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jtanzer Lieutenant Commander
Joined: 01 Mar 2023 Posts: 118
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Posted: Tue Dec 17, 2024 8:22 pm Post subject: |
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Basically, I disagree with pakman's assertion that if one PC is a Force-user, than all PCs need to be a Force-user. I also believe that the balance types I described are equally applicable to Force-users and to races. _________________ The best villians are the ones the PCs create. |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Dec 17, 2024 9:09 pm Post subject: |
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jtanzer wrote: | Basically, I disagree with pakman's assertion that if one PC is a Force-user, than all PCs need to be a Force-user. I also believe that the balance types I described are equally applicable to Force-users and to races. |
I got that. I was just asking you to pare your quote down to the specific sentence/s where he said that, because I’m not seeing it. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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jtanzer Lieutenant Commander
Joined: 01 Mar 2023 Posts: 118
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Posted: Wed Dec 18, 2024 6:47 am Post subject: |
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pakman wrote: |
But yes - as CRM states - all the force stuff needed to be done together (have five force users in our game) if the force is going to be a major part of a game. |
Here you go. _________________ The best villians are the ones the PCs create. |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16320 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Wed Dec 18, 2024 8:15 am Post subject: |
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jtanzer wrote: | pakman wrote: |
But yes - as CRM states - all the force stuff needed to be done together (have five force users in our game) if the force is going to be a major part of a game. |
Here you go. |
But all he’s saying is that he has five Force users in his game, not that he forced them to. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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jtanzer Lieutenant Commander
Joined: 01 Mar 2023 Posts: 118
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Posted: Wed Dec 18, 2024 4:58 pm Post subject: |
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CRMcNeill wrote: | jtanzer wrote: | pakman wrote: |
But yes - as CRM states - all the force stuff needed to be done together (have five force users in our game) if the force is going to be a major part of a game. |
Here you go. |
But all he’s saying is that he has five Force users in his game, not that he forced them to. |
Well, that was the impression I got. _________________ The best villians are the ones the PCs create. |
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DougRed4 Rear Admiral
Joined: 18 Jan 2013 Posts: 2286 Location: Seattle, WA
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Posted: Thu Dec 19, 2024 3:09 pm Post subject: |
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I think his players just all wanted/chose to be Force users. And that he felt - if he was going to do some work on how The Force works - it made sense to overhaul the whole system. _________________ Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green |
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jtanzer Lieutenant Commander
Joined: 01 Mar 2023 Posts: 118
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Posted: Thu Dec 19, 2024 7:20 pm Post subject: |
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The impression I got was that he forced them to all be Force-users. That, at least to me, is the plain-text reading of his statement. _________________ The best villians are the ones the PCs create. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14212 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Fri Dec 20, 2024 2:57 am Post subject: |
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Sounded to ME more like THEY were the ones pushing "we need to all be force users" angle.. _________________ Confucious sayeth, don't wash cat while drunk! |
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raithyn Lieutenant
Joined: 24 Jun 2023 Posts: 88
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Posted: Fri Dec 20, 2024 4:21 pm Post subject: |
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jtanzer wrote: | The impression I got was that he forced them to all be Force-users. That, at least to me, is the plain-text reading of his statement. |
I believe your misunderstanding comes from an assumption that the statement you quoted is about the players needing to use the Force together. Saying the Force stuff needs to be done together is in reference to revising Force rules/mechanics, not who does and doesn't interact with them. |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10434 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Mon Dec 23, 2024 3:12 am Post subject: |
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raithyn wrote: | jtanzer wrote: | The impression I got was that he forced them to all be Force-users. That, at least to me, is the plain-text reading of his statement. |
I believe your misunderstanding comes from an assumption that the statement you quoted is about the players needing to use the Force together. Saying the Force stuff needs to be done together is in reference to revising Force rules/mechanics, not who does and doesn't interact with them. |
Ding ding ding. Yes, he was talking about the need to overhaul the entire Force system all at once for this campaign instead of only applying tweaks, because all of his players wanted to be Force users...
pakman wrote: | jtanzer wrote: | I would disagree with the assumption that if one PC is a Force-user, than all of them need to be one as well. |
I don't think anyone did have that assumption.
I certainly don't.
However - when our latest star wars d6 campaign was starting and ALL of my five players wanted to be force users - I felt my mix of house rules and other tweaks would be inadequate. |
jtanzer wrote: | Well, here's the comment that prompted my statement...
I stand by what I said in my response to that post. |
jtanzer, your insistence in defending your interpretation of what he said became utterly pointless when he very explicitly clarified for you that all five of his players wanted to be Force users. There was no forcing them to play Force users.
It is fairly common for people to misunderstand what someone is trying to say here. It happens. You ask for clarification or you post your interpretation, and they clarify/correct you, then you know what they are really saying. But why argue about something after it becomes null and void? _________________ *
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pakman Commander
Joined: 20 Jul 2021 Posts: 441
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Posted: Mon Dec 23, 2024 12:39 pm Post subject: |
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TLDR: What whill said.
jtanzer wrote: | The impression I got was that he forced them to all be Force-users. That, at least to me, is the plain-text reading of his statement. |
LOL - What the Fondor?
to be clear - unequivocally 100%, absolutely positively NO.
MY PLAYERS ALL WANTED TO BE FORCE USERS BY THEIR CHOICE.
We were in our session zero and talking about the type of game (gritty vs. heroes, smugglers or rebel spies, clone wars, rebellion era, old republic, etc.) they wanted to play and one of the guys said "hey, how about....." and they leaped on it (of course, reconciling all the character concepts into backgrounds that made sense and a campaign - was another task..).
If I would have only had one force user - I might have just done the basics (Force Attribute, Control not add to damage for lightsabers) but with five of them - and looking at all the areas I thought needed updating - a full overhaul was in order.
Be well my friends. _________________ SW Fan, Gamer, Comic, Corporate nerd.
Working on massive House Rules document - pretty much a new book. Will post soon.... |
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jtanzer Lieutenant Commander
Joined: 01 Mar 2023 Posts: 118
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Posted: Mon Dec 23, 2024 4:04 pm Post subject: |
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Whill wrote: | raithyn wrote: | jtanzer wrote: | The impression I got was that he forced them to all be Force-users. That, at least to me, is the plain-text reading of his statement. |
I believe your misunderstanding comes from an assumption that the statement you quoted is about the players needing to use the Force together. Saying the Force stuff needs to be done together is in reference to revising Force rules/mechanics, not who does and doesn't interact with them. |
Ding ding ding. Yes, he was talking about the need to overhaul the entire Force system all at once for this campaign instead of only applying tweaks, because all of his players wanted to be Force users...
pakman wrote: | jtanzer wrote: | I would disagree with the assumption that if one PC is a Force-user, than all of them need to be one as well. |
I don't think anyone did have that assumption.
I certainly don't.
However - when our latest star wars d6 campaign was starting and ALL of my five players wanted to be force users - I felt my mix of house rules and other tweaks would be inadequate. |
jtanzer wrote: | Well, here's the comment that prompted my statement...
I stand by what I said in my response to that post. |
jtanzer, your insistence in defending your interpretation of what he said became utterly pointless when he very explicitly clarified for you that all five of his players wanted to be Force users. There was no forcing them to play Force users.
It is fairly common for people to misunderstand what someone is trying to say here. It happens. You ask for clarification or you post your interpretation, and they clarify/correct you, then you know what they are really saying. But why argue about something after it becomes null and void? |
I have...personal reasons as to why I do what I do. Suffice to say that what you're seeing here is my actual behavior IRL. I'll PM Whill the details. _________________ The best villians are the ones the PCs create. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14212 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Dec 23, 2024 4:30 pm Post subject: |
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pakman wrote: |
We were in our session zero and talking about the type of game (gritty vs. heroes, smugglers or rebel spies, clone wars, rebellion era, old republic, etc.) they wanted to play and one of the guys said "hey, how about....." and they leaped on it (of course, reconciling all the character concepts into backgrounds that made sense and a campaign - was another task..).
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What 'era' are they running in? Are they all hunted? WHo's their master (and is he dead?) _________________ Confucious sayeth, don't wash cat while drunk! |
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