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Maximum7 Ensign
Joined: 16 Feb 2019 Posts: 39
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Posted: Wed Dec 25, 2019 10:36 pm Post subject: Which of these do you think DON’T exist in Star Wars? |
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These are near future techs. Do you think they exist in the background of the Star Wars galaxy or they explicitly absent. I’ll provide links for stuff you don’t know.
1.) Cloud robotics-https://en.m.wikipedia.org/wiki/Cloud_robotics
2.) Enernet- univarsal smart grid network of power sharing built on common standards.
3.) Inductive charging- Inductive chargers use an electromagnetic field to transfer energy between two objects
4.) Reprogrammable chip- hardware in reprogrammable chips can be updated and upgraded as and when necessary much like software adding
5.) T-ray scanner-Much like X-rays these can be used to see through objects - fabric, cardboard, skin.
6.) Digital currency- Virtual money
7.) Tricorder- Handheld medical scanner
8.) Photovolatic glass-Photovoltaic glass gathers energy from sunlight as it passes through the transparent material for storage or to run devices
9.) Smartgrid-electrical power networks that communicate with all devices pulling current to efficiently and sustainable deliver electricity.
10.) Nanowire-structures subject to quantum effects that have a thickness or diameter of less than tens of nanometers and an unconstrained length.
11.) Mesh networking- In mesh networking each computer in the network collaborates to disseminate the information in the network.
12.) Intention decoding algorithm- Something droids have to determine what others will do |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10402 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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MrNexx Rear Admiral
Joined: 25 Mar 2016 Posts: 2248 Location: San Antonio
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Posted: Thu Dec 26, 2019 8:19 pm Post subject: Re: Which of these do you think DON’T exist in Star Wars? |
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Maximum7 wrote: |
10.) Nanowire-structures subject to quantum effects that have a thickness or diameter of less than tens of nanometers and an unconstrained length.
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This is the least likely, IMO. Star Wars tech doesn't do much at the nano-scale (though I could be wrong).
Cloud robotics we saw in Episode 1.
Enernets likely exist, especially in places like Coruscant.
Inductive charging? Almost definitely.
Reprogramable chips are almost definitely part of droid technologies, if nothing else.
T-ray scanner? Might not have exactly that, but something similar.
Digital currency? I imagine this is pretty standard in the Empire for lots of things; physical currency is more of a Rim thing.
Tricorder: Maybe not called that, but something similar. Maybe a bit bigger than the Star Trek standard.
Photovalic glass is likely standard if there's low power grids... I would bet that Owen Lars' moisture vaporators on the south ridge were powered by something similar.
Smartgrids? Like enernet, standard in planet-cities and other integrated places. Theed probably had them, even if Mos Eisley does not.
Mesh networking? Again, the battle droids in Episode 1 are arguably an example.
Intention decoding algorithm? Like you said, any droid expected to interact with humans will likely have something similar, even if it couldn't be interpreted as such by an Earth computer programmer... something to do the job, as it were. _________________ "I've Seen Your Daily Routine. You Are Not Busy!"
“We're going to win this war, not by fighting what we hate, but saving what we love.”
http://rpgcrank.blogspot.com/ |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10402 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Fri Dec 27, 2019 1:18 am Post subject: Re: Which of these do you think DON’T exist in Star Wars? |
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MrNexx wrote: | Maximum7 wrote: | Nanowire-structures subject to quantum effects that have a thickness or diameter of less than tens of nanometers and an unconstrained length.
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This is the least likely, IMO. Star Wars tech doesn't do much at the nano-scale (though I could be wrong). |
Much? Probably not. But the 1989 WEG adventure module Crisis on Cloud City had particularly nasty nanotech in the form of nanodroids that a renegade droid injected into people to turn them into cyborgs. _________________ *
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Last edited by Whill on Sun Dec 29, 2019 5:00 pm; edited 1 time in total |
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Raven Redstar Rear Admiral
Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Fri Dec 27, 2019 12:29 pm Post subject: |
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The Clone Wars cartoon had an episode with Nano driods that turned someone into a walking bomb. _________________ RR
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14168 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Fri Dec 27, 2019 4:15 pm Post subject: Re: Which of these do you think DON’T exist in Star Wars? |
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Whill wrote: | MrNexx wrote: | Maximum7 wrote: | Nanowire-structures subject to quantum effects that have a thickness or diameter of less than tens of nanometers and an unconstrained length.
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This is the least likely, IMO. Star Wars tech doesn't do much at the nano-scale (though I could be wrong). |
Much? Probably not. But the 1989 WEG adventure module Crisis on Cloud City had particularly nasty nanotech in the form of nanodroids that a renegade droid injected into people to turn them into cyborgs. |
Sounds like the Borg. _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10402 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Fri Dec 27, 2019 4:56 pm Post subject: |
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garhkal wrote: | Whill wrote: | But the 1989 WEG adventure module Crisis on Cloud City had particularly nasty nanotech in the form of nanodroids that a renegade droid injected into people to turn them into cyborgs. |
Sounds like the Borg. |
The Crisis on Cloud City adventure came out in 1989, the same year the Borg first appeared on Star Trek: TNG. Since the Trek episode and the WEG module were both in the works before they came out, it is likely that this was a coincidence and neither influenced the other. In the adventure the victims are called "flesh droids" and they didn't begin a race of sci-fi zombies that transformed others. They either died or turned back to normal (I can't remember which) after the renegade droid was neutralized.
This WEG cyborg species first appeared in 1993, and they were undoubtedly directly influenced by Star Trek's Borg. _________________ *
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Darklighter79 Captain
Joined: 27 May 2018 Posts: 529
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Posted: Sat Dec 28, 2019 7:01 am Post subject: Re: Which of these do you think DON’T exist in Star Wars? |
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garhkal wrote: | Whill wrote: | MrNexx wrote: | Maximum7 wrote: | Nanowire-structures subject to quantum effects that have a thickness or diameter of less than tens of nanometers and an unconstrained length.
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This is the least likely, IMO. Star Wars tech doesn't do much at the nano-scale (though I could be wrong). |
Much? Probably not. But the 1989 WEG adventure module Crisis on Cloud City had particularly nasty nanotech in the form of nanodroids that a renegade droid injected into people to turn them into cyborgs. |
Sounds like the Borg. |
ST copied it in 1996 - first time Borg + nanotech (First Contact). No mention of nano probes before it, I think. _________________ Don’t Let the Rules Get in the Way of a Good Story. |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10402 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Sat Dec 28, 2019 1:07 pm Post subject: Re: Which of these things do you think DON’T exist in Star |
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Darklighter79 wrote: | garhkal wrote: | Whill wrote: | MrNexx wrote: | Maximum7 wrote: | Nanowire-structures subject to quantum effects that have a thickness or diameter of less than tens of nanometers and an unconstrained length.
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This is the least likely, IMO. Star Wars tech doesn't do much at the nano-scale (though I could be wrong). |
Much? Probably not. But the 1989 WEG adventure module Crisis on Cloud City had particularly nasty nanotech in the form of nanodroids that a renegade droid injected into people to turn them into cyborgs. |
Sounds like the Borg. |
ST copied it in 1996 - first time Borg + nanotech (First Contact). No mention of nano probes before it, I think. |
I think you may be right about the specific method of assimilation by injecting nanobots not appearing in Trek until 1996. In all fairness, it is possible that Star Trek didn't actually copy WEG due to the relative obscurity of Crisis on Cloud City. Nanobots are a very sci-fi thing and have appeared in Star Trek outside of the Borg and sci-fil in general before that. However, I choose to believe it is true that Star Trek copied WEG Star Wars!
In reading about the production history of the Borg I had learned that the Borg were originally conceived as a species of insectoid cyborgs to better realize the hive mentality, but they were changed to humanoids for budgetary reasons. I was inspired by that to devise a race of insect cyborgs for my SWU. I just need to come up with artwork for one and imagination will take care of the rest. _________________ *
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Raven Redstar Rear Admiral
Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Sat Dec 28, 2019 11:30 pm Post subject: |
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My first thought jumped to Dark Verpine, since they already operate as a hive. Maybe these ones have fused with Technology trying to achieve perfection? (Sounds familiar...) _________________ RR
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10402 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Sun Dec 29, 2019 1:14 am Post subject: |
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Raven Redstar wrote: | My first thought jumped to Dark Verpine, since they already operate as a hive. Maybe these ones have fused with Technology trying to achieve perfection? (Sounds familiar...) |
Yeah. My original idea was a sect of Verpine, but I don't like the idea of insects with only four limbs so I devised a base species that the Verpine are offshoots from, the Verinex, which looked like Verpine but they have four arms instead of only two. The worker drones of the Verinex only had four limbs, and long ago they had used poorly understood ancient alien genetic engineering tech to create more intelligent drones they could use to help win a war. It worked except the drones were too smart so rebelled against their masters and left them, becoming the Verpine. The Verinex tend to have a superiority complex, looking down on all species with only two arms.
Then I thought the cyborg cult should be Verinex, and Verpine would be particularly tempted to join the cult's hive because of their fascination with technology - Verpine are being offered an opportunity to fuse (medically unnecessary) cybernetics into their body. The borg cult is happy to take Verpine because they will just give the Verpine a set of cybernetic arms to get their arm count up to the "proper" number of four. _________________ *
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TauntaunScout Line Captain
Joined: 20 Apr 2015 Posts: 981
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Posted: Sun Dec 29, 2019 4:21 pm Post subject: Which of these do you think DON’T exist in Star Wars? |
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Yes but not everywhere all at once. Plenty of that stuff sounds like it would be common only on core worlds, and even be rare and cutting edge there. None of it strikes me as dramatically "un-Star Wars" though. |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16281 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Mon Dec 30, 2019 10:22 pm Post subject: Re: Which of these do you think DON’T exist in Star Wars? |
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TauntaunScout wrote: | Yes but not everywhere all at once. Plenty of that stuff sounds like it would be common only on core worlds, and even be rare and cutting edge there. None of it strikes me as dramatically "un-Star Wars" though. |
The Firefly paradigm works well here; super advanced tech on the core worlds, then tech and sophistication levels dropping off the further "out" one goes, to the point where worlds in the Outer Rim may be operating on Industrial Age-level tech with a few advanced items thrown into the mix (starships, blasters, etc). _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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