| View previous topic :: View next topic   | 
	
	
	
		| Author | 
		Message | 
	
	
		shootingwomprats Vice Admiral
  
  
  Joined: 11 Sep 2013 Posts: 3274 Location: Online
  | 
		
			
				 Posted: Wed Jun 09, 2021 2:03 am    Post subject: "Last Shot" Weapons and Equipment Stats | 
				     | 
			 
			
				
  | 
			 
			
				 	  | Quote: | 	 		  Frizznoth Mechanized Battle Armor
 
Type: Typical powersuit
 
Scale: Character
 
Skill: Powersuit operation
 
Cost: 1,000
 
Availability: 3
 
Body Strength: 4D
 
Game Notes: +2D versus physical and energy attacks, -1D to Dexterity and related skill checks. Atmosphere filter system can block out harmful molecules, replace filter after 4 hours of use. The suit can completely seal, drawing on a two-hour internal supply of oxygen.
 
Source: Stats by Emperor Ollie.
 
Appearance: N. Last Shot
 
 | 	  
 
 
Please post comments to the FEEDBACK thread. Links to all posted conversions can  found in the INDEX thread. _________________ Don Diestler
 
Host, Shooting Womp Rats
 
The D6 Podcast
 
http://d6holocron.com/shootingwomprats
 
@swd6podcast, Twitter | 
			 
		  | 
	
	
		| Back to top | 
		 | 
	
	
		  | 
	
	
		shootingwomprats Vice Admiral
  
  
  Joined: 11 Sep 2013 Posts: 3274 Location: Online
  | 
		
			
				 Posted: Wed Jun 09, 2021 2:03 am    Post subject:  | 
				     | 
			 
			
				
  | 
			 
			
				 	  | Quote: | 	 		  Mag-boots
 
Type: Typical magnetic boots
 
Cost: 250 credits
 
Availability: 1
 
Game Notes: Magnetic boot that allows the character to walk on the ferrous exterior of a vehicle without falling off. This reduces mobility to cautious speed and a -1D to dodge checks.
 
Source: Stats by Emperor Ollie
 
Appearance: N. Last Shot, F. Solo: A Star Wars Story
 
 | 	  
 
 
Please post comments to the FEEDBACK thread. Links to all posted conversions can  found in the INDEX thread. _________________ Don Diestler
 
Host, Shooting Womp Rats
 
The D6 Podcast
 
http://d6holocron.com/shootingwomprats
 
@swd6podcast, Twitter | 
			 
		  | 
	
	
		| Back to top | 
		 | 
	
	
		  | 
	
	
		shootingwomprats Vice Admiral
  
  
  Joined: 11 Sep 2013 Posts: 3274 Location: Online
  | 
		
			
				 Posted: Wed Jun 09, 2021 2:03 am    Post subject:  | 
				     | 
			 
			
				
  | 
			 
			
				 	  | Quote: | 	 		  Grenade Mortar (First identified as a Mortar)
 
An indirect fire weapon that hurled explosive projectiles in a high arc. Certain models were portable enough to be carried by one person. Others were more suitable to be mounted on vehicles.
 
 
Grenade Mortar
 
Model: Typical Grenade Mortar
 
Skill: Missile weapon
 
Ammo: 12
 
Cost: 3,500
 
Availability: 3, X
 
Range: 25-100/500/1 km
 
Damage: 5D
 
Source: Stats by Emperor Ollie
 
Appearance: N. Last Shot
 
 | 	  
 
 
Please post comments to the FEEDBACK thread. Links to all posted conversions can  found in the INDEX thread. _________________ Don Diestler
 
Host, Shooting Womp Rats
 
The D6 Podcast
 
http://d6holocron.com/shootingwomprats
 
@swd6podcast, Twitter | 
			 
		  | 
	
	
		| Back to top | 
		 | 
	
	
		  | 
	
	
		 |