it might be because you only need a DSP to learn the form, not to use it, correct? I don't have the paperwork in front of me to know for sure, but that's my guess.

Otherwise, it's because WOTC and D20 Star Wars is of the "Devil"!
HAHAHA

E
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Commander Cody
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PostPosted: Mon Dec 19, 2005 9:22 pm    Post subject: Kit Fisto Reply with quote

This is my version of Kit Fisto, I hope it flows well, I guess I will take on Aayla Secura, Stass Allie and Adi Gallia next. Once again thanks for everyones input and Gry Sarth for your help. I am really looking forword to seeing how this turns out.

Thanks
Commander Cody


Kit Fisto
Type: Nautolan Jedi Master
DEXTERITY 3D+1
Blasters 4D+1, brawling parry 5D+2, dodge 6D, lightsaber 11D+2, melee combat 7D, melee parry 6D
KNOWLEDGE 3D+1
Alien species 4D, intimidation 4D+2, languages 4D, scholar: jedi lore, survival 6D+1, willpower 7D+1
MECHANICAL
Repulsorlift operations 4D+1
PERCEPTION 2D+2
Investigation 6D, persuasion 5D+1, search 6D, sneak 3D+2
STRENGTH 3D+2
Brawling 5D+2, climbing/jumping 5D+2, stamina 5D, swimming 7D
TECHNICAL 2D+2
Computer prog/repair 4D, first aid 3D+2, lightsaber repair 5D, security 3D+2
Special Abilities:
Good Swimmers: Nautolans, being amphibious, gain a permanent +1D bonus to all swimming rolls.
Low-Light Vision: A Nautolan can see twice as far as a normal human in poor lighting conditions.
Pheromone Detection: Nautolans possess tendrils, which act as their major sensory organs and they barley function out of water. The tendrils as so sensitive that they can sense odors and pheromones, which can allow an observant Nautolan some idea of a targets emotional state. Because of this Nautolans gain a +1D bonus to all skills rolls involving interpersonal relations ( Bargin, Command, Con, Intimidation, Investigation, Persuasion) when in water. When outside of water this bonus is reduce to +1 pip.
Force Skills: Control 8D, sense 9D+1, alter 7D
Force Powers:
Control: Absorb/dissipate energy, concentration, control pain, emptiness, enhance attribute, force of will, hibernation trace, remain conscious, remove fatigue
Sense: Combat sense, danger sense, life detection, life sense, magnify senses, receptive telepathy, sense force
Alter: Telekinesis
Control and Sense: Farseeing, lightsaber combat, projective telepathy
Sense and Alter: Lesser force shield
Control, Sense and Alter: Affect mind, battle meditation
Force Sensitive: Yes
Force Points: 10
Character Points: 19
Move 10/12 (swimming/walking)
Equipment: Lightsaber (5D), jedi robes
_________________
"Commander Cody the time has come. Execute Order 66..."

"I am disinclined to acquiesce to your request."

"But why is the rum gone?!"


Last edited by Commander Cody on Fri Dec 23, 2005 12:01 am; edited 1 time in total
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Commander Cody
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PostPosted: Mon Dec 19, 2005 9:25 pm    Post subject: Lighsaber forms Reply with quote

Also if anyone has any input on the best way to do the diffrent lightsaber forms, I am open for suggestions.

Thanks
Commander Cody
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Gry Sarth
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Joined: 25 May 2004
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Location: Sao Paulo - Brazil

PostPosted: Tue Dec 20, 2005 8:37 am    Post subject: Reply with quote

Very nice Commander, and here's:

Mace Windu
Type: Jedi Master
DEXTERITY 3D+1
Blasters 5D, brawling parry 7D+1, dodge 7D+2, lightsaber 10D, melee combat 8D+1, melee parry 8D, running 5D
KNOWLEDGE 3D+2
Alien species 6D+2, cultures 6D+1, intimidation 9D, languages 6D, law enforcement 5D+2, planetary systems 6D+2, scholar: Jedi lore 10D+1, streetwise 7D, survival 5D+1, willpower 6D+1
MECHANICAL 2D
Astrogation 4D, beast riding 3D+2, repulsorlift operation 4D, space transports 3D+2, starfighter piloting 6D, starship gunnery 5D+2, starship shields 5D
PERCEPTION 3D+2
Hide 5D, investigation 5D+2, persuasion 7D+2, sneak 5D
STRENGTH 3D
Brawling 8D, climbing/jumping 5D+2, stamina 5D
TECHNICAL 2D+1
Computer programming/repair 5D+1, lightsaber repair 5D+1
Special Abilities:
Force Skills: Control 6D+2, sense 10D+2, alter 7D
Force Powers:
Control: Accelerate healing, concentration, control pain, emptiness, enhance attribute, force of will
Sense: Combat sense, danger sense, life detection, life sense, receptive telepathy, sense Force, sense Force potential
Alter: Injure/kill, telekinesis
Control and Sense: Farseeing, lightsaber combat, projective telepathy
Control, Sense and Alter: Affect mind, projected fighting
This character is Force-Sensitive
Force Points: 12
Dark Side Points: 1
Move: 10
Equipment: Lightsaber (5D), Jedi robes
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Biggs
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PostPosted: Tue Dec 20, 2005 11:24 am    Post subject: Reply with quote

Sorry but I wanted to throw in my 2 cents worth.

The stats for Mace Windu look great but 6D+2 for Control looks a little light for a Senior Jedi Master.

Gry

Otherwise they are very good.

Biggs
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Commander Cody
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PostPosted: Tue Dec 20, 2005 4:56 pm    Post subject: Adi Gallia Reply with quote

This is my first attempt at a council member, I hope it flows well and makes sense.

Thanks
Commander Cody


Adi Gallia
Type: Jedi Master
DEXTERITY 3D
Dodge 6D+2, lightsaber 10D, melee combat 5D, melee parry 4D+2
KNOWLEDGE 3D+1
Alien species 4D, bureaucracy 7D, intimidation 5D, languages 4D, planetary systems 6D+1, scholar: jedi lore 5D+2, willpower 5D
MECHANICAL 3D
Astrogation 3D+1, repulsorlift operations 3D+2, space transports 4D, starfighter piloting 6D+2, starship gunnery 4D, starship shields 4D+2
PERCEPTION 3D
Bargin 6D, con 5D+1, disguise 3D+2, investigation 6D, persuasion 6D+2, search 5D
STRENGTH 2D+1
Climbing/jumping 4D, stamina 3D+2
TECHNICAL 3D
Computer prog/repair 5D+1, lightsaber repair 6D, security 4D+2
Special Abilities:
Force Skills: Control 7D, sense 8D+1, alter 6D+2
Force Powers:
Control: Absorb/dissipate energy, accelerate healing, concentration, control pain, enhance attribute, emptiness, force of will, hibernation trance, reduce injury, resist stun
Sense: Combat sense, danger sense, life detection, life sense, magnify senses, receptive telepathy, sense force, sense force potential
Alter: Telekinesis
Control and Sense: Farseeing, lightsaber combat, projective telepathy
Sense and Alter: Lesser force shield
Control and Alter: Accelerate another’s healing, control another’s pain
Control, Sense and Alter: Affect mind, battle meditation
Force Sensitive: Yes
Force Points: 9
Character Points: 14
Equipment: Lightsaber (5D), jedi robes, Delta 7 starfighter
_________________
"Commander Cody the time has come. Execute Order 66..."

"I am disinclined to acquiesce to your request."

"But why is the rum gone?!"


Last edited by Commander Cody on Fri Dec 23, 2005 12:02 am; edited 1 time in total
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Commander Cody
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PostPosted: Tue Dec 20, 2005 10:18 pm    Post subject: Stass Allie Reply with quote

When I have not been able to find a D20 conversion, such as the case with Stass Allie. I have been pulling up there bio's and trying to base his or her stats off that bio. I hope this looks good.

Thanks
Commander Cody



Stass Allie
Type: Jedi Knight
DEXTERITY 3D
Blaster 4D+2, dodge 5D, lightsaber 7D+2, melee combat 4D+1, melee parry 3D+2
KNOWLEDGE 3D+1
Alien species 4D, bureaucracy 5D+1, cultures 3D+2, languages 4D, planetary systems 3D+2, scholar: jedi lore 5D, streetwise 3D+2, willpower 4D+2
MECHANICAL 2D+1
Repulsorlift operation 3D
PERCEPTION 3D+1
Bargain 3D+2, con 4D, investigation 5D, persuasion 6D+2, search 4D
STRENGTH 2D
Climbing/jumping 3D+1
TECHNICAL 3D
Computer prog/repair 5D, first aid 5D+2, lightsaber repair 4D, medicine 4D, security 3D+2
Special Abilities:
Force Skills: Control 5D, sense 4D+2, alter 4D+1
Force Powers:
Control: Absorb/dissipate, accelerate healing, concentration, control pain, emptiness, enhance attribute, force of will, hibernation trance, reduce injury, remain conscious
Sense: Combat sense, danger sense, life detection, life sense, magnify senses, receptive telepathy, sense force
Alter: Telekinesis
Control and Sense: Farseeing, lightsaber combat, projective telepathy
Control and Alter: Accelerate another’s healing, control another’s pain, return another to consciousness
Sense and Alter: Lesser force shield
Control, Sense and Alter: Affect mind
Force Sensitive: Yes
Force Points: 7
Character Points: 14
Move: 10
Equipment: lightsaber (5D), Jedi robes
_________________
"Commander Cody the time has come. Execute Order 66..."

"I am disinclined to acquiesce to your request."

"But why is the rum gone?!"


Last edited by Commander Cody on Fri Dec 23, 2005 12:03 am; edited 1 time in total
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Gry Sarth
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Joined: 25 May 2004
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Location: Sao Paulo - Brazil

PostPosted: Tue Dec 20, 2005 11:15 pm    Post subject: Reply with quote

You have a point there Biggs. So what do you think Mace's force skills should be? C-8D, S-10D+2, A-8D+1 ??

Cody, nice going with the stats, I see you're even doing some original work! Good job!
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Biggs
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PostPosted: Tue Dec 20, 2005 11:43 pm    Post subject: Reply with quote

Gry

I would suggest C-10D+1, S-10D+2 and finally A-9D.

Most information indicates that Mace Windu was the most senior Master next to Yoda.

Lets not overlook that, he was quite impressive with his lightsaber. He deflected difficult shots back at a droid once he lept over him while showing his back and moving away from him.

He was run over by the Reeku, dropping his saber. Which he quite easily retrieved while Jango was leaping for it.

In the final confrontation with Jango Fett, he simply deflected the incoming blaster fire and dispatched him.

Thanks Biggs
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Commander Cody
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PostPosted: Wed Dec 21, 2005 12:15 am    Post subject: Reply with quote

Thanks Gry, After Aayla Secura, other than the council memebers what other jedi do think we should do. By the way Yoda, Dooku and Windu look great, I do like biggs force skills for Windu other than maybe instead of having Control at 10D+1, making it 9D+1, but I think either is cool. I just want to thank everyone for there input it is greatly appreciated and hopefully this will turn out to be a great sourcebook.


Thanks
Commander Cody
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"I am disinclined to acquiesce to your request."

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Gry Sarth
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PostPosted: Wed Dec 21, 2005 12:24 am    Post subject: Reply with quote

Agreed. The final take on Mace's force skills then are:

C-9D+1, S-10D+2, A-9D

Everyone happy with it?

PS: I'm gathering a bunch of images for all the characters, for use in the book.
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Commander Cody
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PostPosted: Wed Dec 21, 2005 12:32 am    Post subject: Reply with quote

Looks good to me, I am really looking forward to seeing the finished product. I have got a few images I have been gathering as well. I can't wait to finish this one so we can do either a clone wars (events between ep2 and ep3) or a Revenge of the Sith, since that was the title of my thread to begin with. Also Gry, thanks so very much for your help.

Thanks
Commander Cody
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"I am disinclined to acquiesce to your request."

"But why is the rum gone?!"
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Gry Sarth
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Joined: 25 May 2004
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PostPosted: Wed Dec 21, 2005 9:24 am    Post subject: Reply with quote

Let's see, what characters that appear in Ep2 are still stat-less. I'm not saying we should have stats for ALL of these, I'm just trying to organize this:

JEDI
Plo Koon (Kel Dor Jedi Master)
Sora Bulq (Weequay Jedi Swordmaster)
Depa Billaba (Chalactan Jedi Master - was she really in Ep2?)
Ki-Adi-Mundi (Cerean Jedi Master)
Agen Kolar (Zabrak Jedi Knight)
Eeth Koth (Zabrak Jedi Master - another I'm not sure was in Ep2)
Jocasta Nu (Jedi archivist)
Pablo Jill (Ongree Jedi Knight)
Even Piell (Lannik Jedi Master)
Oppo Rancisis (Thisspiasian Jedi master)
Aayla Secura (Twi'lek Jedi Knight)
Bultar Swan (Jedi Knight)
Saesee Tiin (Iktotchi Jedi Master)
Coleman Trebor (Vurk Jedi Master)

REPUBLIC
Ask Aak (Gran senator)
Jar Jar Binks (Gungan senator)
Ronet Coorr (Iseno senator)
Lexi Dio (Uyter senator)
Tundra Dowmeia (Quarren senator)
Onaconda Farr (Rodian senator)
Sly Moore (Umbaran aide)
Po Nudo (Aqualish senator)
Ister Paddie (Sermeria senator)
Orn Free Taa (Twi'lek senator)
Tikkes (Quarren politician)

CORUSCANT
Acros-Krik (Ongree Mayor)
Nyrat Agira (Clubber)
Hermione Bagwa (Waitress)
Kalyn Farnmir (Kuati Security Forces agent)
Lt. Dannl Faytonni (Con artist)
Tas Kee (Weequay thug)
Magaloof (Leffingite speeder-jacker)
Achk Med-Beq (Con artist)
Ayy Vida (Twi'lek clubber)

NABOO
Cordé (Handmaiden)
Dormé (Handmaiden)
Captain Typho (Head of Security)
Queen Jamilla (Naboo monarch)
Jobal Naberrie (Housewife)
Pooja Naberrie (Child)
Ruwee Naberrie (University teacher)
Sola Naberrie (Housewife)

OTHER
Boba Fett
Poggle the Lesser (Geonosian Archeduke)
Darth Sidious (Sith Lord)
Lama Su (Kaminoan Prime Minister)
Taun We (Kaminoan administrative aide)
Watto (Toydarian junk delaer)
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Robert
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PostPosted: Wed Dec 21, 2005 12:31 pm    Post subject: Reply with quote

I suggest the use of Massassi Star Wars page, as they have a vast resource of images and character description:

http://massassi.yavin4.com/sw/a_char.htm
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