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shootingwomprats Rear Admiral


Joined: 11 Sep 2013 Posts: 2920 Location: Online
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Posted: Fri Aug 01, 2025 11:18 am Post subject: |
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Force Stun
Difficulty: Moderate + target’s Strength roll
Effect: Temporarily incapacitates a target with a stunning burst of Force energy.
On a successful roll, the target is stunned for 1D rounds (unable to act; −1D to all actions).
A Very Difficult control roll may be required to avoid injuring the target unintentionally.
Required Powers: Telekinesis, injure/kill
Note: This is a nonlethal version of Force choke/kill. Especially useful when seeking to disable, not harm. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
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shootingwomprats Rear Admiral


Joined: 11 Sep 2013 Posts: 2920 Location: Online
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Posted: Fri Aug 01, 2025 11:18 am Post subject: |
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Force Illusion
Description: Creates convincing illusions using the Force, deceiving others into seeing or hearing something that isn't there.
Game Effects:
Difficulty: Varies by illusion complexity: Simple (15), Complex (25), Sound + Visual (30+)
Opponents resist with Perception or Control (whichever is higher).
Illusions cannot cause physical damage but may distract, terrify, or confuse.
Breaks immediately if the illusion is disbelieved or fails to make sense in context. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
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shootingwomprats Rear Admiral


Joined: 11 Sep 2013 Posts: 2920 Location: Online
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Posted: Fri Aug 01, 2025 11:19 am Post subject: |
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Force Destruction (Dark Side)
Description: A powerful, explosive burst of pure dark side energy that can disintegrate matter and devastate surroundings.
Game Effects:
Difficulty: Very Difficult (25) or Heroic (35) depending on scale.
Radius effect: 1–3 meters (may increase with power level).
Damage: 6D+ or higher energy damage; counts as energy for soak.
Requires Dark Side Point and heavy GM discretion due to destructive nature. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
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shootingwomprats Rear Admiral


Joined: 11 Sep 2013 Posts: 2920 Location: Online
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Posted: Fri Aug 01, 2025 11:19 am Post subject: |
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Precognition (Battle Variant)
Description: An immediate foresight into danger, allowing brief glimpses into the future to react faster in battle.
Game Effects:
Difficulty: Moderate (15)
Effect: Grants +2D bonus to reaction skills (dodge, brawling parry, melee parry, etc.) for 3 rounds.
Can stack with danger sense if both powers are active.
Often interpreted as a Battle Sense variant with a narrower focus. _________________ Don Diestler
Host, Shooting Womp Rats
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shootingwomprats Rear Admiral


Joined: 11 Sep 2013 Posts: 2920 Location: Online
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Posted: Fri Aug 01, 2025 11:20 am Post subject: |
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Force Empathy
Difficulty: Easy to Heroic (depends on emotional complexity, distance, or concealment)
Effect: This power allows the Force user to sense the emotions, intentions, or pain of another being. It is a passive, intuitive technique often used by Jedi Consulars or healers to connect emotionally or spiritually.
Game Mechanics: Success allows the user to read surface emotions (Easy), emotional turmoil (Moderate), concealed feelings (Difficult), or complex internal states (Very Difficult–Heroic).
Can be used to:
Detect fear, hatred, doubt, sorrow, or conflict
Calm or comfort a subject (adds +1D to their willpower or stamina vs. fear/pain)
Sense emotional deception (adds +1D to user’s opposed rolls vs. con)
Duration: 1 minute (or 5 rounds) per success level
Required Powers: Life sense, Receptive telepathy
Notes: Always considered a light side power unless used manipulatively.
Particularly useful for reading conflicted targets, such as those considering betrayal or hiding secrets. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
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shootingwomprats Rear Admiral


Joined: 11 Sep 2013 Posts: 2920 Location: Online
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Posted: Fri Aug 01, 2025 11:20 am Post subject: |
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Battlemind
Description: Enhances the user's mental resolve and instinctive combat prowess, allowing them to better focus under pressure.
Game Effects:
Difficulty: Easy (10)
Duration: 1 minute per 5 points rolled above target.
Grants +1D to Willpower, +1D to attack rolls in melee or lightsaber combat.
Cannot stack with affect mind or other will-based boosts. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
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Forceally Commodore


Joined: 20 Feb 2007 Posts: 1093
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Posted: Sat Aug 02, 2025 8:28 am Post subject: |
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Did you create these Force powers from information listed in Galaxy of Intrigue? I might include some in my work, but I think a great number of them has already been converted in other PDF or I made my own version. |
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