Inquisitor1138 Captain
Joined: 28 Nov 2021 Posts: 607 Location: Hoth. Or Ilum...
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Posted: Thu Sep 07, 2023 6:47 pm Post subject: Sith Empire Dropship |
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Sith Empire Dropship
Craft: Sith Empire Dropship
Type: Dropship
Affiliation: Sith Empire, Revan's Sith Empire
Era: Golden Age of the Sith/Tales of the Jedi/Knights of the Old Republic/Star Wars The Old Republic
Source: https://rpggamer.org/page.php?page=5770 & Star Wars D6 - Conversion - Knights of the Old Republic Campaign Guide
Scale: Capital
Length: 35m, Width: 35m, Height/Depth: 105 meters
Skill: {Skill}: {Name}-class
Crew: -, gunners: -; skeleton: -/+
Crew Skill:
Passengers: 60 troops or 1 war beast
Cargo Capacity: 300 metric tons
Consumables: 1 Day
Cost:
Hyperdrive Multiplier: N/A
Backup Hyperdrive: N/A
Nav Computer: No
Maneuverability: 0D
Space: 4
Atmosphere Speed: 280; 800 kmh
Hull: 3D
Shields: N/A
Sensors:
--Passive: 10/0D
--Scan: 25/1D
--Search: 40/2D
--Focus: 0/0D
Game Notes: The Sith Empire Dropship is not maneuverable, it is simply designed for rapid ballistic descent to a planet's surface.
IF One lands on you, it's GAME OVER! Or if the GM is feeling generous, they'll roll 15D (3D + 12D) Damage & let the hapless char try to soak that.
Capsule:
Miscellaneous Headcanon: I imagine that on any developed world they'd be repurposed or recycled, so housing/barracks, fortifications, vehicles & raw materials.
The Malak Cultists in my SWTOR RP, have converted some with new engines, hyperdrives, shields, life support systems & weapons. More on that later. _________________ Facing all that you fear will free you from yourself.
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