CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16379 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
|
Posted: Fri May 03, 2024 12:51 am Post subject: |
|
|
Random thought: I’m thinking of having all Blast Effects count as Physical Damage, which will allow Armor to be more effective against near misses. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
|
|