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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14172 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Sep 27, 2023 1:29 am Post subject: Helocopters.. |
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Being a fan of the old show, Airwolf, and a lover of the other copter film, Blue thunder, i've always wondered. IN WEG stats, what would be the skill to USE a helo? Say for planets where repulsors have 'issues' working.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Inquisitor1138 Captain
Joined: 28 Nov 2021 Posts: 607 Location: Hoth. Or Ilum...
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Posted: Wed Sep 27, 2023 3:56 am Post subject: |
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Helicopters...
Gunships like the LAAT are the 'Helicopters' of STAR WARS, & they use the airspeeder skill. Or Repulsorlift Operation. For actual Helicopters... might need to have Helicopter Operation because no repulsor tech in it.
The LAAT police variant was in Rebels & now the AHSoKA show, but looks nothing like the CW LAAT Gunships. _________________ Facing all that you fear will free you from yourself.
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pakman Commander
Joined: 20 Jul 2021 Posts: 430
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Posted: Wed Sep 27, 2023 8:37 am Post subject: Re: Helocopters.. |
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garhkal wrote: | Being a fan of the old show, Airwolf, and a lover of the other copter film, Blue thunder, i've always wondered. IN WEG stats, what would be the skill to USE a helo? Say for planets where repulsors have 'issues' working.. |
Depends on the level of automation helping pilot.
However, overall - I would make a new skill - something like "Air-lift vehicles" or something like that - because navigating with anti-grav help is very different than being in a vehicle that has to generate mechanical lift.
Side note - the police version of the laat was in the 5th season of clone wars a few times near the end ....as the republic was hunting a fugitive on coruscant. _________________ SW Fan, Gamer, Comic, Corporate nerd.
Working on massive House Rules document - pretty much a new book. Will post soon.... |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10406 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Thu Sep 28, 2023 12:22 am Post subject: Re: Helocopters.. |
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garhkal wrote: | Being a fan of the old show, Airwolf, and a lover of the other copter film, Blue thunder, i've always wondered. IN WEG stats, what would be the skill to USE a helo? Say for planets where repulsors have 'issues' working.. |
My game has flying vehicle operation which is an expansion of RAW's hover vehicle operation to also include operating non-space and non-repulsorlift flying vehicles. _________________ *
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14172 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Sep 28, 2023 12:58 am Post subject: |
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Whill wrote: | My game has flying vehicle operation which is an expansion of RAW's hover vehicle operation to also include operating non-space and non-repulsorlift flying vehicles. |
Does that include jets? _________________ Confucious sayeth, don't wash cat while drunk! |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10406 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Thu Sep 28, 2023 12:23 pm Post subject: |
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garhkal wrote: | Does that include jets? |
It would include jet planes, since jets do not fly in space or have repulsorlift tech. IIRC, Earthlike helicopters and jets have never appeared in my game, and neither have non-repulsorlift hover vehicles. So I just expanded the hover vehicle skill to cover these other non-repulsorlift flying vehicles, just in case they ever did. _________________ *
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Inquisitor1138 Captain
Joined: 28 Nov 2021 Posts: 607 Location: Hoth. Or Ilum...
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Posted: Thu Sep 28, 2023 2:35 pm Post subject: |
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In my games, the way i've done it, whether in D6 or WWGS' Storyteller D10 system, is Aircraft Piloting covers planes, whether jets or propellers (though the more i think on it i may take a look at piloting licenses), and Helicopter Piloting covers Helicopters (Sulu just has all the skills). _________________ Facing all that you fear will free you from yourself.
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