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DougRed4 Rear Admiral
Joined: 18 Jan 2013 Posts: 2286 Location: Seattle, WA
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Posted: Wed Feb 10, 2021 6:10 pm Post subject: Grappling |
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As I'm prepping for my game in less than two weeks, I'm throwing a krakana against the party, who will be in a Mon Cala Submersible. I'm using the krakana as shown there on the D6 Holocron, though I added the Swimming skill to the beast.
This creature's Special Ability is that it can draw its victim into it's mouth on the following turn, if more than 3 tentacles hit. I'm not sure how to even have this happen, as the monster would have a serious MAP if it attacks with 3 tentacles or more on a single round. I'm thinking of having it attack with 2 per turn, and if 3 or more (total) land a hit, then the target vehicle is grappled.
It got me to thinking about Grappling, which I don't believe is really addressed in the rules.
Outside of some martial arts moves here, I don't see it discussed here on this site, either.
Have you used any kind of grapple rule in your game? _________________ Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green |
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Raven Redstar Rear Admiral
Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Wed Feb 10, 2021 7:07 pm Post subject: |
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Well, since this will be ship/vehicle grappling. I would treat the creature's tentacles like tractor beams and just use the rules for those. _________________ RR
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DougRed4 Rear Admiral
Joined: 18 Jan 2013 Posts: 2286 Location: Seattle, WA
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Posted: Wed Feb 10, 2021 7:28 pm Post subject: |
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That's a good idea. And for the 'Hull Roll' for the vehicle, I could substitute its Body Strength, if it chooses to do a Grab rather than outright damage.
Thanks, Raven! _________________ Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green |
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Sutehp Commodore
Joined: 01 Nov 2016 Posts: 1797 Location: Washington, DC (AKA Inside the Beltway)
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Posted: Sun Feb 14, 2021 6:57 pm Post subject: |
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Oh dear Jeebus in Heaven, not the grappling rules! _________________ Sutehp's RPG Goodies
Only some of it is for D6 Star Wars.
Just repurchased the X-Wing and Tie Fighter flight sim games. I forgot how much I missed them. |
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Mamatried Commodore
Joined: 16 Dec 2017 Posts: 1861 Location: Norway
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Posted: Sun Feb 14, 2021 7:11 pm Post subject: |
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https://bloodandhonor.fandom.com/wiki/Sanbo_Martial_Arts
Found this on "of Blood and Honor" a Star Wars D6 site.
Sanbo here is based on the martial arts ruels, and is a specialzed grappling martila arts.
Now not how these would work out with a beast or non humanoid, but is at least maybe something |
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